| [10368] | 1 | 2006-12-17 Nicolas Schlumberger <nicolasc@ee.ethz.ch> | 
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 | 2 |   Added guiding sysmte for swarm missile | 
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 | 3 |   updated drawing function, to draw in the correct direction | 
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 | 4 |  | 
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 | 5 | 2006-12-16  Marc Schärer <marcscha@ee.ethz.ch> | 
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 | 6 |   Addition trail system | 
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 | 7 |   Experiment with explosion class on SpaceShip. | 
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 | 8 |   Sadly, collision problems still persist. need to be solved until wednesday 2006-12-20 | 
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 | 9 |  | 
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 | 10 | 2006-12-03  Nicolas Schlumberger <nicolasc@ee.ethz.ch> | 
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 | 11 |   Added Rotation to hbolt | 
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 | 12 |   Did some experimenting with test_entity2 (rotation, texturing) | 
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 | 13 |   Added textured versions of bolt, and hbolt | 
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 | 14 |  | 
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 | 15 | 2006-12-03  Marc Schärer <marcscha@ee.ethz.ch> | 
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 | 16 |   Added functionality to show / hide a crosshair to the weapon manager. No default crosshair anymore | 
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 | 17 |   Multiple weapons per ship added | 
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 | 18 |   Several small tweaks needed to make the above working added | 
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 | 19 |   Addition of SwarmMissile and SwarmProjectile | 
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 | 20 |  | 
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 | 21 | 2006-11-29  Nicolas Schlumbgerger <nicolasc@ee.ethz.ch> | 
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 | 22 |   Added bolt projectile for light blaster, copied of laser | 
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 | 23 |   Added hbolt projectile for heavy blaster, copied of laser | 
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 | 24 |   Added bolt model, currently untextured | 
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 | 25 |   Added hbolt model, currently untextured | 
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 | 26 |  | 
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 | 27 | 2006-11-28      Marc Schärer <marcscha@ee.ethz.ch> | 
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 | 28 |         Mapped primary weapon manager back to playable default weapon manager. | 
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 | 29 |         Addition of secondary weapon manager for special weapon. Currently uses Cannon to show and test this functionality. | 
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 | 30 |         Implementation of weapon energy regeneration. This needed some little modifications to the HUD class as well but now works :) | 
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 | 31 |         Addition of the second weapon manager to the HUD manager in util/hud .h .cc for our master of HUD ;-) | 
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 | 32 |  | 
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| [9869] | 33 | 2006-09-22      Benjamin Grauer <bensch@orxonox.net> | 
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 | 34 |         Complete reimplementation of the ResourceManager. | 
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 | 35 |         Now all resourceable Classes have a SubClass, that handles via Resources. | 
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| [9872] | 36 |         The approach is scaleable and modular, and conforms with shared libraries. | 
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| [9869] | 37 |  | 
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 | 38 | 2006-09-16      Benjamin Grauer <bensch@orxonox.net> | 
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 | 39 |         Total templated and typesafe approach to the Executor paradigm. | 
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| [9872] | 40 |         Now there is only one implementation of the Executor-construct, | 
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| [9869] | 41 |         and all special types of executors (e.g SubString, lua_State*) | 
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 | 42 |         are created via Explicit Specialization and an Evaluater. | 
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 | 43 |  | 
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 | 44 | 2006-09-01      Benjamin Grauer <bensch@orxonox.net> | 
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 | 45 |         Reimplementation of the ObjectList Class | 
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 | 46 |         Removed old constructs | 
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 | 47 |         Waiting for adaptions in Network and CollisionReaction | 
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 | 48 |  | 
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 | 49 | 2006-07-21      Benjamin Grauer <bensch@orxonox.net> | 
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| [9406] | 50 |         New implementation of the signal/slot paradigm | 
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 | 51 |         For this the nice implementation sigslot from Sarah Thompson was adapted. | 
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 | 52 |         Also adopted the GL-Gui callback. | 
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 | 53 |         One other thing done was the switch from const char* to const std::string& | 
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 | 54 |          in the return value from BaseObject::getName and BaseObject::getClassName. | 
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 | 55 |         Also removed GTK completely (man i am happy about this one :) ) | 
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 | 56 |  | 
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| [9872] | 57 | 2006-08-04      Patrick Boenzli <patrick@orxonox.net> | 
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 | 58 |         Proxy Server topology for the Multi-player game. | 
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 | 59 |         Now it is possible to play with millions of Players in one World. | 
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 | 60 |  | 
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| [9406] | 61 | 2006-07-21      orxonox <info@orxonox.net> | 
