| [4780] | 1 | /* | 
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| [4329] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [4346] | 12 |    main-programmer: Patrick Boenzli | 
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| [4780] | 13 |    co-programmer: | 
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| [4329] | 14 | */ | 
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 | 15 |  | 
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| [4346] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT | 
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| [4329] | 17 |  | 
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| [4346] | 18 | #include "event_handler.h" | 
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| [4388] | 19 |  | 
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| [4350] | 20 | #include "event_listener.h" | 
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| [4361] | 21 | #include "event.h" | 
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| [4388] | 22 | #include "key_mapper.h" | 
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| [8148] | 23 | #include "key_names.h" | 
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| [4329] | 24 |  | 
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| [4381] | 25 | #include "compiler.h" | 
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 | 26 | #include "debug.h" | 
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| [4873] | 27 | #include "class_list.h" | 
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| [4352] | 28 |  | 
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| [7756] | 29 | #include <algorithm> | 
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| [4329] | 30 |  | 
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 | 31 | /** | 
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| [7919] | 32 |  * @brief standard constructor | 
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 | 33 |  */ | 
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| [4780] | 34 | EventHandler::EventHandler () | 
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| [4329] | 35 | { | 
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| [5285] | 36 |   this->setClassID(CL_EVENT_HANDLER, "EventHandler"); | 
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 | 37 |   this->setName("EventHandler"); | 
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 | 38 |  | 
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| [5236] | 39 |   SDL_InitSubSystem(SDL_INIT_JOYSTICK); | 
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 | 40 |   SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); | 
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| [5371] | 41 |   SDL_SetEventFilter(EventHandler::eventFilter); | 
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| [5236] | 42 |  | 
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| [4350] | 43 |  | 
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| [4355] | 44 |   /* now initialize them all to zero */ | 
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| [7919] | 45 |   for (unsigned int i = 0; i < ES_NUMBER; i++) | 
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 | 46 |     this->bUNICODE[i] = false; | 
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| [5978] | 47 |   this->grabEvents(false); | 
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| [5291] | 48 |  | 
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| [4407] | 49 |   this->state = ES_GAME; | 
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| [6802] | 50 |   this->eventsGrabbed = false; | 
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| [4329] | 51 | } | 
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 | 52 |  | 
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| [4407] | 53 |  | 
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| [4329] | 54 | /** | 
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| [7919] | 55 |  * @brief the singleton reference to this class | 
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| [4329] | 56 | */ | 
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| [4346] | 57 | EventHandler* EventHandler::singletonRef = NULL; | 
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| [4329] | 58 |  | 
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| [4407] | 59 |  | 
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| [4329] | 60 | /** | 
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| [7919] | 61 |  * @brief standard deconstructor | 
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 | 62 |  */ | 
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| [4780] | 63 | EventHandler::~EventHandler () | 
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| [4329] | 64 | { | 
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| [8148] | 65 |   bool forgotToUnsubscribe = false; | 
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 | 66 |  | 
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| [4817] | 67 |   for(int i = 0; i < ES_NUMBER; ++i) | 
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 | 68 |   { | 
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| [4866] | 69 |     for(int j = 0; j < EV_NUMBER; ++j) | 
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| [4817] | 70 |     { | 
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| [7756] | 71 |       if(!this->listeners[i][j].empty()) | 
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| [4817] | 72 |       { | 
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| [8148] | 73 |         if (!forgotToUnsubscribe) | 
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 | 74 |         { | 
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 | 75 |           forgotToUnsubscribe = true; | 
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 | 76 |           PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); | 
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 | 77 |         } | 
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| [4817] | 78 |       } | 
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 | 79 |     } | 
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 | 80 |   } | 
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| [8148] | 81 |  | 
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 | 82 |   if (forgotToUnsubscribe) | 
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 | 83 |   { | 
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 | 84 |     PRINTF(2)("Listing still subscribed EventListeners\n"); | 
