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source: orxonox.OLD/orxonox/trunk/src/story_entity.cc @ 3220

Last change on this file since 3220 was 3220, checked in by patrick, 19 years ago

orxonox/trunk: fixed a lot of bugs with StoryEntity management, also cleared up some old unused code

File size: 1.3 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17
18
19#include "story_entity.h"
20
21
22using namespace std;
23
24
25
26StoryEntity::StoryEntity () {}
27StoryEntity::~StoryEntity () {}
28
29
30/**
31    \brief initialize the entity before use.
32
33    After execution of this function, the Entity is ready to be played/executed,
34    this shifts the initialisation work before the execution - very important...
35   
36*/
37Error StoryEntity::init()
38{}
39
40
41void StoryEntity::setStoryID(int storyID)
42{
43  this->storyID = storyID;
44}
45
46int StoryEntity::getStoryID()
47{
48  return this->storyID;
49}
50
51
52void StoryEntity::setNextStoryID(int nextStoryID)
53{
54  this->nextStoryID = nextStoryID;
55}
56
57int StoryEntity::getNextStoryID()
58{
59  return this->nextStoryID;
60}
61
62
63Error StoryEntity::start(int storyID)
64{}
65
66Error StoryEntity::start()
67{}
68
69Error StoryEntity::stop()
70{}
71
72Error StoryEntity::pause()
73{}
74
75Error StoryEntity::resume()
76{}
77
78
79void StoryEntity::load()
80{}
81
82void StoryEntity::destroy()
83{}
84
85
86void StoryEntity::displayLoadScreen()
87{}
88
89void StoryEntity::releaseLoadScreen()
90{}
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