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source: orxonox.OLD/orxonox/trunk/src/orxonox.h @ 3608

Last change on this file since 3608 was 3608, checked in by patrick, 19 years ago

orxonox/trunk: now there is a real speedup in compiling time when dependencies are modified: just realy only includes, what is needed. Byside the speedup, there is more overview! never add an orxonox class to stdincl.h if it doesn't have to be

File size: 1.6 KB
RevLine 
[2190]1/*!
2    \file orxonox.h
3    \brief Orxonox core functions
4*/ 
[1856]5
[3224]6#ifndef _ORXONOX_H
7#define _ORXONOX_H
[1803]8
[3608]9#include "comincl.h"
10#include "glincl.h"
[2190]11
12class CommandNode;
13class WorldEntity;
14class DataTank;
[2036]15class World;
[2190]16class Camera;
[2636]17class GameLoader;
[1850]18
[2190]19//! Orxonox core singleton class
20/**
21*/
[1803]22class Orxonox {
23
[1850]24 private:
[3226]25  static Orxonox* singletonRef;
[1850]26  Orxonox ();
[3543]27  virtual ~Orxonox ();
28
[3449]29  char configfilename[256];   //!< Filename of the configuration-file.
30  World* world;               //!< Reference to the current running world.
31  DataTank* resources;        //!< DataContainer
32  CommandNode* localinput;    //!< Command Handler
33  Camera* localcamera;        //!< The current Camera
34  SDL_Surface* screen;        //!< The current Screen
35  GameLoader* gameLoader;     //!< The gameLoader
[2190]36 
[3449]37  bool bQuitOrxonox;          //!< If Orxonox should Quit
38  bool pause;                 //!< Pause mode
39  Uint32 lastframe;           //!< Time of the last Frame
[2636]40 
[3226]41  void getConfigFile (int argc, char** argv);
[2636]42 
43  // main loop functions
[3214]44  //  void synchronize ();
45  //void handle_input ();
46  //void time_slice ();
47  //void collision ();
48  //void display ();
[2190]49 
50        // subsystem initialization
[3226]51  int initVideo ();
52  int initSound ();
53  int initInput ();
54  int initNetworking ();
55  int initResources ();
56  int initWorld ();
[2190]57 
58 public:
59  static Orxonox* getInstance ();
[2636]60  void start();
[2190]61  void quitGame();
[1879]62
[3226]63  void eventHandler (SDL_Event* event);
64  bool systemCommand (Command* cmd);
[1897]65
[2190]66  int init (int argc, char** argv);
[2636]67 
[3226]68  CommandNode* getLocalInput();
69  Camera* getCamera();
70  World* getWorld();
[3365]71  SDL_Surface* getScreen ();
[2636]72 
[3214]73  //void mainLoop();
[1803]74};
75
[3224]76#endif /* _ORXONOX_H */
[1850]77
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