| 1 | /*! | 
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| 2 | \file resource_manager.h | 
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| 3 | \brief The Resource Manager checks if a file/resource is loaded. | 
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| 4 |  | 
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| 5 | If a file/resource was already loaded the resourceManager will | 
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| 6 | return a void pointer to the desired resource. | 
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| 7 | Otherwise it will instruct the coresponding resource-loader to load, | 
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| 8 | and receive a pointer to it. | 
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| 9 | */ | 
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| 10 |  | 
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| 11 | #ifndef _RESOURCE_MANAGER_H | 
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| 12 | #define _RESOURCE_MANAGER_H | 
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| 13 |  | 
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| 14 | #include "base_object.h" | 
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| 15 |  | 
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| 16 | // FORWARD DEFINITION | 
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| 17 | template<class T> class tList; | 
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| 18 |  | 
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| 19 | //! An eumerator for different fileTypes the resourceManager supports \todo WAV, MP3, OGG support | 
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| 20 | enum ResourceType {OBJ, PRIM, WAV, MP3, OGG, TTF, IMAGE}; | 
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| 21 | //! An enumerator for different UNLOAD-types. | 
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| 22 | /** | 
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| 23 | RP_NO: will be unloaded on request | 
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| 24 | RP_LEVEL: will be unloaded at the end of a Level | 
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| 25 | RP_CAMPAIGN: will be unloaded at the end of a Campaign | 
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| 26 | RP_GAME: will be unloaded at the end of the whole Game (when closing orxonox) | 
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| 27 | */ | 
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| 28 | enum ResourcePriority {RP_NO = 0, RP_LEVEL = 1, RP_CAMPAIGN = 2, RP_GAME = 3}; | 
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| 29 |  | 
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| 30 | //! A Struct that keeps track about A resource its name its Type, and so on | 
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| 31 | struct Resource | 
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| 32 | { | 
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| 33 | void* pointer;             //!< Pointer to the Resource. | 
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| 34 | int count;                 //!< How many times this Resource has been loaded. | 
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| 35 |  | 
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| 36 | char* name;                //!< Name of the Resource. | 
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| 37 | ResourceType type;         //!< ResourceType of this Resource. | 
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| 38 | ResourcePriority prio;     //!< The Priority of this resource. (This will only be increased) | 
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| 39 |  | 
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| 40 | // more specific | 
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| 41 | float modelSize; | 
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| 42 | unsigned int ttfSize; | 
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| 43 | unsigned char ttfColorR; | 
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| 44 | unsigned char ttfColorG; | 
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| 45 | unsigned char ttfColorB; | 
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| 46 | }; | 
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| 47 |  | 
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| 48 |  | 
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| 49 | //! The ResourceManager is a class, that decides if a file/resource should be loaded | 
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| 50 | /** | 
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| 51 | If a file/resource was already loaded the resourceManager will | 
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| 52 | return a void pointer to the desired resource. | 
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| 53 | Otherwise it will instruct the corresponding resource-loader to load, | 
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| 54 | and receive the pointer to it. | 
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| 55 |  | 
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| 56 | It does it by looking, if a desired file has already been loaded. | 
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| 57 |  | 
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| 58 | \todo loading also dependant by parameters. | 
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| 59 | */ | 
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| 60 | class ResourceManager : public BaseObject | 
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| 61 | { | 
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| 62 | public: | 
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| 63 | static ResourceManager* getInstance(); | 
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| 64 | virtual ~ResourceManager(); | 
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| 65 |  | 
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| 66 | bool setDataDir(const char* dataDir); | 
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| 67 | bool addImageDir(char* imageDir); | 
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| 68 | void* load(const char* fileName, ResourcePriority prio = RP_NO, | 
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| 69 | void* param1 = NULL, void* param2 = NULL, void* param3 = NULL); | 
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| 70 | void* load(const char* fileName, ResourceType type, ResourcePriority prio = RP_NO, | 
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| 71 | void* param1 = NULL, void* param2 = NULL, void* param3 = NULL); | 
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| 72 | bool unload(void* pointer, ResourcePriority prio = RP_NO); | 
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| 73 | bool unload(Resource* resource, ResourcePriority = RP_NO); | 
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| 74 | bool unloadAllByPriority(ResourcePriority prio); | 
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| 75 |  | 
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| 76 | void debug(void); | 
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| 77 |  | 
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| 78 | // utility functions of this class | 
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| 79 | static bool isDir(const char* directory); | 
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| 80 | static bool isFile(const char* directory); | 
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| 81 |  | 
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| 82 | private: | 
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| 83 | ResourceManager(); | 
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| 84 | static ResourceManager* singletonRef; | 
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| 85 |  | 
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| 86 | tList<Resource>* resourceList;       //!< The List of Resources, that has already been loaded. | 
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| 87 | char* dataDir;                       //!< The Data Directory, where all relevant Data is stored. | 
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| 88 | tList<char>* imageDirs;              //!< A list of directories in which images are stored. | 
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| 89 |  | 
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| 90 |  | 
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| 91 | Resource* locateResourceByInfo(const char* fileName, ResourceType type, void* param1, void* param2, void* param3); | 
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| 92 | Resource* locateResourceByPointer(const void* pointer); | 
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| 93 |  | 
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| 94 | }; | 
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| 95 |  | 
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| 96 | #endif /* _RESOURCE_MANAGER_H */ | 
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