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 | 85 |     PRINTF(2)("========================================\n"); | 
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 | 86 |     this->debug(); | 
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 | 87 |     PRINTF(2)("========================================\n"); | 
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 | 88 |   } | 
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 | 89 |  | 
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| [5236] | 90 |   SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | 
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 | 91 |  | 
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| [4866] | 92 |   EventHandler::singletonRef = NULL; | 
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| [4352] | 93 | } | 
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| [4329] | 94 |  | 
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| [4352] | 95 |  | 
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| [4450] | 96 | /** | 
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| [7919] | 97 |  * @brief initializes the event handler | 
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| [5285] | 98 |  * | 
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 | 99 |  * this has to be called before the use of the event handler | 
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| [4450] | 100 | */ | 
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| [7256] | 101 | void EventHandler::init() | 
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| [4407] | 102 | { | 
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| [7756] | 103 |   this->keyMapper.loadKeyBindings(); | 
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| [4407] | 104 | } | 
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 | 105 |  | 
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| [4450] | 106 | /** | 
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| [7919] | 107 |  * @param state: to which the event handler shall change | 
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 | 108 |  */ | 
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 | 109 | void EventHandler::setState(elState state) | 
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 | 110 | { | 
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 | 111 |   if (state == this->state) | 
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 | 112 |     return; | 
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 | 113 |  | 
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 | 114 |   /// When Changing the State, all the keys will be released. | 
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 | 115 |   /// This is done by sending each eventListener, that still | 
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 | 116 |   /// has an Event subscribed, a Release Event. | 
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 | 117 |   int keyCount; | 
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 | 118 |   Uint8 * pressedKeys = SDL_GetKeyState(&keyCount); | 
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 | 119 |   for (unsigned int i = 0; i < SDLK_LAST; i++) | 
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 | 120 |   { | 
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 | 121 |     if (pressedKeys[i]) | 
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 | 122 |     { | 
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 | 123 |       Event ev; | 
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 | 124 |       ev.bPressed = false; | 
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 | 125 |       ev.type = i; | 
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 | 126 |       if (unlikely(this->bUNICODE[this->state])) | 
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 | 127 |         ev.x = i; | 
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 | 128 |       this->dispachEvent(this->state, ev ); | 
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 | 129 |     } | 
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 | 130 |   } | 
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 | 131 |  | 
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 | 132 |   // switching to the new State. | 
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 | 133 |   elState oldState = this->state; | 
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 | 134 |   this->state = state; | 
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 | 135 |  | 
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 | 136 |   // in the End the Corresponding handler will be notified. | 
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 | 137 |   Event stateSwitchEvent; | 
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 | 138 |   stateSwitchEvent.type = EV_LEAVE_STATE; | 
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 | 139 |   this->dispachEvent(oldState, stateSwitchEvent); | 
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 | 140 |  | 
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 | 141 |   SDL_EnableUNICODE(this->bUNICODE[state]); | 
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 | 142 | }; | 
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 | 143 |  | 
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 | 144 |  | 
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 | 145 | /** | 
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 | 146 |  * @brief pushes the current State in the State-stack, and selects state | 
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| [5388] | 147 |  * @param state the new State to set | 
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 | 148 |  */ | 
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 | 149 | void EventHandler::pushState(elState state) | 
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 | 150 | { | 
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| [7164] | 151 |   if (likely(state != ES_NULL && state != ES_ALL )) | 
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| [5388] | 152 |   { | 
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| [7164] | 153 |     this->stateStack.push(this->state); | 
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| [5388] | 154 |     this->setState(state); | 
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 | 155 |   } | 
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 | 156 |   else | 
