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| 1 | /*! |
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| 2 | \file camera.h |
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| 3 | \brief Viewpoint controlling class definitions |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _CAMERA_H |
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| 7 | #define _CAMERA_H |
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| 8 | |
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| 9 | #include "p_node.h" |
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| 10 | #include "vector.h" |
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| 11 | #include "event_listener.h" |
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| 12 | |
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| 13 | class World; |
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| 14 | class CameraTarget; |
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| 15 | class Event; |
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| 16 | |
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| 17 | //! an enumerator for different types of view |
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| 18 | typedef enum ViewMode |
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| 19 | { |
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| 20 | VIEW_NORMAL, |
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| 21 | VIEW_BEHIND, |
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| 22 | VIEW_FRONT, |
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| 23 | VIEW_LEFT, |
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| 24 | VIEW_RIGHT, |
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| 25 | VIEW_TOP |
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| 26 | }; |
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| 27 | |
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| 28 | //! Camera |
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| 29 | /** |
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| 30 | This class controls the viewpoint from which the World is rendered. |
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| 31 | */ |
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| 32 | class Camera : public PNode, public EventListener |
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| 33 | { |
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| 34 | public: |
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| 35 | Camera(); |
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| 36 | virtual ~Camera(); |
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| 37 | |
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| 38 | void lookAt(PNode* target); |
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| 39 | PNode* getTarget(); |
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| 40 | |
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| 41 | void setAspectRatio(float aspectRatio); |
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| 42 | void setFovy(float fovy); |
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| 43 | void setClipRegion(float nearClip, float farClip); |
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| 44 | |
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| 45 | void setViewMode(ViewMode mode); |
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| 46 | void tick(float dt); |
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| 47 | void apply (); |
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| 48 | |
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| 49 | void process(const Event &event); |
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| 50 | |
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| 51 | private: |
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| 52 | CameraTarget* target; //!< The Target of the Camera (where this Camera Looks at) |
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| 53 | |
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| 54 | float fovy; //!< The field of view Angle (in degrees). |
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| 55 | float aspectRatio; //!< The aspect ratio (width / height). |
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| 56 | float nearClip; //!< The near clipping plane. |
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| 57 | float farClip; //!< The far clipping plane. |
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| 58 | |
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| 59 | Vector toRelCoor; //!< The relativeCoordinate to move the camera to. |
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| 60 | float toFovy; //!< The fovy-mode to iterate to. |
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| 61 | }; |
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| 62 | |
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| 63 | //! A CameraTarget is where the Camera is looking at. |
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| 64 | class CameraTarget : public PNode |
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| 65 | { |
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| 66 | friend class Camera; //! The CameraTarget is a friend of Camera. noone else needs a CameraTarget, so noone else can create it. |
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| 67 | |
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| 68 | private: |
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| 69 | CameraTarget(); |
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| 70 | |
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| 71 | public: |
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| 72 | virtual ~CameraTarget(); |
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| 73 | }; |
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| 74 | |
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| 75 | |
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| 76 | #endif /* _CAMERA_H */ |
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