| 
                Last change
                  on this file since 10149 was
                  10013,
                  checked in by patrick, 19 years ago
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merged the collision reaction branche back to trunk 
 
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        | 
            File size:
            577 bytes
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| 1 | /*! | 
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| 2 |  * @file cr_object_damage.h | 
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| 3 |  *  Definition of a collision reaction: dealing damage to an object | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _CR_OBJECT_DAMAGE_H | 
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| 7 | #define _CR_OBJECT_DAMAGE_H | 
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| 8 |  | 
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| 9 |  | 
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| 10 | #include "collision_reaction.h" | 
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| 11 |  | 
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| 12 |  | 
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| 13 | namespace CoRe | 
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| 14 | { | 
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| 15 |  | 
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| 16 |   class Collision; | 
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| 17 |  | 
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| 18 |   //! A class representing a reaction to a collision: dealing damage to an object | 
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| 19 |   class CRObjectDamage : public CollisionReaction | 
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| 20 |   { | 
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| 21 |     ObjectListDeclaration(CRObjectDamage); | 
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| 22 |   public: | 
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| 23 |     CRObjectDamage(); | 
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| 24 |     virtual ~CRObjectDamage(); | 
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| 25 |  | 
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| 26 |     virtual void reactToCollision(Collision* collision); | 
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| 27 |  | 
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| 28 |   }; | 
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| 29 | } | 
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| 30 |  | 
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| 31 | #endif /* _CR_OBJECT_DAMAGE_H */ | 
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