| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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| 20 | #include "fields.h" |
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| 21 | #include "stdlibincl.h" |
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| 22 | #include "light.h" |
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| 23 | |
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| 24 | #include "cd_engine.h" |
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| 25 | |
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| 26 | void Framework::moduleInit(int argc, char** argv) |
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| 27 | { |
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| 28 | CDEngine::getInstance(); |
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| 29 | CDEngine::getInstance()->debug(); |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | LightManager* lightMan = LightManager::getInstance(); |
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| 34 | lightMan->setAmbientColor(.1,.1,.1); |
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| 35 | lightMan->addLight(); |
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| 36 | lightMan->addLight(); |
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| 37 | lightMan->setPosition(10, 20, 100); |
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| 38 | } |
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| 39 | |
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| 40 | |
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| 41 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 42 | { |
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| 43 | switch (event->type) |
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| 44 | { |
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| 45 | case SDL_KEYDOWN: |
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| 46 | switch (event->key.keysym.sym) |
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| 47 | { |
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| 48 | case SDLK_i: |
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| 49 | break; |
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| 50 | } |
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| 51 | } |
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| 52 | } |
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| 53 | |
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| 54 | |
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| 55 | void Framework::moduleTick(float dt) |
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| 56 | { |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | void Framework::moduleDraw() const |
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| 61 | { |
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| 62 | CDEngine::getInstance()->drawBV(1,1); |
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| 63 | |
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| 64 | LightManager::getInstance()->draw(); |
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| 65 | } |
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| 66 | |
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| 67 | |
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| 68 | void Framework::moduleHelp(void) const |
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| 69 | { |
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| 70 | PRINT(0)("\n"); |
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| 71 | PRINT(0)("i - print debug information of Collision-detection\n"); |
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| 72 | PRINT(0)("\n"); |
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| 73 | } |
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| 74 | |
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| 75 | |
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| 76 | void Framework::moduleInitGui(int argc, char** argv) |
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| 77 | { |
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| 78 | Window* guiMainWindow = NULL; |
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| 79 | |
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| 80 | initGUI(0, NULL); |
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| 81 | |
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| 82 | guiMainWindow = new Window("Collision_detection"); |
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| 83 | { |
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| 84 | // all the Widgets you need |
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| 85 | } |
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| 86 | Window::mainWindow->showall(); |
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| 87 | Window::mainWindow->setSize(300, 500); |
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| 88 | } |
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