|
Last change
on this file since 2080 was
2036,
checked in by patrick, 21 years ago
|
|
orxonxo/trunk/src: extended framework: class inheritance, right including (had som bugs), framework not finished yet
|
|
File size:
725 bytes
|
| Line | |
|---|
| 1 | |
|---|
| 2 | #ifndef PLAYER_H |
|---|
| 3 | #define PLAYER_H |
|---|
| 4 | |
|---|
| 5 | #include "world_entity.h" |
|---|
| 6 | |
|---|
| 7 | class ShootLaser; |
|---|
| 8 | class ShootRocket; |
|---|
| 9 | |
|---|
| 10 | |
|---|
| 11 | class Player : public WorldEntity |
|---|
| 12 | { |
|---|
| 13 | |
|---|
| 14 | public: |
|---|
| 15 | Player (); |
|---|
| 16 | ~Player (); |
|---|
| 17 | |
|---|
| 18 | /* position of the spacecraft */ |
|---|
| 19 | float xCor; |
|---|
| 20 | float yCor; |
|---|
| 21 | float zCor; |
|---|
| 22 | |
|---|
| 23 | float collisionRadius; |
|---|
| 24 | |
|---|
| 25 | |
|---|
| 26 | /* this player wanna shoot? so include a ref to ShootLaser */ |
|---|
| 27 | ShootLaser* shootLaser; |
|---|
| 28 | ShootRocket* shootRocket; |
|---|
| 29 | |
|---|
| 30 | void setPosition(float x, float y, float z); |
|---|
| 31 | void getPosition(float* x, float* y, float* z); |
|---|
| 32 | void setCollisionRadius(float radius); |
|---|
| 33 | void paint(); |
|---|
| 34 | void goX(float x); |
|---|
| 35 | void goY(float y); |
|---|
| 36 | void goZ(float x); |
|---|
| 37 | void shoot(int n); |
|---|
| 38 | // void addIO(InputOutput *io); |
|---|
| 39 | void drawPlayer(void); |
|---|
| 40 | |
|---|
| 41 | private: |
|---|
| 42 | |
|---|
| 43 | |
|---|
| 44 | }; |
|---|
| 45 | |
|---|
| 46 | #endif |
|---|
Note: See
TracBrowser
for help on using the repository browser.