| [4597] | 1 | /*! | 
|---|
| [5039] | 2 |  * @file animation.h | 
|---|
| [3849] | 3 |     A Subclass for all animations in orxonox | 
|---|
| [3781] | 4 | */ | 
|---|
 | 5 |  | 
|---|
 | 6 | #ifndef _ANIMATION_H | 
|---|
 | 7 | #define _ANIMATION_H | 
|---|
 | 8 |  | 
|---|
| [3795] | 9 | #include "list.h" | 
|---|
| [3833] | 10 | #include "base_object.h" | 
|---|
| [3863] | 11 | #include "confincl.h"  // must be here to determin the DEBUG-level | 
|---|
| [4381] | 12 | #include "debug.h" | 
|---|
| [3833] | 13 |  | 
|---|
| [3782] | 14 | // FORWARD DEFINITION | 
|---|
 | 15 |  | 
|---|
| [3853] | 16 | //! An enumerator of Functions to describe the flow of the Animation | 
|---|
| [3863] | 17 | /** | 
|---|
| [4836] | 18 |    @todo check with Patrick it of | 
|---|
| [3863] | 19 |  | 
|---|
 | 20 |    description in speed to the next keyframe: | 
|---|
 | 21 |    ANIM_CONSTANT: 0, infinity. | 
|---|
 | 22 |    ANIM_LINEAR: equal | 
|---|
 | 23 |    ANIM_SINE: fast, slow, fast | 
|---|
 | 24 |    ANIM_COSINE: slow, fast, slow | 
|---|
| [3867] | 25 |    ANIM_EXP: slow, fast | 
|---|
 | 26 |    ANIM_NEG_EXP: fast, slow | 
|---|
| [3863] | 27 |    ANIM_RANDOM: eratic | 
|---|
| [3978] | 28 |  | 
|---|
 | 29 |    ANIM_NULL: !!DO NOT USE THIS!! only for internal handling | 
|---|
 | 30 |  | 
|---|
| [3863] | 31 |    deprecated QUADRATIC | 
|---|
 | 32 | */ | 
|---|
| [4597] | 33 | typedef enum ANIM_FUNCTION | 
|---|
 | 34 | { | 
|---|
 | 35 |   ANIM_CONSTANT, | 
|---|
 | 36 |   ANIM_LINEAR, | 
|---|
 | 37 |   ANIM_SINE, | 
|---|
 | 38 |   ANIM_COSINE, | 
|---|
 | 39 |   ANIM_EXP, | 
|---|
 | 40 |   ANIM_NEG_EXP, | 
|---|
 | 41 |   ANIM_QUADRATIC, | 
|---|
 | 42 |   ANIM_RANDOM, | 
|---|
 | 43 |   ANIM_NULL | 
|---|
 | 44 | }; | 
|---|
 | 45 |  | 
|---|
| [3979] | 46 | #define ANIM_DEFAULT_FUNCTION ANIM_LINEAR      //!< A default function to choose from the above set | 
|---|
| [3787] | 47 |  | 
|---|
| [3853] | 48 | //! An enumerator describing what the animation should do after the last keyframe. | 
|---|
| [3858] | 49 | /** | 
|---|
 | 50 |    ANIM_INF_CONSTANT stays at the end of the animation | 
|---|
| [3863] | 51 |    ANIM_INF_REPLAY loops back to the beginning and replays the animation | 
|---|
 | 52 |    ANIM_INF_REWIND loops back to the beginning and then stops the animation | 
|---|
 | 53 |    ANIM_INF_DELETE deletes the animation. !! THIS IS DANGEROUS !! only do this with non-class variables | 
|---|
| [3858] | 54 | */ | 
|---|
| [4597] | 55 | typedef enum ANIM_INFINITY | 
|---|
 | 56 | { | 
|---|
 | 57 |   ANIM_INF_CONSTANT, | 
|---|
 | 58 |   ANIM_INF_REPLAY, | 
|---|
 | 59 |   ANIM_INF_REWIND, | 
|---|
 | 60 |   ANIM_INF_DELETE | 
|---|
 | 61 | }; //, ANIM_INF_LINEAR, ANIM_INF_PINGPONG}; | 
|---|
| [3543] | 62 |  | 
|---|
| [3853] | 63 | //! A Superclass for describing an animation (all animations will be derived from this one) | 
|---|
 | 64 | /** implement in subclasses: | 
|---|
| [4597] | 65 |  * | 
|---|
| [3853] | 66 |  * De-/Constructor | 
|---|
 | 67 |  * Animation Functions | 
|---|
 | 68 |  * virtual tick | 
|---|
| [3860] | 69 |  * addKeyFrame | 
|---|
| [3853] | 70 |  * List of keyFrames | 
|---|
 | 71 |  * currentKeyFrame/nextKeyFrame | 
|---|
 | 72 |  * virtual rewind, to go to the first Keyframe. (other functions will call this one) | 
|---|
 | 73 | */ | 
|---|
| [4597] | 74 | class Animation : public BaseObject | 
|---|
| [3782] | 75 | { | 
|---|
| [3785] | 76 |  public: | 
|---|
| [4746] | 77 |   virtual ~Animation(); | 
|---|
 | 78 |   void doNotHandle(); | 
|---|
| [3794] | 79 |  | 
|---|
