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Last change
on this file since 4691 was
4597,
checked in by bensch, 20 years ago
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orxonox/trunk: setClassID implemented in all files
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File size:
1.1 KB
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| 1 | /*! |
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| 2 | \file state.h |
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| 3 | \brief Definition of the States-singleton Class |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _STATE_H |
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| 7 | #define _STATE_H |
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| 8 | |
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| 9 | #include "base_object.h" |
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| 10 | |
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| 11 | // FORWARD DEFINITION |
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| 12 | class PNode; |
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| 13 | |
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| 14 | //! A Singleton class, that handles some states about orxonox's objects |
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| 15 | class State : public BaseObject { |
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| 16 | |
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| 17 | public: |
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| 18 | /** \returns a Pointer to the only object of this Class */ |
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| 19 | inline static State* getInstance(void) { if (!singletonRef) singletonRef = new State(); return singletonRef; }; |
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| 20 | |
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| 21 | virtual ~State(void); |
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| 22 | |
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| 23 | void setCamera(const PNode* camera, const PNode* cameraTarget); |
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| 24 | /** \returns a Pointer to the PNode of the Camera */ |
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| 25 | const PNode* getCamera(void) const { return this->camera; }; |
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| 26 | /** \returns a Pointer to the CameraTarget */ |
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| 27 | const PNode* getCameraTarget(void) const { return this->cameraTarget; }; |
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| 28 | |
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| 29 | private: |
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| 30 | State(void); |
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| 31 | static State* singletonRef; //!< a reference to this class |
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| 32 | |
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| 33 | const PNode* camera; //!< A reference to the camera |
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| 34 | const PNode* cameraTarget; //!< a reference to the cameraTarget |
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| 35 | }; |
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| 36 | |
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| 37 | #endif /* _STATE_H */ |
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