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source: orxonox.OLD/trunk/ChangeLog @ 7376

Last change on this file since 7376 was 7223, checked in by bensch, 18 years ago

orxonox/trunk: switched to orxonox-0.3.4

File size: 6.6 KB
RevLine 
[7223]12006-03-12      orxonox <info@orxonox.net>
2        Mayor switch to std::string (almost complete)
3        All implementations from the PPS-team integrated:
4         Network
5         MoviePlayer
6         HeightMap
7         New SpaceShip Helicopter and Hover
8         PowerUps
9         Water
10         many many more...
11
[6006]122005-12-10      Benjamin Grauer <bensch@orxonox.net>
13        Implemented LOD (level of detail)
14        Implemented it through loading of Objects
15
16
[5658]172005-11-20      Benjamin Grauer <bensch@orxonox.net>
18        Implemented a new Class: Executor
19        This is an abstract Superclass, that is able to execute any function with parameters.
20        Used it in LoadParam and ShellCommand so far.
21
222005-09-24      Benjamin Grauer <bensch@orxonox.net>
[5250]23        Finished implementing the Shell.
24
[5658]252005-09-20      orxonox <info@orxonox.net>
[5250]26        Begin of Valgrind cleanup.
27
[5658]282005-08-16      orxonox <info@orxonox.net>
[5066]29        Realesed 0.3.1_alpha, on the grounds of collision detection
30        Working on a Windows-Realease...
31
[5658]322005-08-16      Patrick Boenzli <boenzli@orxonox.net>
[5065]33        Integrated the collision detection into the orxonox framework. It
[5066]34        bases on object-oriented-bounding boxes. The tree is spawned out of
35        any polygon soup.
[5065]36
[5658]372005-08-15      Benjamin Grauer <bensch@orxonox.net>
[5023]38        Reimplemented the IniParser.
39        Now it is possible, to read and write with it, in an easy c++ style.
40        Performance update due to preparsing.
41
[5658]422005-08-14      Benjamin Grauer <bensch@orxonox.net>
[5025]43        Enhanced PNode, SmoothPNode, softReparenting, better display.
44        Major Speed-update to Vector and Quaternion.
45
[5658]462005-07-23      Benjamin Grauer <bensch@orxonox.net>
[4943]47        Reimplemeted the ObjectManager, and the GarbageCollector.
48        Features:
49        modularity: easily adding new Creatable Classes through
50        the Factory-style.
51        Faster algorithm in the GarbageCollector, that only checks collectables.
52
[5658]532005-07-23      Patrick Boenzli <boenzli@orxonox.net>
[5065]54        Implemented a spatial separation algorithm that separates any polygon
[5066]55        soup into a quadtree. The tree leafs are hold in a hash table for
56        fast lookup.
[5065]57
[5658]582005-07-14      Benjamin Grauer <bensch@orxonox.net>
[4865]59        Implementd Render2D and Element2D, that handles 2D-shapes overlay
60        This is a new Engine, enabling us to render to layers.
61
[5658]622005-07-01      Benjamin Grauer <bensch@orxonox.net>
[4755]63        Implemented ClassList.h:
[4822]64        an interface to BaseObject saving all instances in Lists.
65        It also enables loadability-identifiers.
66        To decide is, if this approach is fast enough.
[4755]67
[5658]682005-06-20      Patrick Boenzli <patrick@orxonox.net>
[4811]69        Implemented an OBB collision detection system, injected into the
[4822]70        WorldEntity framework. Object - Object Collision Detection works
71        fine. Still work on the Object - Ground CD.
[4811]72
[5658]732005-06-10      Benjamin Grauer <bensch@orxonox.net>
[4602]74        Established a try on class-derivation and isA function.
75
[5658]762005-06-09      orxonox <info@orxonox.net>
[4561]77        created new Tag 0.3.0-pre-alpha
[4507]78
[5658]792005-06-04      Benjamin Grauer <bensch@orxonox.net>
[4561]80        Merged the SoundEngine (openAL-version) into the trunk
81        this is one of the major steps up to version 0.3-pre-alpha
[4503]82
[5658]832005-06-03      Benjamin Grauer <bensch@orxonox.net>
[4561]84        Implemented cycling loading procedures used for
85        the TrackManager and Animations
[4473]86
[5658]872005-06-01      orxonox <info@orxonox.net>
