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source: orxonox.OLD/trunk/NEWS @ 9708

Last change on this file since 9708 was 9708, checked in by patrick, 19 years ago

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1Date: August 31, 2006
2Topic: Orxonox PPS WS2006
3Body: We just received the permission from the ETHZ to make another of our PPS in the next semester for the students in the second year. Thanks to the the ITET departement and the secratary!
4
5Date: August 24, 2006
6Topic: Server Downtime
7Body: We had a hardware failure in our project server. After reparation and new installation almost everything is up and running again.
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9Date: July 3, 2006
10Topic: Convention 4.
11Body: Witness the next stage in our development, join us Wednessday fifth of July in the ETH ETZ H81 for our fourth convention-session.
12
13Date: April 24, 2006
14Topic: New Forum installed
15Body: Today we added a new Forum. Here you can discuss everithing in and around orxonox. <a href="https://www.orxonox.net/forum">https://www.orxonox.net/forum</a>
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17
18Date: May 10, 2006
19Topic: Work, work!
20Body: The time of exams is over, there is now fresh motivation after this painfull time and the will to make Orxonox rule...
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22Date: Feb 02, 2006
23Topic: Orxonox Convention 03 is comming in Town
24Body: We will have our next Orxonox Convention Feb 08 at the ETH: ETZ E81. For more information, visit the <a href="http://www.orxonox.net/index.php?site=conventions">link</a>.
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26Date: Jan, 01, 2006
27Topic: Happy New Year
28Body: We from the Orxonox Team wish you all the best for the new year 2006, may the release dates for this year be true.
29
30Date: Dez 23, 2005
31Topic: Christmas
32Body: Tschingel your bells, and shoot some stuff in our new ORXONOX-CHRISTMAS-EDITION-LEVEL. All you Windows gamers find the newest Binary version <a href="http://www.orxonox.net/files/snapshots/orxonox-win32-latest.zip">here</a>. For all the others, have a good holyday, and so long. (PS: to change into the new level push 'x', and to change the vehicle push 'l' (like L))
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34Date: Dez 17, 2005
35Topic: New Drum'n'Bass Tunes in Development
36Body: They are two men from London, and their mission is to make drum'n'bass tunes: shiv&incey! And now, they want to make some massive rolling tunes for Orxonox! Check out <a href="http://www.aurorasoftware.co.uk/s&i/shiv&incey.htm">their homepage</a>. We are looking forward to the sounds; greetings to London from Switzerland!
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38Date: Dez 05, 2005
39Topic: Homepage Corrections
40Body: Simon did take some time to read through our webpage and corrected all the english errors he found. Thanks!
41
42Date: Okt 19, 2005
43Topic: Biggest debug session ever in orxonox
44Body: We spent a lot of time to debugging Orxonox engine. Thanks to <a href="http://www.valgrind.org">valgrind</a> :D. Orxonox now plays again on Linux, OSX and Windows!
45
46Date: Sept 05, 2005
47Topic: Integrated a expendable shell
48Body: Now orxonox has a shell, similar to the quake shell... just cooler... You can directly interface the orxonox API through the shell as described in <a href="https://www.orxonox.net/cgi-bin/trac.cgi/wiki/Shell">the ShellDocumentatioWiki</a>. And yes, we will implement our first cheats like invulnerability :D
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50Date: Aug 14, 2005
51Topic: Implemented and finaly integrated the collision detection algorithm
52Body: This was some hard work... but it now is part of orxonox: object-object collision detection. Now is the time, to shoot other the Enemies! enjoy!
53
54Date: July 21, 2005
55Topic: new domain is registered <a href="http://www.orxonox.net">www.orxonox.net</a>
56Body: Finally we have our own domain for orxonox: <a href="http://www.orxonox.net">http://www.orxonox.net</a>
57
58Date: June 25, 2005
59Topic: orxonox development for win32-patch
60Body: Included the major libraries and tool to develop orxonox on win32 to the webdev repository. Now one might download everything from <a href="http://svn.orxonox.ethz.ch/webdev/develop/">http://svn.orxonox.ethz.ch/webdev/develop/</a>
61
62Date: June 25, 2005
63Topic: Big demo in physically-based animations
64Body: on Monday we have a big demo on orxonox's physical capabilities. We will show some major new features like the ParticleEngine, the PhysicsInterface, and last but not least the longly expected CollisionDetection. Of course all the new Features are in the new trunk, and are downloadable at the  <a href="/files/snapshots">snapshot-section</a>.
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66Date: June 09, 2005
67Topic: tag 0.3.0-pre-alpha released
68Body: new Tag release. visit the <a href="/files/snapshots">snapshot-section</a> for more detail.
69
70Date: June 04, 2005
71Topic: SoundEngine
72Body: just merged the SoundEngine into the project. This is a major step toward a new aera, of interaction, because it really gets the player a feeling, of what is happening. check <a href="https://www.orxonox.ethz.ch/cgi-bin/trac.cgi/wiki/SoundEngine">this</a> link for a description on how to use it.
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74Date: June 01, 2005
75Topic: New Features
76Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system.
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78Date: May 28, 2005
79Topic: Webpage Update
80Body: We did remaster our webpage, take a look at the new <a href="index?site=screenShots">screenshots gallery</a> and make a <a href="index?site=voting">vote</a>.
81
82Date: March 05, 2005
83Topic: Orxonox Convention 2005
84Body: We are going to make a new Convention, that you are all invited to. Visit the convention section for more details. <A href="http://www.orxonox.ethz.ch/index.php?site=conventions">link.</A>
85
86Date: February 21, 2005
87Topic: New Webpage Release
88Body: We are proud to announce our new webpage. Thanks to nico and his php skills :)
89
90Date: December 14, 2004
91Topic: Repository Moved
92Body: Today we moved the repository. The new location of the repository is <A href="https://svn.orxonox.ethz.ch/reporx">http://svn.orxonox.ethz.ch/reporx</A>.
93
94Date:   November 16, 2004
95Topic:  Importer
96Body:   There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: <A href="/files/models">models</a>. You can also test them with the included importer which is locates in trunk/importer. enjoy.
97
98Date:   June 22, 2004
99Topic:  Develop on Win32 - bg
100Body:   Now the moment you have all been waiting for has arrived. Orxonox can finally be compiled on Windows machines. We know that it is no good idea to do this, but since there are some people interessted in working with Windows, we will give you a chance: read <A href = "/index.php?site=additional.sites/howto.dev.win/howto.dev.win.cc.php" >the manual </A>.
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102Date:   June 04, 2004
103Topic:  Orxonox Convention - pb
104Body:   Here you can find all the information you need, to join us at the <A href="index.php?site=additional.sites/convention01/convention01.php"> Orxonox Convention </A>, that takes Place at Stuz June 9. 2004.
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106Date:   June 04, 2004
107Topic:  Manual for Subversion@DataCore.ch
108Body:   A manual for <A href="/files/subversion/subversion.pdf"> Subversion at DataCore</A> is made. Now we need someone, to correct all the errors. Please someone Checkout the Source of this at http://orxonox.ethz.ch/repos/latex/subversion an do the repairs.
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110Date:   June 02, 2004
111Topic:  New homepage released - pb
112Body:   New homepage released, thanks to the power of subversion. And thanks to the VSETH to give us webspace on their server
113
114Date:   May 26, 2004
115Topic:  New ship models - bg
116Body:   Some new space models are now ready for download. You'll find them in the download section or try it <A href="/files/orx_pictures.tar.bz2">here</A>
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