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 | 157 |   { | 
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 | 158 |     PRINTF(2)("unable to push State\n"); | 
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 | 159 |   } | 
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 | 160 | } | 
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 | 161 |  | 
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 | 162 | /** | 
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| [7919] | 163 |  * @brief this removes the topmost stack-entry and select the underlying one | 
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| [5388] | 164 |  * @returns the next stack-entry | 
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 | 165 |  */ | 
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 | 166 | elState EventHandler::popState() | 
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 | 167 | { | 
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| [7166] | 168 |   if (stateStack.empty()) | 
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 | 169 |     return ES_NULL; | 
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| [7164] | 170 |   elState state =  (elState)stateStack.top(); | 
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 | 171 |   this->stateStack.pop(); | 
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| [5388] | 172 |   if (state == ES_NULL) | 
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 | 173 |   { | 
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 | 174 |     PRINTF(2)("No more states availiable. (unable to pop state)\n"); | 
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 | 175 |     return ES_NULL; | 
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 | 176 |   } | 
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 | 177 |   else | 
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 | 178 |   { | 
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 | 179 |     this->setState(state); | 
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 | 180 |     return state; | 
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 | 181 |   } | 
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 | 182 | } | 
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 | 183 |  | 
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 | 184 |  | 
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 | 185 | /** | 
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| [7756] | 186 |  * @brief subscribe to an event | 
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| [4836] | 187 |  * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures | 
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 | 188 |  * @param state: for which the listener wants to receive events | 
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 | 189 |  * @param eventType: the event type that wants to be listened for. | 
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| [4450] | 190 |  | 
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 | 191 |    This is one of the most important function of the EventHandler. If you would like to subscribe for more | 
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 | 192 |    than one state, you have to subscribe for each state again. If you want to subscribe for all states, use | 
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 | 193 |    state = ES_ALL, which will subscribe your listener for all states together. | 
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| [5291] | 194 |  */ | 
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| [4405] | 195 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) | 
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| [4354] | 196 | { | 
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| [4450] | 197 |   PRINTF(4)("Subscribing event type: %i\n", eventType); | 
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| [4407] | 198 |   if( state == ES_ALL ) | 
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| [6771] | 199 |   { | 
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 | 200 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
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| [7919] | 201 |       if (!this->findListener( NULL, (elState)i, eventType, el)) | 
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 | 202 |         this->listeners[i][eventType].push_back(el); | 
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 | 203 |       else | 
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| [7756] | 204 |       { | 
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| [7919] | 205 |         PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), i, eventType); | 
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| [7756] | 206 |       } | 
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| [6771] | 207 |   } | 
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 | 208 |   else | 
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| [7756] | 209 |   { | 
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| [7919] | 210 |     if (!this->findListener( NULL, state, eventType, el)) | 
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 | 211 |       this->listeners[state][eventType].push_back(el); | 
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 | 212 |     else | 
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| [4407] | 213 |     { | 
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| [7919] | 214 |       PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), state, eventType); | 
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| [4407] | 215 |     } | 
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| [7756] | 216 |   } | 
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| [4354] | 217 | } | 
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 | 218 |  | 
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 | 219 |  | 
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| [4450] | 220 | /** | 
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| [7756] | 221 |  * @brief unsubscribe from the EventHandler | 
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| [4836] | 222 |  * @param state: the stat in which it has been subscribed | 
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 | 223 |  * @param eventType: the event, that shall be unsubscribed | 
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| [7919] | 224 |  * | 
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 | 225 |  * if you want to unsubscribe an event listener from all subscribed events, just use the | 