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 | 62 |         All implementations from the PPS-team in the Summer-semester integrated: | 
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 | 63 |          Network (update) [Christoph Renner] | 
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 | 64 |          Weather engine [David Hasenfratz, Andreas Maechler] | 
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 | 65 |          Water with a very nice shader implementation. [Stefan Lienhard] | 
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 | 66 |          Scripting Engine (LUA-interface) [Silvan Nellen] | 
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 | 67 |          Story book (mostly within of the WIKI) [Benjamin Knecht] | 
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 | 68 |          Binary Space Partitioning [Claudio Botta] | 
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 | 69 |  | 
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| [9869] | 70 | 2006-06-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [9406] | 71 |         Introduced new GL-style Gui | 
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 | 72 |  | 
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| [9869] | 73 | 2006-05-19      Benjamin Grauer <bensch@orxonox.net> | 
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| [7725] | 74 |         New Design of the Executor (constant instead of linear time) | 
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 | 75 |  | 
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 | 76 | 2006-05-18      Patrick Boenzli <patrick@orxonox.net> | 
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 | 77 |         Total redesign of the Collision-Detection Engine. | 
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 | 78 |  | 
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 | 79 | 2006-05-17      Benjamin Grauer <bensch@orxonox.net> | 
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 | 80 |         Introduced new QT-style Gui. | 
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 | 81 |  | 
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| [7223] | 82 | 2006-03-12      orxonox <info@orxonox.net> | 
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 | 83 |         Mayor switch to std::string (almost complete) | 
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 | 84 |         All implementations from the PPS-team integrated: | 
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 | 85 |          Network | 
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 | 86 |          MoviePlayer | 
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 | 87 |          HeightMap | 
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| [7725] | 88 |          New SpaceShip Helicopter and Hover | 
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| [7223] | 89 |          PowerUps | 
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 | 90 |          Water | 
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 | 91 |          many many more... | 
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 | 92 |  | 
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| [6006] | 93 | 2005-12-10      Benjamin Grauer <bensch@orxonox.net> | 
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 | 94 |         Implemented LOD (level of detail) | 
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 | 95 |         Implemented it through loading of Objects | 
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 | 96 |  | 
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 | 97 |  | 
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| [5658] | 98 | 2005-11-20      Benjamin Grauer <bensch@orxonox.net> | 
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 | 99 |         Implemented a new Class: Executor | 
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 | 100 |         This is an abstract Superclass, that is able to execute any function with parameters. | 
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 | 101 |         Used it in LoadParam and ShellCommand so far. | 
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 | 102 |  | 
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 | 103 | 2005-09-24      Benjamin Grauer <bensch@orxonox.net> | 
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| [5250] | 104 |         Finished implementing the Shell. | 
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 | 105 |  | 
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| [5658] | 106 | 2005-09-20      orxonox <info@orxonox.net> | 
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| [5250] | 107 |         Begin of Valgrind cleanup. | 
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 | 108 |  | 
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| [5658] | 109 | 2005-08-16      orxonox <info@orxonox.net> | 
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| [5066] | 110 |         Realesed 0.3.1_alpha, on the grounds of collision detection | 
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 | 111 |         Working on a Windows-Realease... | 
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 | 112 |  | 
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| [5658] | 113 | 2005-08-16      Patrick Boenzli <boenzli@orxonox.net> | 
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| [5065] | 114 |         Integrated the collision detection into the orxonox framework. It | 
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| [5066] | 115 |         bases on object-oriented-bounding boxes. The tree is spawned out of | 
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 | 116 |         any polygon soup. | 
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| [5065] | 117 |  | 
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| [5658] | 118 | 2005-08-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [5023] | 119 |         Reimplemented the IniParser. | 
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 | 120 |         Now it is possible, to read and write with it, in an easy c++ style. | 
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 | 121 |         Performance update due to preparsing. | 
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 | 122 |  | 
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| [5658] | 123 | 2005-08-14      Benjamin Grauer <bensch@orxonox.net> | 
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| [5025] | 124 |         Enhanced PNode, SmoothPNode, softReparenting, better display. | 
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 | 125 |         Major Speed-update to Vector and Quaternion. | 
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 | 126 |  | 
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| [5658] | 127 | 2005-07-23      Benjamin Grauer <bensch@orxonox.net> | 
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| [4943] | 128 |         Reimplemeted the ObjectManager, and the GarbageCollector. | 
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 | 129 |         Features: | 