 | 80 |   void setInfinity(ANIM_INFINITY postInfinity = ANIM_INF_CONSTANT); | 
|---|
 | 81 |  | 
|---|
 | 82 |   void play(); // equals resume(); | 
|---|
| [3982] | 83 |   void playNextKeyframes(int n = 1); | 
|---|
| [3794] | 84 |   void stop(); | 
|---|
 | 85 |   void pause(); | 
|---|
 | 86 |   void replay(); | 
|---|
| [3853] | 87 |   //! A virtual function that should change to the first keyframe. | 
|---|
| [3797] | 88 |   virtual void rewind() = 0; | 
|---|
| [4485] | 89 |  | 
|---|
| [4837] | 90 |   /** A virtual function that ticks the animation @param dt the time passed */ | 
|---|
| [3852] | 91 |   virtual void tick(float dt) = 0; | 
|---|
| [3794] | 92 |  | 
|---|
| [4836] | 93 |   /** @returns the BaseObject, this animation operates on */ | 
|---|
| [4746] | 94 |   BaseObject* getBaseObject() const { return this->baseObject; }; | 
|---|
| [3833] | 95 |  | 
|---|
| [4836] | 96 |   /** @returns if the Animation should be deleted */ | 
|---|
| [4746] | 97 |   inline bool ifDelete() { return bDelete; }; | 
|---|
| [3860] | 98 |  | 
|---|
| [3782] | 99 |  protected: | 
|---|
| [4746] | 100 |   Animation(); | 
|---|
| [3782] | 101 |  | 
|---|
| [4746] | 102 |   void handleInfinity(); | 
|---|
| [4485] | 103 |  | 
|---|
 | 104 |  protected: | 
|---|
| [3784] | 105 |   // variables | 
|---|
| [4485] | 106 |   float                 localTime;              //!< The Time passed since the beginning of the currentKeyFrame. | 
|---|
 | 107 |   ANIM_INFINITY         postInfinity;           //!< describing what the animation should do after the last keyframe. | 
|---|
| [3794] | 108 |  | 
|---|
| [4485] | 109 |   BaseObject*           baseObject;             //!< The same as object in the derived classes, but with reference to BaseObject | 
|---|
 | 110 |   unsigned int          keyFrameCount;          //!< The Count of KeyFrames. | 
|---|
 | 111 |   int                   keyFramesToPlay;        //!< How many more Keyframes to play. if negative it will be ignored if 0 stop. | 
|---|
 | 112 |   bool                  bHandled;               //!< If this Animation is handled by the AnimationPlayer. | 
|---|
 | 113 |   bool                  bRunning;               //!< If the animation is running | 
|---|
 | 114 |   bool                  bDelete;                //!< If true, the animation will be deleted through the AnimationPlayer. | 
|---|
| [3782] | 115 | }; | 
|---|
 | 116 |  | 
|---|
 | 117 |  | 
|---|
| [4485] | 118 |  | 
|---|
 | 119 |  | 
|---|
| [3833] | 120 | /**********************TEST*******************************/ | 
|---|
| [4485] | 121 | //! a simple testClass for the animation | 
|---|
| [3833] | 122 | class aTest | 
|---|
 | 123 | { | 
|---|
 | 124 |  public: | 
|---|
| [4485] | 125 |   inline aTest() { last = 0.0;} | 
|---|
| [4837] | 126 |   /** a little debug information to show the results of this class @param f new value */ | 
|---|
| [4485] | 127 |   inline void littleDebug(float f) {  diff = f - last; printf("f=%f, diff=%f\n", f,diff); last = f;} | 
|---|
| [3833] | 128 |  private: | 
|---|
| [4485] | 129 |   float     diff;           //!< difference from the last value | 
|---|
 | 130 |   float     last;           //!< the last calculated value | 
|---|
| [3833] | 131 | }; | 
|---|
 | 132 |  | 
|---|
 | 133 | //aTest::aTest() {} | 
|---|
 | 134 | //aTest::~aTest() {} | 
|---|
 | 135 |  | 
|---|
 | 136 | //void aTest::littleDebug(float f) | 
|---|
 | 137 |  | 
|---|
 | 138 | /**********************TEST*******************************/ | 
|---|
 | 139 |  | 
|---|
 | 140 |  | 
|---|
| [3781] | 141 | #endif /* _ANIMATION_H */ | 
|---|