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 | 226 |  * unsubscribe(EventListener* el, elState state) function | 
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 | 227 |  */ | 
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| [7868] | 228 | void EventHandler::unsubscribe(EventListener* el, elState state, int eventType) | 
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| [4355] | 229 | { | 
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| [4450] | 230 |   PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); | 
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| [5291] | 231 |   if (state == ES_ALL) | 
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 | 232 |     for (unsigned int i = 0; i < ES_NUMBER; i++) | 
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| [7868] | 233 |     { | 
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| [7919] | 234 |       std::vector<EventListener*>::iterator listener; | 
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 | 235 |       if (this->findListener(&listener, (elState)i, eventType, el)) | 
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| [7868] | 236 |         this->listeners[i][eventType].erase(listener); | 
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 | 237 |     } | 
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| [5291] | 238 |   else | 
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| [7868] | 239 |   { | 
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| [7919] | 240 |     std::vector<EventListener*>::iterator listener; | 
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 | 241 |     if (this->findListener(&listener, state, eventType, el)) | 
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| [7868] | 242 |       this->listeners[state][eventType].erase(listener); | 
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 | 243 |   } | 
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| [4355] | 244 | } | 
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| [4354] | 245 |  | 
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| [4450] | 246 |  | 
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 | 247 | /** | 
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| [7868] | 248 |  * @brief unsubscribe all events from a specific listener | 
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| [4836] | 249 |  * @param el: the listener that wants to unsubscribe itself | 
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 | 250 |  * @param state: the state in which the events shall be unsubscribed | 
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| [7868] | 251 |  */ | 
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| [4450] | 252 | void EventHandler::unsubscribe(EventListener* el, elState state) | 
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| [4355] | 253 | { | 
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| [7919] | 254 |   assert( el != NULL && state < ES_NUMBER); | 
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| [4364] | 255 |   if( state == ES_ALL) | 
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| [6771] | 256 |   { | 
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 | 257 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
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| [4355] | 258 |     { | 
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| [6771] | 259 |       for(unsigned int j = 0; j < EV_NUMBER; j++) | 
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 | 260 |       { | 
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| [7756] | 261 |         std::vector<EventListener*>::iterator deller = std::find (this->listeners[i][j].begin(), this->listeners[i][j].end(), el); | 
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 | 262 |         if( deller != this->listeners[i][j].end()) | 
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 | 263 |           this->listeners[i][j].erase(deller); | 
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| [6771] | 264 |       } | 
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| [4364] | 265 |     } | 
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| [6771] | 266 |   } | 
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| [4364] | 267 |   else | 
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| [6771] | 268 |   { | 
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 | 269 |     for(int j = 0; j < EV_NUMBER; j++) | 
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| [4364] | 270 |     { | 
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| [7756] | 271 |       std::vector<EventListener*>::iterator deller =  std::find (this->listeners[state][j].begin(), this->listeners[state][j].end(), el); | 
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 | 272 |       if( deller != this->listeners[state][j].end()) | 
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 | 273 |         this->listeners[state][j].erase(deller); | 
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| [4355] | 274 |     } | 
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| [6771] | 275 |   } | 
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| [4355] | 276 | } | 
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 | 277 |  | 
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| [7919] | 278 | /** | 
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 | 279 |  * @brief returns true if at state and eventType there is something subscribed. | 
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 | 280 |  * @param state the state to check in. | 
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 | 281 |  * @param eventType the eventtype to check. | 
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 | 282 |  * @returns true if a event is subscibed. | 
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 | 283 |  */ | 
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| [7756] | 284 | bool EventHandler::isSubscribed(elState state, int eventType) | 
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 | 285 | { | 
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 | 286 |   return(listeners[state][eventType].empty()) ? false : true; | 
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 | 287 | }; | 
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| [4450] | 288 |  | 
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| [7756] | 289 |  | 
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 | 290 |  | 
