source:
orxonox.OLD/orxonox/trunk/src/world_entity.h
@
3318
| Last change on this file since 3318 was 3229, checked in by patrick, 21 years ago | |
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| File size: 1.3 KB | |
| Rev | Line | |
|---|---|---|
| [2077] | 1 | /*! |
| 2 | \file world_entity.h | |
| [2190] | 3 | \brief Definition of the basic WorldEntity |
| 4 | */ | |
| [2036] | 5 | |
| [3224] | 6 | #ifndef _WORLD_ENTITY_H |
| 7 | #define _WORLD_ENTITY_H | |
| [2036] | 8 | |
| [2190] | 9 | #include "stdincl.h" |
| [2036] | 10 | |
| [2190] | 11 | class CollisionCluster; |
| [2036] | 12 | |
| [2190] | 13 | //! Basic class from which all interactive stuff in the world is derived from |
| 14 | class WorldEntity | |
| 15 | { | |
| [2551] | 16 | friend class World; |
| 17 | ||
| [2036] | 18 | public: |
| [2190] | 19 | WorldEntity (bool isFree = false); |
| [3221] | 20 | virtual ~WorldEntity (); |
| [2551] | 21 | |
| [3229] | 22 | Location* getLocation (); |
| 23 | Placement* getPlacement (); | |
| 24 | void setCollision (CollisionCluster* newhull); | |
| [2551] | 25 | |
| 26 | bool isFree (); | |
| 27 | ||
| [2190] | 28 | //void addAbility(Ability* ability); |
| 29 | //void removeAbility(Ability* ability); | |
| [2551] | 30 | |
| [3229] | 31 | virtual void postSpawn (); |
| [2190] | 32 | virtual void tick (float time); |
| 33 | virtual void hit (WorldEntity* weapon, Vector loc); | |
| 34 | virtual void destroy (); | |
| 35 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); | |
| [2551] | 36 | virtual void command (Command* cmd); |
| [2190] | 37 | |
| 38 | virtual void draw (); | |
| [3229] | 39 | virtual void getLookat (Location* locbuf); |
| [2551] | 40 | |
| [3229] | 41 | virtual void leftWorld (); |
| [2551] | 42 | |
| [2036] | 43 | private: |
| [2190] | 44 | const bool bFree; |
| 45 | bool bCollide; | |
| 46 | bool bDraw; | |
| [2036] | 47 | |
| [2551] | 48 | WorldEntity* owner; |
| 49 | CollisionCluster* collisioncluster; | |
| 50 | Placement place; | |
| 51 | Location loc; | |
| 52 | ||
| 53 | void init( Location* spawnloc, WorldEntity* spawnowner); | |
| 54 | void init( Placement* spawnplc, WorldEntity* spawnowner); | |
| [2036] | 55 | }; |
| 56 | ||
| [3224] | 57 | #endif /* _WORLD_ENTITY_H */ |
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