[4561]88        serious cleanup of most files
89        design and doxygen tags
90        deleted old unused fucntions
[4473]91
[4561]922005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
93        Implemented new EventSystem for orxonox
94        Highly advanced, and much faster.
[4344]95
[5658]962005-05-27      Benjamin Grauer <bensch@orxonox.net>
[4561]97        Intorducing new Subprojects with a new modular framework.
98        Introducing ParticlesFun
99        Introducing new Importer (this was easy :))
[4144]100
[5658]1012005-05-10      Benjamin Grauer <bensch@orxonox.net>
[4561]102        Merged the gui into the executable
103        Windows compiles again.
[3995]104
[5658]1052005-04-27      orxonox <info@orxonox.net>
[4561]106        Tagged Version 0.2.3-pre-alpha
[3995]107
[5658]1082005-04-23      Patrick Boenzli <patrick@orxonox.net>
[4561]109        Finished most work on Animation-classes
[3969]110
[5658]1112005-04-21      Benjamin Grauer <bensch@orxonox.net>
[4561]112        Material Class update: possibility for transparency.
[3969]113
[5658]1142005-04-15      Patrick Boenzli <partick@orxonox.net>
[4561]115        Added AnimationPlayer and two animation classes.
[3969]116
[5658]1172005-04-07      Patrick Boenzli <patrick@orxonox.net>
[4561]118        Reimplemeted the Weapon and shoot-functions
[3790]119
[5658]1202005-03-31      Benjamin Grauer <bensch@orxonox.net>
[4561]121        Added Text Engine
[3790]122
[5658]1232005-03-26      Benjamin Grauer <bensch@orxonox.net>
[4561]124        Added ResourceManager
[3790]125
[5658]1262005-03-24      Patrick Boenzli <patrick@orxonox.net>
[4561]127        Reimplemented shooting.
[3601]128
[5658]1292005-03-16      orxonox <info@orxonox.net>
[4561]130        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
[3555]131
[5658]1322005-03-15      Patrick Boenzli <patrick@orxonox.net>
[4561]133        parenting finished
[3555]134
[5658]1352005-03-09      Patrick Boenzli <patrick@orxonox.net>
[4561]136        Big Cleanup again
[3555]137
[5658]1382005-03-01      Benjamin Grauer <bensch@orxonox.net>
[4561]139        Added Light Class
[3555]140
[5658]1412005-02-27      Benjamin Grauer <bensch@orxonox.net>
[4561]142        Big Configure.ac-cleanup
[3555]143
[4561]1442005-02-22      David Gruetter <davgr@gmx.ch>
145        Added Skysphere
[3555]146
[5658]1472005-01-07      Patrick Boenzli <patrick@orxonox.net>
[4561]148        LoadScreen implemented
[3555]149
[5658]1502004-12-20      Patrick Boenzli <patrick@orxonox.net>
[4561]151        New Version out 0.2.1-pre-alpha
[3555]152
[5658]1532004-12-20      Patrick Boenzli <patrick@orxonox.net>
[4561]154        HEAVY cleanup of the framework
[3555]155
[5658]1562004-12-18      Patrick Boenzli <patrick@orxonox.net>
[4561]157        enhanced the Command Node
[3555]158
[4561]1592004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
160        OS X support
[3555]161
[5658]1622004-12-15      Benjamin Grauer <bensch@orxonox.net>
[4561]163        Defined standard coding rules
[3555]164
[5658]1652004-12-15      Benjamin Grauer <bensch@orxonox.net>
[4561]166        Added Importer for showing 3D Object.
167
1682004-11-07      David Gruetter <davgr@gmx.ch>
169        Shaded Terrain
170
1712004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
172        Dynamic Mountains, dynamic movement.
173
[5658]1742004-10-18      Patrick Boenzli <patrick@orxonox.net>
[4561]175        Release 0.1-pre-alpha
176
1772004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
178        SDL-Framework
179
1802004-06-09      Tom of ethz
181        Added endless Mountains
182
[5658]1832004-06-02      Benjamin Grauer <bensch@orxonox.net>
[4561]184        Added Console
185
[5658]1862004-05-20      Patrick Boenzli <patrick@orxonox.net>
[4561]187        Added the ability to shoot
188
[5658]1892004-05-05      Benjamin Grauer <bensch@orxonox.net>
[4561]190        Added the GUI.
191
[5658]1922004-04-21      Patrik Boenzli <patrick@orxonox.net>
[4561]193        Added Makefile to orxonox
194
1952004-04-25      Amir Guindehi <amir@guindehi.ch>
[4756]196        Created Project orxonox.
197        Thanks a lot.
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