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 | 130 |         modularity: easily adding new Creatable Classes through | 
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 | 131 |         the Factory-style. | 
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 | 132 |         Faster algorithm in the GarbageCollector, that only checks collectables. | 
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 | 133 |  | 
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| [5658] | 134 | 2005-07-23      Patrick Boenzli <boenzli@orxonox.net> | 
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| [5065] | 135 |         Implemented a spatial separation algorithm that separates any polygon | 
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| [5066] | 136 |         soup into a quadtree. The tree leafs are hold in a hash table for | 
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 | 137 |         fast lookup. | 
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| [5065] | 138 |  | 
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| [5658] | 139 | 2005-07-14      Benjamin Grauer <bensch@orxonox.net> | 
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| [4865] | 140 |         Implementd Render2D and Element2D, that handles 2D-shapes overlay | 
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 | 141 |         This is a new Engine, enabling us to render to layers. | 
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 | 142 |  | 
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| [5658] | 143 | 2005-07-01      Benjamin Grauer <bensch@orxonox.net> | 
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| [4755] | 144 |         Implemented ClassList.h: | 
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| [4822] | 145 |         an interface to BaseObject saving all instances in Lists. | 
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 | 146 |         It also enables loadability-identifiers. | 
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 | 147 |         To decide is, if this approach is fast enough. | 
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| [4755] | 148 |  | 
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| [5658] | 149 | 2005-06-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4811] | 150 |         Implemented an OBB collision detection system, injected into the | 
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| [4822] | 151 |         WorldEntity framework. Object - Object Collision Detection works | 
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 | 152 |         fine. Still work on the Object - Ground CD. | 
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| [4811] | 153 |  | 
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| [5658] | 154 | 2005-06-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [4602] | 155 |         Established a try on class-derivation and isA function. | 
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 | 156 |  | 
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| [5658] | 157 | 2005-06-09      orxonox <info@orxonox.net> | 
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| [4561] | 158 |         created new Tag 0.3.0-pre-alpha | 
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| [4507] | 159 |  | 
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| [5658] | 160 | 2005-06-04      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 161 |         Merged the SoundEngine (openAL-version) into the trunk | 
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 | 162 |         this is one of the major steps up to version 0.3-pre-alpha | 
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| [4503] | 163 |  | 
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| [5658] | 164 | 2005-06-03      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 165 |         Implemented cycling loading procedures used for | 
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 | 166 |         the TrackManager and Animations | 
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| [4473] | 167 |  | 
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| [5658] | 168 | 2005-06-01      orxonox <info@orxonox.net> | 
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| [4561] | 169 |         serious cleanup of most files | 
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 | 170 |         design and doxygen tags | 
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 | 171 |         deleted old unused fucntions | 
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| [4473] | 172 |  | 
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| [4561] | 173 | 2005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch> | 
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 | 174 |         Implemented new EventSystem for orxonox | 
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 | 175 |         Highly advanced, and much faster. | 
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| [4344] | 176 |  | 
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| [5658] | 177 | 2005-05-27      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 178 |         Intorducing new Subprojects with a new modular framework. | 
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 | 179 |         Introducing ParticlesFun | 
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 | 180 |         Introducing new Importer (this was easy :)) | 
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| [4144] | 181 |  | 
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| [5658] | 182 | 2005-05-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 183 |         Merged the gui into the executable | 
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 | 184 |         Windows compiles again. | 
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| [3995] | 185 |  | 
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| [5658] | 186 | 2005-04-27      orxonox <info@orxonox.net> | 
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| [4561] | 187 |         Tagged Version 0.2.3-pre-alpha | 
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| [3995] | 188 |  | 
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| [5658] | 189 | 2005-04-23      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 190 |         Finished most work on Animation-classes | 
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| [3969] | 191 |  | 
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| [5658] | 192 | 2005-04-21      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 193 |         Material Class update: possibility for transparency. | 
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| [3969] | 194 |  | 
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| [5658] | 195 | 2005-04-15      Patrick Boenzli <partick@orxonox.net> | 
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| [4561] | 196 |         Added AnimationPlayer and two animation classes. | 
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| [3969] | 197 |  | 
