Last change
on this file since 4414 was
4397,
checked in by bensch, 19 years ago
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orxonox/trunk: ok… forces now apply to the right objects, but i don't really like the way it works…. we will see….
|
File size:
693 bytes
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Rev | Line | |
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[4245] | 1 | #ifndef _TEST_ENTITY_H |
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| 2 | #define _TEST_ENTITY_H |
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| 3 | |
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| 4 | #include "world_entity.h" |
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[4397] | 5 | #include "physics_interface.h" |
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[4245] | 6 | |
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| 7 | class MD2Loader; |
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| 8 | class MD2Model; |
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| 9 | class MD2Model2; |
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| 10 | struct t3DModel; |
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| 11 | class Material; |
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| 12 | |
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[4397] | 13 | class TestEntity : public WorldEntity, PhysicsInterface |
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[4245] | 14 | { |
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| 15 | friend class World; |
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| 16 | |
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| 17 | public: |
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| 18 | TestEntity (); |
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| 19 | virtual ~TestEntity (); |
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| 20 | |
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| 21 | |
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| 22 | virtual void tick (float time); |
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| 23 | virtual void hit (WorldEntity* weapon, Vector* loc); |
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| 24 | virtual void destroy (); |
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| 25 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); |
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| 26 | virtual void draw (); |
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| 27 | |
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| 28 | private: |
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| 29 | /* TESTING TESTING TESTING */ |
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| 30 | t3DModel* model; |
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| 31 | MD2Model* md2Model; |
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| 32 | Material* material; |
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| 33 | |
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| 34 | }; |
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| 35 | |
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| 36 | #endif /* _TEST_ENTITY_H */ |
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