| 
                Last change
                  on this file since 4501 was
                  4485,
                  checked in by bensch, 20 years ago
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          | 
               
orxonox/trunk: more documentation in util 
 
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            File size:
            1.1 KB
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| 1 | /*!  | 
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| 2 |     \file state.h | 
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| 3 |     \brief Definition of the States-singleton Class | 
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| 4 | */ | 
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| 5 |  | 
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| 6 | #ifndef _STATE_H | 
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| 7 | #define _STATE_H | 
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| 8 |  | 
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| 9 | #include "base_object.h" | 
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| 10 |  | 
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| 11 | // FORWARD DEFINITION | 
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| 12 | class PNode; | 
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| 13 |  | 
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| 14 | //! A Singleton class, that handles some states about orxonox's objects | 
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| 15 | class State : public BaseObject { | 
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| 16 |  | 
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| 17 |  public: | 
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| 18 |   /** \returns a Pointer to the only object of this Class */ | 
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| 19 |   inline static State* getInstance(void) { if (!singletonRef) singletonRef = new State();  return singletonRef; }; | 
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| 20 |  | 
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| 21 |   virtual ~State(void); | 
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| 22 |  | 
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| 23 |   void setCamera(const PNode* camera, const PNode* cameraTarget); | 
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| 24 |   /** \returns a Pointer to the PNode of the Camera */ | 
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| 25 |   const PNode* getCamera(void) const { return this->camera; }; | 
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| 26 |   /** \returns a Pointer to the CameraTarget */ | 
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| 27 |   const PNode* getCameraTarget(void) const { return this->cameraTarget; }; | 
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| 28 |  | 
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| 29 |  private: | 
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| 30 |   State(void); | 
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| 31 |   static State*       singletonRef;       //!< a reference to this class | 
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| 32 |  | 
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| 33 |   const PNode*        camera;             //!< A reference to the camera | 
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| 34 |   const PNode*        cameraTarget;       //!< a reference to the cameraTarget | 
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| 35 | }; | 
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| 36 |  | 
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| 37 | #endif /* _STATE_H */ | 
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