Last change
on this file since 5069 was
4979,
checked in by bensch, 19 years ago
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orxonox/trunk: Objects now get cleanly ereased.
This is a fix in the Weapon-class, that kills the Resurected Projectiles created for information-gathering
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File size:
1.4 KB
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1 | /*! |
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2 | * @file garbage_collector.h |
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3 | */ |
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4 | |
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5 | #ifndef _GARBAGE_COLLECTOR_H |
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6 | #define _GARBAGE_COLLECTOR_H |
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7 | |
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8 | #include "base_object.h" |
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9 | |
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10 | #include "fast_factory.h" |
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11 | |
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12 | //! this class maintains the garbage collection. |
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13 | /** |
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14 | * you can pass everything to this class that you want to be collected |
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15 | * just use GarbageCollector->collect(POINTER); to pass a collectable to the GarbageCollector |
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16 | * it will then be handled acording to the class |
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17 | */ |
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18 | class GarbageCollector : public BaseObject { |
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19 | |
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20 | public: |
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21 | virtual ~GarbageCollector(); |
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22 | /** @returns a Pointer to the only object of this Class */ |
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23 | inline static GarbageCollector* getInstance() { if (!singletonRef) singletonRef = new GarbageCollector(); return singletonRef; }; |
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24 | |
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25 | void setCollectionDelay(float delay); |
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26 | |
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27 | void forceCollection(); |
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28 | |
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29 | void collect(BaseObject* object); |
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30 | |
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31 | void tick(float time); |
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32 | void update(); |
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33 | |
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34 | private: |
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35 | GarbageCollector(); |
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36 | |
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37 | private: |
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38 | static GarbageCollector* singletonRef; //!< The reference to this class (singleton) |
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39 | |
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40 | FastObjectMember* collectedObjects; //!< A list of recently collected Objects, that want to be deleted. |
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41 | FastObjectMember* unusedContainers; //!< A list of unused containers. |
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42 | float delay; //!< this is the delay to wait until collection. |
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43 | float time; //!< the current time |
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44 | |
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45 | }; |
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46 | |
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47 | #endif /* _GARBAGE_COLLECTOR_H */ |
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