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source: orxonox.OLD/orxonox/trunk/src/subprojects/collision_detection/collision_detection.cc @ 4618

Last change on this file since 4618 was 4618, checked in by patrick, 19 years ago

orxonox/trunk: the obb tree now gets rendered correctly

File size: 1.9 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14
15   this file extends the framework file, so it renders what i want.
16*/
17
18#include "framework.h"
19
20#include "fields.h"
21#include "stdlibincl.h"
22#include "light.h"
23
24#include "cd_engine.h"
25
26#include "md2Model.h"
27
28MD2Model* model;
29
30void Framework::moduleInit(int argc, char** argv)
31{
32  CDEngine::getInstance();
33  CDEngine::getInstance()->debug();
34
35  //model = new MD2Model("models/tris.md2", "models/tris.pcx");
36  //model->tick(0.1f);
37  //CDEngine::getInstance()->debugSpawnTree(2, model->data->pVertices, model->data->numVertices);
38
39  LightManager* lightMan = LightManager::getInstance();
40  lightMan->setAmbientColor(.1,.1,.1);
41  lightMan->addLight();
42  lightMan->addLight();
43  lightMan->setPosition(10, 20, 100);
44}
45
46
47void Framework::moduleEventHandler(SDL_Event* event)
48{
49  switch (event->type)
50    {
51    case SDL_KEYDOWN:
52      switch (event->key.keysym.sym)
53        {
54        case SDLK_i:
55          break;
56        }
57    }
58}
59
60
61void Framework::moduleTick(float dt)
62{
63}
64
65
66void Framework::moduleDraw() const
67{
68  CDEngine::getInstance()->drawBV(2,1);
69
70  LightManager::getInstance()->draw();
71
72  //model->draw();
73}
74
75
76void Framework::moduleHelp(void) const
77{
78  PRINT(0)("\n");
79  PRINT(0)("i - print debug information of Collision-detection\n");
80  PRINT(0)("\n");
81}
82
83
84void Framework::moduleInitGui(int argc, char** argv)
85{
86//   Window* guiMainWindow = NULL;
87//
88//   initGUI(0, NULL);
89//
90//   guiMainWindow = new Window("Collision_detection");
91//   {
92//     // all the Widgets you need
93//   }
94//   Window::mainWindow->showall();
95//   Window::mainWindow->setSize(300, 500);
96}
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