| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION | 
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| 16 |  | 
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| 17 | #include "collision_tube.h" | 
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| 18 |  | 
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| 19 | #include "world_entity.h" | 
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| 20 |  | 
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| 21 | #include "collision.h" | 
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| 22 | #include "collision_event.h" | 
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| 23 | #include "collision_reaction.h" | 
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| 24 |  | 
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| 25 | #include "cr_object_damage.h" | 
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| 26 | #include "cr_physics_ground_walk.h" | 
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| 27 | #include "cr_physics_full_walk.h" | 
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| 28 |  | 
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| 29 | #include "debug.h" | 
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| 30 |  | 
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| 31 |  | 
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| 32 | namespace CoRe | 
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| 33 | { | 
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| 34 |  | 
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| 35 |   ObjectListDefinition(CollisionTube); | 
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| 36 |  | 
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| 37 |   CollisionTube* CollisionTube::singletonRef = NULL; | 
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| 38 |  | 
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| 39 |  | 
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| 40 |   /** | 
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| 41 |    * standard constructor | 
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| 42 |    * @todo this constructor is not jet implemented - do it | 
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| 43 |    */ | 
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| 44 |   CollisionTube::CollisionTube () | 
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| 45 |   { | 
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| 46 |     this->registerObject(this, CollisionTube::_objectList); | 
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| 47 |   } | 
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| 48 |  | 
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| 49 |  | 
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| 50 |   /** | 
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| 51 |    * standard deconstructor | 
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| 52 |    */ | 
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| 53 |   CollisionTube::~CollisionTube () | 
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| 54 |   { | 
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| 55 |     this->reset(); | 
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| 56 |   } | 
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| 57 |  | 
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| 58 |  | 
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| 59 |  | 
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| 60 |   /** | 
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| 61 |    * resets the collision tube after each collision detection cycle | 
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| 62 |    */ | 
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| 63 |   void CollisionTube::reset() | 
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| 64 |   { | 
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| 65 |     this->_collisionList.clear(); | 
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| 66 |   } | 
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| 67 |  | 
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| 68 |  | 
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| 69 |   /** | 
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| 70 |    * gets the collision object useable for collision events registarations | 
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| 71 |    * @param entityA collision partner 1 | 
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| 72 |    * @param entityB collision partner 2 | 
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| 73 |    * @return the collision object to be used | 
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| 74 |    */ | 
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| 75 |   Collision* CollisionTube::registerCollision(WorldEntity* entityA, WorldEntity* entityB) | 
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| 76 |   { | 
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| 77 |     assert( entityA != NULL && entityB != NULL); | 
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| 78 |  | 
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| 79 |     Collision* collision = NULL; | 
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| 80 |     if( !this->_collisionList.empty()) | 
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| 81 |       collision = this->_collisionList.back(); | 
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| 82 |  | 
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| 83 |     // check if there is already a collision defined between these objects or this is the first collision at all | 
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| 84 |     if( collision == NULL || !collision->same(*entityA, *entityB)) | 
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| 85 |     { | 
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| 86 |       collision = CREngine::getInstance()->popCollisionObject(); | 
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| 87 |       collision->collide( entityA, entityB); | 
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| 88 |       this->_collisionList.push_back(collision); | 
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| 89 |     } | 
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| 90 |  | 
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| 91 |     return collision; | 
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| 92 |   } | 
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| 93 |  | 
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| 94 |  | 
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| 95 |   /** | 
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| 96 |    * registers a new CollisionEvent | 
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| 97 |    * @param entityA one collision object | 
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| 98 |    * @param entityB the other collision objectName | 
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| 99 |    * @param bvA bounding volume of object A | 
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| 100 |    * @param bvB bounding volume of object B | 
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| 101 |    * | 
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| 102 |    * this function doesn't check if the entities in question actualy are registered for any collisions | 
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| 103 |    */ | 
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| 104 |   void CollisionTube::registerCollisionEvent(WorldEntity* entityA, WorldEntity* entityB, BoundingVolume* bvA, BoundingVolume* bvB) | 
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| 105 |   { | 
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| 106 |     // first get a useable collision object | 
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| 107 |     Collision* collision = this->registerCollision(entityA, entityB); | 
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| 108 |  | 
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| 109 |     // now register the new collision event | 
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| 110 |     CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); | 
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| 111 |     collisionEvent->collide( CREngine::CR_COLLISION_TYPE_OBB, entityA, entityB, bvA, bvB); | 
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| 112 |     collision->registerCollisionEvent( collisionEvent); | 
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| 113 |   } | 
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| 114 |  | 
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| 115 |  | 
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| 116 |   /** | 
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| 117 |    * registers a new CollisionEvent, only used by ground to object collision (eg. bsp model) | 
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| 118 |    * @param type type of collision as stated in cr_def.h | 
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| 119 |    * @param entity the WorldEntity colliding with the ground | 
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| 120 |    * @param groundEntity the WorldEntity representing the ground | 
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| 121 |    * @param normal the normal vector for the ground (up) - not always specified | 
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| 122 |    * @param position the position of the collision relative to the object center | 
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| 123 |    * @param bInWall true if the entity is in the ground material | 
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| 124 |    */ | 
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| 125 |   void CollisionTube::registerCollisionEvent(CREngine::CollisionType type, WorldEntity* entity, WorldEntity* groundEntity, | 
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| 126 |       const Vector& normal, const Vector& position, bool bInWall) | 
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| 127 |   { | 
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| 128 |     // first get a useable collision object | 
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| 129 |     Collision* collision = this->registerCollision(entity, groundEntity); | 
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| 130 |  | 
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| 131 |     // now register the new collision event | 
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| 132 |     CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); | 
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| 133 |     collisionEvent->collide( type, entity, groundEntity, normal, position, bInWall); | 
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| 134 |     collision->registerCollisionEvent( collisionEvent); | 
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| 135 |   } | 
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| 136 |  | 
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| 137 |  | 
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| 138 |  | 
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| 139 | }// namespace end | 
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| 140 |  | 
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