| Last change
                  on this file since 8295 was
                  8190,
                  checked in by patrick, 19 years ago | 
        
          | 
trunk: merged the cr branche to trunk
 | 
        | File size:
            679 bytes | 
      
      
        
  | Line |  | 
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| 1 | /*! | 
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| 2 | * @file collision_reaction.h | 
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| 3 | *  Definition of a generic collision reaction | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _COLLISION_REACTION_H | 
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| 7 | #define _COLLISION_REACTION_H | 
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| 8 |  | 
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| 9 | #include "base_object.h" | 
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| 10 |  | 
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| 11 |  | 
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| 12 |  | 
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| 13 | class Collision; | 
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| 14 |  | 
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| 15 | //! A class representing a simple collision | 
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| 16 | class CollisionReaction : public BaseObject | 
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| 17 | { | 
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| 18 |  | 
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| 19 | public: | 
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| 20 | CollisionReaction(); | 
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| 21 | virtual ~CollisionReaction(); | 
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| 22 |  | 
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| 23 | virtual void reactToCollision(Collision* collision) = 0; | 
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| 24 |  | 
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| 25 | inline bool isContinuousPoll() const { return this->bContinuousPoll; } | 
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| 26 |  | 
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| 27 | private: | 
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| 28 | bool                    bContinuousPoll;       //!< if true the collision rection function is also called, if there was no collision | 
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| 29 | }; | 
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| 30 |  | 
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| 31 | #endif /* _COLLISION_REACTION_H */ | 
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