| [9890] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 | ### File Specific: | 
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 | 12 |    main-programmer: Patrick Boenzli | 
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 | 13 | */ | 
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 | 14 |  | 
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 | 15 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION | 
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 | 16 |  | 
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 | 17 | #include "collision_tube.h" | 
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 | 18 |  | 
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 | 19 | #include "world_entity.h" | 
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 | 20 |  | 
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 | 21 | #include "collision.h" | 
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 | 22 | #include "collision_event.h" | 
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 | 23 | #include "collision_reaction.h" | 
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 | 24 |  | 
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 | 25 | #include "cr_object_damage.h" | 
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 | 26 | #include "cr_physics_ground_walk.h" | 
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 | 27 | #include "cr_physics_full_walk.h" | 
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 | 28 |  | 
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| [10006] | 29 | #include "debug.h" | 
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| [9890] | 30 |  | 
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 | 31 |  | 
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 | 32 | namespace CoRe | 
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 | 33 | { | 
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 | 34 |  | 
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 | 35 |   ObjectListDefinition(CollisionTube); | 
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 | 36 |  | 
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| [9994] | 37 |   CollisionTube* CollisionTube::singletonRef = NULL; | 
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| [9896] | 38 |  | 
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 | 39 |  | 
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| [9890] | 40 |   /** | 
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 | 41 |    * standard constructor | 
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 | 42 |    * @todo this constructor is not jet implemented - do it | 
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 | 43 |    */ | 
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 | 44 |   CollisionTube::CollisionTube () | 
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 | 45 |   { | 
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| [9892] | 46 |     this->registerObject(this, CollisionTube::_objectList); | 
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| [9890] | 47 |   } | 
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 | 48 |  | 
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 | 49 |  | 
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 | 50 |   /** | 
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 | 51 |    * standard deconstructor | 
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 | 52 |    */ | 
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 | 53 |   CollisionTube::~CollisionTube () | 
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 | 54 |   { | 
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| [10006] | 55 |     this->reset(); | 
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 | 56 |   } | 
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 | 57 |  | 
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 | 58 |  | 
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 | 59 |  | 
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 | 60 |   /** | 
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 | 61 |    * resets the collision tube after each collision detection cycle | 
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 | 62 |    */ | 
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 | 63 |   void CollisionTube::reset() | 
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 | 64 |   { | 
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| [9890] | 65 |     this->_collisionList.clear(); | 
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 | 66 |   } | 
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 | 67 |  | 
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| [9891] | 68 |  | 
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 | 69 |   /** | 
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| [10006] | 70 |    * gets the collision object useable for collision events registarations | 
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 | 71 |    * @param entityA collision partner 1 | 
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 | 72 |    * @param entityB collision partner 2 | 
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 | 73 |    * @return the collision object to be used | 
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| [9891] | 74 |    */ | 
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| [10006] | 75 |   Collision* CollisionTube::registerCollision(WorldEntity* entityA, WorldEntity* entityB) | 
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| [9891] | 76 |   { | 
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| [10006] | 77 |     assert( entityA != NULL && entityB != NULL); | 
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 | 78 |  | 
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| [9994] | 79 |     Collision* collision = NULL; | 
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 | 80 |     if( !this->_collisionList.empty()) | 
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 | 81 |       collision = this->_collisionList.back(); | 
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| [9892] | 82 |  | 
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| [9994] | 83 |     // check if there is already a collision defined between these objects or this is the first collision at all | 
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| [10006] | 84 |     if( collision == NULL || !collision->same(*entityA, *entityB)) | 
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| [9892] | 85 |     { | 
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| [9893] | 86 |       collision = CREngine::getInstance()->popCollisionObject(); | 
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 | 87 |       collision->collide( entityA, entityB); | 
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| [10006] | 88 |       this->_collisionList.push_back(collision); | 
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| [9892] | 89 |     } | 
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| [9893] | 90 |  | 
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| [10006] | 91 |     return collision; | 
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 | 92 |   } | 
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 | 93 |  | 
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 | 94 |  | 
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 | 95 |   /** | 
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 | 96 |    * registers a new CollisionEvent | 
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 | 97 |    * @param entityA one collision object | 
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 | 98 |    * @param entityB the other collision objectName | 
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 | 99 |    * @param bvA bounding volume of object A | 
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 | 100 |    * @param bvB bounding volume of object B | 
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 | 101 |    * | 
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 | 102 |    * this function doesn't check if the entities in question actualy are registered for any collisions | 
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 | 103 |    */ | 
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 | 104 |   void CollisionTube::registerCollisionEvent(WorldEntity* entityA, WorldEntity* entityB, BoundingVolume* bvA, BoundingVolume* bvB) | 
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 | 105 |   { | 
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 | 106 |     // first get a useable collision object | 
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 | 107 |     Collision* collision = this->registerCollision(entityA, entityB); | 
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 | 108 |  | 
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| [9893] | 109 |     // now register the new collision event | 
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 | 110 |     CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); | 
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 | 111 |     collisionEvent->collide( CREngine::CR_COLLISION_TYPE_OBB, entityA, entityB, bvA, bvB); | 
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 | 112 |     collision->registerCollisionEvent( collisionEvent); | 
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| [9891] | 113 |   } | 
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 | 114 |  | 
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 | 115 |  | 
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 | 116 |   /** | 
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 | 117 |    * registers a new CollisionEvent, only used by ground to object collision (eg. bsp model) | 
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 | 118 |    * @param type type of collision as stated in cr_def.h | 
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 | 119 |    * @param entity the WorldEntity colliding with the ground | 
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 | 120 |    * @param groundEntity the WorldEntity representing the ground | 
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 | 121 |    * @param normal the normal vector for the ground (up) - not always specified | 
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 | 122 |    * @param position the position of the collision relative to the object center | 
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 | 123 |    * @param bInWall true if the entity is in the ground material | 
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 | 124 |    */ | 
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| [9893] | 125 |   void CollisionTube::registerCollisionEvent(CREngine::CollisionType type, WorldEntity* entity, WorldEntity* groundEntity, | 
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| [10006] | 126 |       const Vector& normal, const Vector& position, bool bInWall) | 
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| [9891] | 127 |   { | 
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| [10006] | 128 |     // first get a useable collision object | 
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 | 129 |     Collision* collision = this->registerCollision(entity, groundEntity); | 
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| [9893] | 130 |  | 
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 | 131 |     // now register the new collision event | 
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 | 132 |     CollisionEvent* collisionEvent = CREngine::getInstance()->popCollisionEventObject(); | 
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 | 133 |     collisionEvent->collide( type, entity, groundEntity, normal, position, bInWall); | 
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 | 134 |     collision->registerCollisionEvent( collisionEvent); | 
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| [9891] | 135 |   } | 
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 | 136 |  | 
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| [9893] | 137 |  | 
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| [9898] | 138 |  | 
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 | 139 | }// namespace end | 
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| [9890] | 140 |  | 
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