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Last change
on this file since 6936 was
6022,
checked in by bensch, 20 years ago
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orxonox/trunk: merged the NewModel branche back to the trunk.
merged with command
svn merge branches/newModel/ trunk/ -r 6016:HEAD
no conflicts
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File size:
1.2 KB
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| 1 | /*! |
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| 2 | * @file bv_tree.h |
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| 3 | * Definition of a bounding volume tree |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _BV_TREE_H |
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| 8 | #define _BV_TREE_H |
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| 9 | |
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| 10 | |
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| 11 | #include "base_object.h" |
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| 12 | #include "model.h" |
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| 13 | |
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| 14 | // FORWARD DECLARATION |
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| 15 | class BoundingVolume; |
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| 16 | class BVTreeNode; |
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| 17 | class PNode; |
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| 18 | class WorldEntity; |
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| 19 | |
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| 20 | typedef enum DrawMode |
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| 21 | { |
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| 22 | DRAW_ALL = 1<<0, |
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| 23 | DRAW_SINGLE = 1<<1, |
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| 24 | |
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| 25 | DRAW_SEPARATING_PLANE = 1<<2, |
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| 26 | DRAW_BV_AXIS = 1<<3, |
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| 27 | DRAW_BV_BLENDED = 1<<4, |
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| 28 | DRAW_BV_POLYGON = 1<<5, |
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| 29 | DRAW_MODEL = 1<<6, |
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| 30 | DRAW_POINTS = 1<<7 |
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| 31 | }; |
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| 32 | |
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| 33 | |
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| 34 | //! A class that represents a bounding volume tree |
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| 35 | class BVTree : public BaseObject { |
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| 36 | |
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| 37 | public: |
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| 38 | BVTree(); |
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| 39 | virtual ~BVTree(); |
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| 40 | |
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| 41 | virtual void spawnBVTree(int depth, sVec3D *verticesList, const int length) = 0; |
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| 42 | virtual void spawnBVTree(int depth, const modelInfo& modInfo) = 0; |
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| 43 | virtual void flushTree() = 0; |
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| 44 | |
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| 45 | virtual void collideWith(BVTree* tree, WorldEntity* nodeA, WorldEntity* nodeB) = 0; |
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| 46 | virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2) = 0; |
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| 47 | |
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| 48 | /** @param depth: depth, @param drawMode: how to draw the Model */ |
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| 49 | virtual void drawBV(int depth, int drawMode) const = 0; |
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| 50 | |
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| 51 | |
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| 52 | protected: |
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| 53 | int numberOfVertices; |
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| 54 | |
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| 55 | private: |
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| 56 | |
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| 57 | |
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| 58 | }; |
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| 59 | |
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| 60 | #endif /* _BV_TREE_H */ |
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