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source: orxonox.OLD/orxonox/trunk/src/world_entities/skysphere.h @ 4464

Last change on this file since 4464 was 3763, checked in by bensch, 19 years ago

orxonox/trunk: skySphere now added to WorldEntity-List

File size: 1.0 KB
RevLine 
[3416]1/*!
2    \file skysphere.h
3    \brief Definition of the Skysphere, that handles the Display of an atmosphere of orxonox.
4
5    A SkySphere is always centered at the current working Camera, and will only obey the cameras
6    movment but not its rotation.
7
8    \todo self-rotation
9    \todo handle reference to parent-object
10*/
11
[3412]12#ifndef _SKYSPHERE_H
13#define _SKYSPHERE_H
[3416]14
[3419]15/* INCLUDES */
[3502]16#include "world_entity.h"
[3411]17
[3419]18/* FORWARD DEFINITION */
19class Material;
20class Vector;
21
[3416]22//! A Class to handle a SkySphere
[3502]23class Skysphere : public WorldEntity
[3411]24{
[3420]25
[3416]26 public:
[3763]27  Skysphere(char* fileName = NULL);
[3531]28  virtual ~Skysphere();
29  void destroy();
[3419]30
[3420]31  void setRadius(float radius);
32  void setTexture(char* fileName);
33
[3502]34  virtual void draw();
35
[3484]36 private: 
37  GLUquadricObj *sphereObj; //!< A Placeholder for the SkySphere.
38  Material *skyMaterial;    //!< A Material for the SkySphere.
39  float sphereRadius;       //!< Radius of the SkySphere. This should match the frustum maximum range.
[3507]40   
[3419]41  void initialize(char* fileName); 
[3411]42};
43
[3484]44#endif  /* _SKYSPHERE_H */
[3411]45
46
[3484]47
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