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                Last change
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                  3449,
                  checked in by bensch, 21 years ago
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orxonox/trunk: documented orxonox.cc/h world.cc/h vector.cc/h 
 
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            File size:
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| 1 | /*!  | 
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| 2 |     \file world_entity.h | 
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| 3 |     \brief Definition of the basic WorldEntity | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _WORLD_ENTITY_H | 
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| 7 | #define _WORLD_ENTITY_H | 
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| 8 |  | 
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| 9 | #include "stdincl.h" | 
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| 10 | #include "p_node.h" | 
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| 11 |  | 
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| 12 | class CollisionCluster; | 
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| 13 | class OBJModel; | 
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| 14 |  | 
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| 15 | //! Basic class from which all interactive stuff in the world is derived from | 
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| 16 | class WorldEntity : public PNode | 
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| 17 | {        | 
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| 18 |   friend class World; | 
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| 19 |  | 
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| 20 |  public: | 
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| 21 |   WorldEntity (bool isFree = false); | 
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| 22 |   virtual ~WorldEntity (); | 
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| 23 |  | 
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| 24 |   OBJModel* model;                  //!< The model that should be loaded for this entity. | 
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| 25 |    | 
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| 26 |   void setCollision (CollisionCluster* newhull); | 
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| 27 |    | 
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| 28 |   bool isFree (); | 
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| 29 |    | 
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| 30 |   //void addAbility(Ability* ability); | 
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| 31 |   //void removeAbility(Ability* ability); | 
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| 32 |    | 
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| 33 |   virtual void postSpawn (); | 
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| 34 |   virtual void tick (float time); | 
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| 35 |   virtual void hit (WorldEntity* weapon, Vector loc); | 
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| 36 |   virtual void destroy (); | 
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| 37 |   virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags); | 
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| 38 |   virtual void command (Command* cmd); | 
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| 39 |  | 
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| 40 |   void processDraw (); | 
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| 41 |   virtual void draw (); | 
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| 42 |   void setDrawable (bool bDraw); | 
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| 43 |    | 
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| 44 |   virtual void leftWorld (); | 
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| 45 |    | 
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| 46 |  private: | 
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| 47 |   const bool bFree;                   //!< If the entity is free. | 
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| 48 |   bool bCollide;                      //!< If it should be considered for the collisiontest. | 
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| 49 |   bool bDraw;                         //!< If it should be visible. | 
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| 50 |  | 
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| 51 |   CollisionCluster* collisioncluster; //!< The collision-Cluster of this entity. | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | #endif /* _WORLD_ENTITY_H */ | 
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