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| [4450] | 291 | /** | 
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| [7919] | 292 |  * @brief flush all registered events | 
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| [4836] | 293 |  * @param state: a specific state | 
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| [4450] | 294 | */ | 
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 | 295 | void EventHandler::flush(elState state) | 
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| [4420] | 296 | { | 
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 | 297 |   if( state == ES_ALL) | 
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| [6771] | 298 |   { | 
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 | 299 |     for(int i = 0; i < ES_NUMBER; ++i) | 
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| [4420] | 300 |     { | 
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| [6771] | 301 |       for(int j = 0; j < EV_NUMBER; ++j) | 
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 | 302 |       { | 
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| [7756] | 303 |         this->listeners[i][j].clear(); | 
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| [6771] | 304 |       } | 
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| [4420] | 305 |     } | 
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| [6771] | 306 |   } | 
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| [4420] | 307 |   else | 
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| [6771] | 308 |   { | 
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 | 309 |     for(int j = 0; j < EV_NUMBER; ++j) | 
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| [4420] | 310 |     { | 
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| [7756] | 311 |       this->listeners[state][j].clear(); | 
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| [4420] | 312 |     } | 
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| [6771] | 313 |   } | 
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| [4420] | 314 | } | 
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| [4355] | 315 |  | 
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 | 316 |  | 
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| [7919] | 317 | bool EventHandler::findListener(std::vector<EventListener*>::iterator* it, elState state, int eventType, EventListener* listener) | 
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| [5786] | 318 | { | 
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| [7919] | 319 |   std::vector<EventListener*>::iterator findIterator = | 
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 | 320 |     std::find(this->listeners[state][eventType].begin(), this->listeners[state][eventType].end(), listener); | 
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 | 321 |   if (it != NULL) | 
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 | 322 |     *it = findIterator; | 
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 | 323 |   return ( findIterator != this->listeners[state][eventType].end()); | 
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 | 324 |  | 
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| [5786] | 325 | } | 
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 | 326 |  | 
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| [7919] | 327 |  | 
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 | 328 |  | 
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 | 329 | /** | 
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 | 330 |  * @brief if the unicode characters should be recorded. | 
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 | 331 |  * @param state the State in whitch to set the new Value. | 
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 | 332 |  * @param enableUNICODE: enabled, or disabled. | 
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 | 333 |  */ | 
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 | 334 | void EventHandler::withUNICODE(elState state, bool enableUNICODE) | 
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 | 335 | { | 
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 | 336 |   this->bUNICODE[state] = enableUNICODE; | 
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 | 337 |   if (this->state == state) | 
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 | 338 |     SDL_EnableUNICODE(enableUNICODE); | 
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 | 339 | } | 
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 | 340 |  | 
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 | 341 | /** | 
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 | 342 |  * @brief grabs InputEvents. | 
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 | 343 |  * @param grabEvents if the Events should be grabbed(true) or released(false) | 
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 | 344 |  */ | 
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| [5978] | 345 | void EventHandler::grabEvents(bool grabEvents) | 
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 | 346 | { | 
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| [6054] | 347 |   this->eventsGrabbed = grabEvents; | 
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 | 348 |   if(!grabEvents) | 
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| [6990] | 349 |   { | 
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 | 350 |     SDL_ShowCursor(SDL_ENABLE); | 
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| [6054] | 351 |     SDL_WM_GrabInput(SDL_GRAB_OFF); | 
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| [6990] | 352 |   } | 
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| [6054] | 353 |   else | 
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| [6990] | 354 |   { | 
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| [8145] | 355 | //    SDL_WM_GrabInput(SDL_GRAB_ON); | 
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| [6990] | 356 |     SDL_ShowCursor(SDL_DISABLE); | 
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 | 357 |   } | 
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| [5978] | 358 | } | 
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| [5786] | 359 |  | 
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| [7919] | 360 |  | 
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 | 361 |  | 
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| [4450] | 362 | /** | 
