| [5658] | 1 | 2005-11-20 Benjamin Grauer <bensch@orxonox.net> |
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| 2 | Implemented a new Class: Executor |
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| 3 | This is an abstract Superclass, that is able to execute any function with parameters. |
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| 4 | Used it in LoadParam and ShellCommand so far. |
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| 5 | |
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| 6 | 2005-09-24 Benjamin Grauer <bensch@orxonox.net> |
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| [5250] | 7 | Finished implementing the Shell. |
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| 8 | |
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| [5658] | 9 | 2005-09-20 orxonox <info@orxonox.net> |
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| [5250] | 10 | Begin of Valgrind cleanup. |
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| 11 | |
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| [5658] | 12 | 2005-08-16 orxonox <info@orxonox.net> |
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| [5066] | 13 | Realesed 0.3.1_alpha, on the grounds of collision detection |
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| 14 | Working on a Windows-Realease... |
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| 15 | |
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| [5658] | 16 | 2005-08-16 Patrick Boenzli <boenzli@orxonox.net> |
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| [5065] | 17 | Integrated the collision detection into the orxonox framework. It |
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| [5066] | 18 | bases on object-oriented-bounding boxes. The tree is spawned out of |
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| 19 | any polygon soup. |
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| [5065] | 20 | |
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| [5658] | 21 | 2005-08-15 Benjamin Grauer <bensch@orxonox.net> |
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| [5023] | 22 | Reimplemented the IniParser. |
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| 23 | Now it is possible, to read and write with it, in an easy c++ style. |
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| 24 | Performance update due to preparsing. |
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| 25 | |
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| [5658] | 26 | 2005-08-14 Benjamin Grauer <bensch@orxonox.net> |
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| [5025] | 27 | Enhanced PNode, SmoothPNode, softReparenting, better display. |
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| 28 | Major Speed-update to Vector and Quaternion. |
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| 29 | |
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| [5658] | 30 | 2005-07-23 Benjamin Grauer <bensch@orxonox.net> |
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| [4943] | 31 | Reimplemeted the ObjectManager, and the GarbageCollector. |
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| 32 | Features: |
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| 33 | modularity: easily adding new Creatable Classes through |
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| 34 | the Factory-style. |
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| 35 | Faster algorithm in the GarbageCollector, that only checks collectables. |
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| 36 | |
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| [5658] | 37 | 2005-07-23 Patrick Boenzli <boenzli@orxonox.net> |
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| [5065] | 38 | Implemented a spatial separation algorithm that separates any polygon |
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| [5066] | 39 | soup into a quadtree. The tree leafs are hold in a hash table for |
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| 40 | fast lookup. |
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| [5065] | 41 | |
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| [5658] | 42 | 2005-07-14 Benjamin Grauer <bensch@orxonox.net> |
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| [4865] | 43 | Implementd Render2D and Element2D, that handles 2D-shapes overlay |
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| 44 | This is a new Engine, enabling us to render to layers. |
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| 45 | |
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| [5658] | 46 | 2005-07-01 Benjamin Grauer <bensch@orxonox.net> |
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| [4755] | 47 | Implemented ClassList.h: |
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| [4822] | 48 | an interface to BaseObject saving all instances in Lists. |
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| 49 | It also enables loadability-identifiers. |
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| 50 | To decide is, if this approach is fast enough. |
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| [4755] | 51 | |
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| [5658] | 52 | 2005-06-20 Patrick Boenzli <patrick@orxonox.net> |
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| [4811] | 53 | Implemented an OBB collision detection system, injected into the |
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| [4822] | 54 | WorldEntity framework. Object - Object Collision Detection works |
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| 55 | fine. Still work on the Object - Ground CD. |
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| [4811] | 56 | |
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| [5658] | 57 | 2005-06-10 Benjamin Grauer <bensch@orxonox.net> |
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| [4602] | 58 | Established a try on class-derivation and isA function. |
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| 59 | |
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| [5658] | 60 | 2005-06-09 orxonox <info@orxonox.net> |
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| [4561] | 61 | created new Tag 0.3.0-pre-alpha |
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| [4507] | 62 | |
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| [5658] | 63 | 2005-06-04 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 64 | Merged the SoundEngine (openAL-version) into the trunk |
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| 65 | this is one of the major steps up to version 0.3-pre-alpha |
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| [4503] | 66 | |
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| [5658] | 67 | 2005-06-03 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 68 | Implemented cycling loading procedures used for |
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| 69 | the TrackManager and Animations |
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| [4473] | 70 | |
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| [5658] | 71 | 2005-06-01 orxonox <info@orxonox.net> |
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| [4561] | 72 | serious cleanup of most files |
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| 73 | design and doxygen tags |
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| 74 | deleted old unused fucntions |
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| [4473] | 75 | |
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| [4561] | 76 | 2005-05-30 Patrick Boenzli <patrick@oroxnox.ethz.ch> |
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| 77 | Implemented new EventSystem for orxonox |
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| 78 | Highly advanced, and much faster. |
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| [4344] | 79 | |
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| [5658] | 80 | 2005-05-27 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 81 | Intorducing new Subprojects with a new modular framework. |
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| 82 | Introducing ParticlesFun |
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| 83 | Introducing new Importer (this was easy :)) |
