| Last change
                  on this file since 5955 was
                  5688,
                  checked in by patrick, 20 years ago | 
        
          | 
orxonox/trunk: the const collision detection war - strike
 | 
        | File size:
            1.1 KB | 
      
      
        
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| 1 | /*! | 
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| 2 | * @file bv_tree.h | 
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| 3 | *  Definition of a bounding volume tree | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _BV_TREE_NODE_H | 
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| 8 | #define _BV_TREE_NODE_H | 
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| 9 |  | 
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| 10 | #include "base_object.h" | 
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| 11 | #include "abstract_model.h" | 
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| 12 | #include "vector.h" | 
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| 13 |  | 
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| 14 | // FORWARD DECLARATION | 
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| 15 | class BoundingVolume; | 
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| 16 | class BVTree; | 
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| 17 | class PNode; | 
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| 18 | class WorldEntity; | 
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| 19 | template<class T> class tList; | 
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| 20 |  | 
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| 21 | //! A class that represents a bounding volume tree | 
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| 22 | class BVTreeNode : public BaseObject { | 
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| 23 |  | 
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| 24 | public: | 
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| 25 | BVTreeNode(); | 
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| 26 | virtual ~BVTreeNode(); | 
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| 27 |  | 
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| 28 | virtual void spawnBVTree(const int depth, const sVec3D *verticesList, unsigned int length ) = 0; | 
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| 29 | virtual void spawnBVTree(const int depth, const modelInfo& modInfo) = 0; | 
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| 30 |  | 
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| 31 | virtual BoundingVolume* getBV(int index) const = 0; | 
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| 32 | inline const int getIndex() { return this->treeIndex; } | 
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| 33 |  | 
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| 34 | virtual void collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB) = 0; | 
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| 35 |  | 
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| 36 | virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const = 0; | 
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| 37 |  | 
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| 38 |  | 
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| 39 | private: | 
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| 40 | unsigned int        treeIndex;                  //!< Index number of the BV in the tree | 
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| 41 |  | 
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| 42 | }; | 
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| 43 |  | 
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| 44 | #endif /* _BV_TREE_NODE_H */ | 
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