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| [7919] | 363 |  * @brief core function of event handler: receives all events from SDL | 
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 | 364 |  * | 
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 | 365 |  * The event from the SDL framework are collected here and distributed to all listeners. | 
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 | 366 |  */ | 
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 | 367 | void EventHandler::process() const | 
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| [4355] | 368 | { | 
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 | 369 |   SDL_Event event; | 
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| [4361] | 370 |   Event ev; | 
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| [4407] | 371 |   EventListener* listener = NULL; | 
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| [4355] | 372 |   while( SDL_PollEvent (&event)) | 
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| [6771] | 373 |   { | 
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 | 374 |     switch( event.type) | 
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| [4355] | 375 |     { | 
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| [6771] | 376 |       case SDL_KEYDOWN: | 
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 | 377 |         ev.bPressed = true; | 
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 | 378 |         ev.type = event.key.keysym.sym; | 
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| [7919] | 379 |         if (unlikely(this->bUNICODE[this->state])) | 
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| [6771] | 380 |           ev.x = event.key.keysym.unicode; | 
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 | 381 |         break; | 
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 | 382 |       case SDL_KEYUP: | 
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 | 383 |         ev.bPressed = false; | 
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 | 384 |         ev.type = event.key.keysym.sym; | 
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| [7919] | 385 |         if (unlikely(this->bUNICODE[this->state])) | 
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| [6771] | 386 |           ev.x = event.key.keysym.unicode; | 
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 | 387 |         break; | 
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 | 388 |       case SDL_MOUSEMOTION: | 
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 | 389 |         ev.bPressed = false; | 
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 | 390 |         ev.type = EV_MOUSE_MOTION; | 
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 | 391 |         ev.x = event.motion.x; | 
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 | 392 |         ev.y = event.motion.y; | 
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 | 393 |         ev.xRel = event.motion.xrel; | 
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 | 394 |         ev.yRel = event.motion.yrel; | 
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 | 395 |         break; | 
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 | 396 |       case SDL_MOUSEBUTTONUP: | 
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 | 397 |         ev.bPressed = false; | 
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| [8035] | 398 |         ev.x = event.motion.x; | 
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 | 399 |         ev.y = event.motion.y; | 
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| [6771] | 400 |         ev.type = event.button.button + SDLK_LAST; | 
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 | 401 |         break; | 
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 | 402 |       case SDL_MOUSEBUTTONDOWN: | 
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 | 403 |         ev.bPressed = true; | 
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| [8035] | 404 |         ev.x = event.motion.x; | 
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 | 405 |         ev.y = event.motion.y; | 
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| [6771] | 406 |         ev.type = event.button.button + SDLK_LAST; | 
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 | 407 |         break; | 
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 | 408 |       case SDL_JOYAXISMOTION: | 
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 | 409 |         ev.bPressed = false; | 
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 | 410 |         ev.type = EV_JOY_AXIS_MOTION; | 
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 | 411 |         break; | 
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 | 412 |       case SDL_JOYBALLMOTION: | 
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 | 413 |         ev.bPressed = false; | 
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 | 414 |         ev.type = EV_JOY_BALL_MOTION; | 
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 | 415 |         break; | 
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 | 416 |       case SDL_JOYHATMOTION: | 
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 | 417 |         ev.bPressed = false; | 
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 | 418 |         ev.type = EV_JOY_HAT_MOTION; | 
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 | 419 |         break; | 
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 | 420 |       case SDL_JOYBUTTONDOWN: | 
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 | 421 |         ev.bPressed = true; | 
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 | 422 |         ev.type = EV_JOY_BUTTON; | 
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 | 423 |         break; | 
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 | 424 |       case SDL_JOYBUTTONUP: | 
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 | 425 |         ev.bPressed = true; | 
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 | 426 |         ev.type = EV_JOY_BUTTON; | 
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 | 427 |         break; | 
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| [7919] | 428 |       case SDL_ACTIVEEVENT: | 
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 | 429 |         ev.type = EV_WINDOW_FOCUS; | 
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 | 430 |         ev.bPressed = (event.active.gain != 0); | 