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| [5658] | 198 | 2005-04-07      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 199 |         Reimplemeted the Weapon and shoot-functions | 
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| [3790] | 200 |  | 
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| [5658] | 201 | 2005-03-31      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 202 |         Added Text Engine | 
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| [3790] | 203 |  | 
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| [5658] | 204 | 2005-03-26      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 205 |         Added ResourceManager | 
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| [3790] | 206 |  | 
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| [5658] | 207 | 2005-03-24      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 208 |         Reimplemented shooting. | 
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| [3601] | 209 |  | 
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| [5658] | 210 | 2005-03-16      orxonox <info@orxonox.net> | 
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| [4561] | 211 |         Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha | 
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| [3555] | 212 |  | 
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| [5658] | 213 | 2005-03-15      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 214 |         parenting finished | 
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| [3555] | 215 |  | 
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| [5658] | 216 | 2005-03-09      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 217 |         Big Cleanup again | 
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| [3555] | 218 |  | 
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| [5658] | 219 | 2005-03-01      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 220 |         Added Light Class | 
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| [3555] | 221 |  | 
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| [5658] | 222 | 2005-02-27      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 223 |         Big Configure.ac-cleanup | 
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| [3555] | 224 |  | 
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| [4561] | 225 | 2005-02-22      David Gruetter <davgr@gmx.ch> | 
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 | 226 |         Added Skysphere | 
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| [3555] | 227 |  | 
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| [5658] | 228 | 2005-01-07      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 229 |         LoadScreen implemented | 
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| [3555] | 230 |  | 
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| [5658] | 231 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 232 |         New Version out 0.2.1-pre-alpha | 
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| [3555] | 233 |  | 
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| [5658] | 234 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 235 |         HEAVY cleanup of the framework | 
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| [3555] | 236 |  | 
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| [5658] | 237 | 2004-12-18      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 238 |         enhanced the Command Node | 
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| [3555] | 239 |  | 
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| [4561] | 240 | 2004-12-15      Nico Benold <bernoldn@ee.ethz.ch> | 
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 | 241 |         OS X support | 
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| [3555] | 242 |  | 
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| [5658] | 243 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 244 |         Defined standard coding rules | 
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| [3555] | 245 |  | 
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| [5658] | 246 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 247 |         Added Importer for showing 3D Object. | 
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 | 248 |  | 
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 | 249 | 2004-11-07      David Gruetter <davgr@gmx.ch> | 
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 | 250 |         Shaded Terrain | 
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 | 251 |  | 
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 | 252 | 2004-10-23      Adrian Buerli <buerlia@ee.ethz.ch> | 
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 | 253 |         Dynamic Mountains, dynamic movement. | 
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 | 254 |  | 
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| [5658] | 255 | 2004-10-18      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 256 |         Release 0.1-pre-alpha | 
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 | 257 |  | 
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 | 258 | 2004-07-17      Christian Meyer <cmeyer@ee.ethz.ch> | 
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 | 259 |         SDL-Framework | 
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 | 260 |  | 
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 | 261 | 2004-06-09      Tom of ethz | 
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 | 262 |         Added endless Mountains | 
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 | 263 |  | 
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| [5658] | 264 | 2004-06-02      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 265 |         Added Console | 
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 | 266 |  | 
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| [5658] | 267 | 2004-05-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 268 |         Added the ability to shoot | 
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 | 269 |  | 
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| [5658] | 270 | 2004-05-05      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 271 |         Added the GUI. | 
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 | 272 |  | 
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| [5658] | 273 | 2004-04-21      Patrik Boenzli <patrick@orxonox.net> | 
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| [4561] | 274 |         Added Makefile to orxonox | 
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 | 275 |  | 
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 | 276 | 2004-04-25      Amir Guindehi <amir@guindehi.ch> | 
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| [4756] | 277 |         Created Project orxonox. | 
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| [9869] | 278 |         Thanks a lot. (from all the Orxonox-dev-team) | 
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