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| 1 | /*! |
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| 2 | * @file bounding_sphere.h |
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| 3 | * Definition of a bounding sphere |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _BOUNDING_SPHERE_H |
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| 8 | #define _BOUNDING_SPHERE_H |
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| 9 | |
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| 10 | #include "base_object.h" |
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| 11 | #include "bounding_volume.h" |
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| 12 | |
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| 13 | |
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| 14 | //! A class representing an extended bounding volume tree: an sphere |
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| 15 | class BoundingSphere : public BoundingVolume { |
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| 16 | |
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| 17 | public: |
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| 18 | BoundingSphere(); |
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| 19 | virtual ~BoundingSphere(); |
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| 20 | |
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| 21 | inline const float getRadius () const { return this->radius; } |
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| 22 | |
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| 23 | private: |
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| 24 | float radius; |
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| 25 | }; |
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| 26 | |
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| 27 | #endif /* _BOUNDING_SPHERE_H */ |
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