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 | 431 |         break; | 
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| [6771] | 432 |       case SDL_VIDEORESIZE: | 
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 | 433 |         ev.resize = event.resize; | 
|---|
 | 434 |         ev.type = EV_VIDEO_RESIZE; | 
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 | 435 |         break; | 
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 | 436 |       case SDL_QUIT: | 
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 | 437 |         ev.type = EV_MAIN_QUIT; | 
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 | 438 |         break; | 
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 | 439 |       default: | 
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 | 440 |         ev.type = EV_UNKNOWN; | 
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 | 441 |         break; | 
|---|
 | 442 |     } | 
|---|
| [7919] | 443 |     this->dispachEvent(this->state, ev); | 
|---|
 | 444 |   } | 
|---|
 | 445 | } | 
|---|
| [4362] | 446 |  | 
|---|
| [4780] | 447 |  | 
|---|
| [7919] | 448 | /** | 
|---|
 | 449 |  * @brief dispaches an Event. | 
|---|
 | 450 |  * @param event the Event to dispach. | 
|---|
 | 451 |  */ | 
|---|
 | 452 | void EventHandler::dispachEvent(elState state, const Event& event) const | 
|---|
 | 453 | { | 
|---|
 | 454 |   /* small debug routine: shows all events dispatched by the event handler */ | 
|---|
 | 455 |   PRINT(4)("\n==========================| EventHandler::process () |===\n"); | 
|---|
 | 456 |   PRINT(4)("=  Got Event nr %i, for state %i\n", event.type, state); | 
|---|
| [7756] | 457 |  | 
|---|
| [7919] | 458 |   /// setting a temporary state in case of an EventListener's process changes the state. | 
|---|
 | 459 |   for (unsigned int i = 0; i < this->listeners[state][event.type].size(); i++) | 
|---|
 | 460 |   { | 
|---|
 | 461 |     PRINT(4)("=  Event dispatcher msg: This event has been consumed\n"); | 
|---|
 | 462 |     PRINT(4)("=  Got Event nr %i, for state %i (%d registered) to %s::%s(%p)\n", event.type, i, state, this->listeners[state][event.type][i]->getClassName(), this->listeners[state][event.type][i]->getName(), this->listeners[state][event.type][i]); | 
|---|
 | 463 |     PRINT(4)("=======================================================\n"); | 
|---|
 | 464 |     this->listeners[state][event.type][i]->process(event); | 
|---|
| [6771] | 465 |   } | 
|---|
| [7919] | 466 |   /*    else | 
|---|
 | 467 |   { | 
|---|
 | 468 |         PRINT(4)("=  Event dispatcher msg: This event has NOT been consumed\n"); | 
|---|
 | 469 |         PRINT(4)("=======================================================\n"); | 
|---|
 | 470 |   }*/ | 
|---|
| [4355] | 471 | } | 
|---|
| [4388] | 472 |  | 
|---|
| [5371] | 473 |  | 
|---|
| [7919] | 474 |  | 
|---|
 | 475 | /** | 
|---|
 | 476 |  * @brief An eventFilter. | 
|---|
 | 477 |  * @param event the Event to be filtered. | 
|---|
 | 478 |  * @returns 0 on filtered Event. 1 Otherwise. | 
|---|
 | 479 |  */ | 
|---|
| [5237] | 480 | int EventHandler::eventFilter(const SDL_Event *event) | 
|---|
 | 481 | { | 
|---|
| [6802] | 482 |   if (likely(EventHandler::getInstance()->eventsGrabbed)) | 
|---|
| [5237] | 483 |   { | 
|---|
| [6802] | 484 |     if (event->type == SDL_KEYDOWN &&  event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) | 
|---|
 | 485 |     { | 
|---|
 | 486 |       PRINTF(3)("Not sending event to the WindowManager\n"); | 
|---|
 | 487 |       EventHandler::getInstance()->grabEvents(false); | 
|---|
 | 488 |       return 0; | 
|---|
 | 489 |     } | 
|---|
 | 490 |   } | 
|---|
 | 491 |   else | 
|---|
 | 492 |   { | 
|---|
 | 493 |     if (event->type == SDL_MOUSEBUTTONDOWN) | 
|---|
 | 494 |     { | 
|---|
 | 495 |       EventHandler::getInstance()->grabEvents( true); | 
|---|
| [8035] | 496 |       return 1; | 
|---|
| [6802] | 497 |     } | 
|---|
 | 498 |   } | 
|---|
| [6054] | 499 |  | 
|---|
| [5237] | 500 |   return 1; | 
|---|
 | 501 | } | 
|---|
 | 502 |  | 
|---|
| [8148] | 503 |  | 
|---|
| [5237] | 504 | /** | 
|---|
| [8148] | 505 |  * @param state The State to get the Name of. | 
|---|
 | 506 |  * @returns the Name of the State. | 
|---|
 | 507 |  */ | 
|---|
 | 508 | const std::string& EventHandler::ELStateToString(elState state) | 
|---|
 | 509 | { | 
|---|
 | 510 |   if (state < ES_NUMBER) | 
|---|
 | 511 |     return EventHandler::stateNames[state]; | 
|---|
 | 512 |   else | 
|---|
 | 513 |     return EventHandler::stateNames[5]; | 
|---|
 | 514 | } | 
|---|
 | 515 |  | 
|---|
 | 516 | /** | 
|---|
 | 517 |  * @param stateName the Name of the State to retrieve. | 
|---|
 | 518 |  * @return the State given by the name | 
|---|
 | 519 |  */ | 
|---|
 | 520 | elState EventHandler::StringToELState(const std::string& stateName) | 
|---|
 | 521 | { | 
|---|
 | 522 |   for (unsigned int i = 0 ; i < ES_NUMBER; i++) | 
|---|
 | 523 |     if (stateName == EventHandler::stateNames[i]) | 
|---|
 | 524 |       return (elState)i; | 
|---|
 | 525 |   return ES_NULL; | 
|---|
 | 526 | } | 
|---|
 | 527 |  | 
|---|
 | 528 | const std::string  EventHandler::stateNames[] = | 
|---|
 | 529 | { | 
|---|
 | 530 |   "game", | 
|---|
 | 531 |   "game_menu", | 
|---|
 | 532 |   "menu", | 
|---|
 | 533 |   "shell", | 
|---|
 | 534 |   "all", | 
|---|
 | 535 |   "unknown", | 
|---|
 | 536 | }; | 
|---|
 | 537 |  | 
|---|
 | 538 |  | 
|---|
 | 539 | /** | 
|---|
| [7919] | 540 |  * @brief outputs some nice information about the EventHandler | 
|---|
| [5237] | 541 |  */ | 
|---|
| [4872] | 542 | void EventHandler::debug() const | 
|---|
 | 543 | { | 
|---|
 | 544 |   PRINT(0)("===============================\n"); | 
|---|
 | 545 |   PRINT(0)(" EventHandle Debug Information \n"); | 
|---|
 | 546 |   PRINT(0)("===============================\n"); | 
|---|
 | 547 |   for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| [7919] | 548 |   { | 
|---|
| [4872] | 549 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| [7756] | 550 |       for (unsigned int evl = 0; evl < this->listeners[i][j].size(); evl++) | 
|---|
| [8148] | 551 |         PRINT(0)("Event %s(%d) of State %s(%d) subscribed to %s (%p)\n", | 
|---|
 | 552 |         EVToKeyName(j).c_str(), j, | 
|---|
 | 553 |         ELStateToString((elState)i).c_str(), i, | 
|---|
 | 554 |         this->listeners[i][j][evl]->getName(), this->listeners[i][j][evl]); | 
|---|
| [7919] | 555 |   } | 
|---|
| [4872] | 556 |   PRINT(0)("============================EH=\n"); | 
|---|
 | 557 | } | 
|---|