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| [4144] | 84 | |
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| [5658] | 85 | 2005-05-10 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 86 | Merged the gui into the executable |
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| 87 | Windows compiles again. |
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| [3995] | 88 | |
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| [5658] | 89 | 2005-04-27 orxonox <info@orxonox.net> |
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| [4561] | 90 | Tagged Version 0.2.3-pre-alpha |
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| [3995] | 91 | |
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| [5658] | 92 | 2005-04-23 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 93 | Finished most work on Animation-classes |
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| [3969] | 94 | |
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| [5658] | 95 | 2005-04-21 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 96 | Material Class update: possibility for transparency. |
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| [3969] | 97 | |
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| [5658] | 98 | 2005-04-15 Patrick Boenzli <partick@orxonox.net> |
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| [4561] | 99 | Added AnimationPlayer and two animation classes. |
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| [3969] | 100 | |
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| [5658] | 101 | 2005-04-07 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 102 | Reimplemeted the Weapon and shoot-functions |
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| [3790] | 103 | |
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| [5658] | 104 | 2005-03-31 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 105 | Added Text Engine |
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| [3790] | 106 | |
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| [5658] | 107 | 2005-03-26 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 108 | Added ResourceManager |
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| [3790] | 109 | |
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| [5658] | 110 | 2005-03-24 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 111 | Reimplemented shooting. |
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| [3601] | 112 | |
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| [5658] | 113 | 2005-03-16 orxonox <info@orxonox.net> |
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| [4561] | 114 | Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha |
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| [3555] | 115 | |
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| [5658] | 116 | 2005-03-15 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 117 | parenting finished |
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| [3555] | 118 | |
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| [5658] | 119 | 2005-03-09 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 120 | Big Cleanup again |
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| [3555] | 121 | |
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| [5658] | 122 | 2005-03-01 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 123 | Added Light Class |
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| [3555] | 124 | |
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| [5658] | 125 | 2005-02-27 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 126 | Big Configure.ac-cleanup |
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| [3555] | 127 | |
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| [4561] | 128 | 2005-02-22 David Gruetter <davgr@gmx.ch> |
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| 129 | Added Skysphere |
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| [3555] | 130 | |
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| [5658] | 131 | 2005-01-07 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 132 | LoadScreen implemented |
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| [3555] | 133 | |
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| [5658] | 134 | 2004-12-20 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 135 | New Version out 0.2.1-pre-alpha |
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| [3555] | 136 | |
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| [5658] | 137 | 2004-12-20 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 138 | HEAVY cleanup of the framework |
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| [3555] | 139 | |
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| [5658] | 140 | 2004-12-18 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 141 | enhanced the Command Node |
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| [3555] | 142 | |
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| [4561] | 143 | 2004-12-15 Nico Benold <bernoldn@ee.ethz.ch> |
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| 144 | OS X support |
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| [3555] | 145 | |
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| [5658] | 146 | 2004-12-15 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 147 | Defined standard coding rules |
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| [3555] | 148 | |
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| [5658] | 149 | 2004-12-15 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 150 | Added Importer for showing 3D Object. |
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| 151 | |
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| 152 | 2004-11-07 David Gruetter <davgr@gmx.ch> |
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| 153 | Shaded Terrain |
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| 154 | |
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| 155 | 2004-10-23 Adrian Buerli <buerlia@ee.ethz.ch> |
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| 156 | Dynamic Mountains, dynamic movement. |
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| 157 | |
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| [5658] | 158 | 2004-10-18 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 159 | Release 0.1-pre-alpha |
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| 160 | |
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| 161 | 2004-07-17 Christian Meyer <cmeyer@ee.ethz.ch> |
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| 162 | SDL-Framework |
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| 163 | |
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| 164 | 2004-06-09 Tom of ethz |
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| 165 | Added endless Mountains |
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| 166 | |
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| [5658] | 167 | 2004-06-02 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 168 | Added Console |
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| 169 | |
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| [5658] | 170 | 2004-05-20 Patrick Boenzli <patrick@orxonox.net> |
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| [4561] | 171 | Added the ability to shoot |
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| 172 | |
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| [5658] | 173 | 2004-05-05 Benjamin Grauer <bensch@orxonox.net> |
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| [4561] | 174 | Added the GUI. |
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| 175 | |
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| [5658] | 176 | 2004-04-21 Patrik Boenzli <patrick@orxonox.net> |
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| [4561] | 177 | Added Makefile to orxonox |
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| 178 | |
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| 179 | 2004-04-25 Amir Guindehi <amir@guindehi.ch> |
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| [4756] | 180 | Created Project orxonox. |
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| 181 | Thanks a lot. |
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