| Last change
                  on this file since 2014 was
                  1956,
                  checked in by bensch, 21 years ago | 
        
          | 
orxonox/trunk: now the Trunk should be merged with the new Makefile. Hopefully it works
 | 
        | File size:
            734 bytes | 
      
      
        
  | Line |  | 
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| 1 |  | 
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| 2 | #ifndef SHOOT_LASER_H | 
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| 3 | #define SHOOT_LASER_H | 
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| 4 |  | 
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| 5 | /* openGL Headers */ | 
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| 6 | #include <GL/glut.h> | 
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| 7 |  | 
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| 8 | #include "stdincl.h" | 
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| 9 | #include "data_tank.h" | 
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| 10 |  | 
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| 11 | class ShootLaser { | 
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| 12 |  | 
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| 13 |  | 
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| 14 | public: | 
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| 15 |  | 
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| 16 | /* a list of all shoot-amental objects */ | 
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| 17 | struct shoot { | 
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| 18 | shoot *next; | 
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| 19 | float xCor; | 
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| 20 | float yCor; | 
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| 21 | float zCor; | 
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| 22 | float xVel; | 
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| 23 | float yVel; | 
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| 24 | float zVel; | 
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| 25 | float collisionRadius; | 
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| 26 | }; | 
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| 27 | shoot* lastShoot; | 
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| 28 |  | 
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| 29 | ShootLaser (); | 
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| 30 | ~ShootLaser (); | 
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| 31 |  | 
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| 32 | int inhibitor; | 
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| 33 |  | 
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| 34 | void drawShoot(void); | 
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| 35 | void addShoot(shoot* sh); | 
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| 36 | void addShoot(float x, float y, float z); | 
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| 37 | void addShootExt(float x, float y, float z, float xVel, float yVel, float zVel); | 
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| 38 | void setShootStep(float step); | 
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| 39 | void removeShoot(shoot* sh); | 
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| 40 |  | 
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| 41 |  | 
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| 42 | private: | 
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| 43 |  | 
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| 44 | float step; | 
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| 45 |  | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | #endif | 
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