| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | This program is distributed in the hope that it will be useful, | 
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| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 14 | GNU General Public License for more details. | 
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| 15 |  | 
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| 16 | You should have received a copy of the GNU General Public License | 
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| 17 | along with this program; if not, write to the Free Software Foundation, | 
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| 18 | Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | 
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| 19 |  | 
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| 20 |  | 
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| 21 | ### File Specific: | 
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| 22 | main-programmer: Patrick Boenzli | 
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| 23 | co-programmer: Christian Meyer | 
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| 24 | */ | 
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| 25 |  | 
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| 26 | #include "orxonox.h" | 
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| 27 | #include "world.h" | 
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| 28 | #include "camera.h" | 
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| 29 | #include "data_tank.h" | 
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| 30 | #include "command_node.h" | 
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| 31 | #include "game_loader.h" | 
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| 32 | #include <string.h> | 
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| 33 |  | 
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| 34 | using namespace std; | 
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| 35 |  | 
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| 36 | /** | 
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| 37 | \brief create a new Orxonox | 
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| 38 | */ | 
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| 39 | Orxonox::Orxonox () | 
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| 40 | { | 
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| 41 | pause = false; | 
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| 42 | } | 
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| 43 |  | 
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| 44 | /** | 
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| 45 | \brief remove Orxonox from memory | 
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| 46 | */ | 
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| 47 | Orxonox::~Orxonox () | 
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| 48 | { | 
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| 49 | Orxonox::singletonRef = NULL; | 
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| 50 | if( world != NULL) delete world; | 
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| 51 | if( localinput != NULL) delete world; | 
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| 52 | if( localcamera != NULL) delete localcamera; | 
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| 53 | if( resources != NULL) delete resources; | 
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| 54 | } | 
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| 55 |  | 
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| 56 |  | 
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| 57 | /* this is a singleton class to prevent duplicates */ | 
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| 58 | Orxonox* Orxonox::singletonRef = 0; | 
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| 59 |  | 
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| 60 | Orxonox* Orxonox::getInstance (void) | 
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| 61 | { | 
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| 62 | if (singletonRef == NULL) | 
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| 63 | singletonRef = new Orxonox(); | 
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| 64 | return singletonRef; | 
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| 65 | } | 
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| 66 |  | 
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| 67 | /** | 
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| 68 | \brief this finds the config file | 
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| 69 |  | 
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| 70 | Since the config file varies from user to user and since one may want to specify different config files | 
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| 71 | for certain occasions or platforms this function finds the right config file for every occasion and stores | 
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| 72 | it's path and name into configfilename | 
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| 73 | */ | 
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| 74 | void Orxonox::getConfigFile (int argc, char** argv) | 
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| 75 | { | 
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| 76 | strcpy (configfilename, "orxonox.conf"); | 
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| 77 | } | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | \brief initialize Orxonox with command line | 
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| 81 | */ | 
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| 82 | int Orxonox::init (int argc, char** argv) | 
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| 83 | { | 
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| 84 | // parse command line | 
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| 85 | // config file | 
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| 86 |  | 
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| 87 | getConfigFile (argc, argv); | 
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| 88 | SDL_Init (SDL_INIT_TIMER); | 
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| 89 | // initialize everything | 
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| 90 | if( initVideo() == -1) return -1; | 
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| 91 | if( initSound() == -1) return -1; | 
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| 92 | printf("> Initializing input\n"); | 
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| 93 | if( initInput() == -1) return -1; | 
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| 94 | printf("> Initializing networking\n"); | 
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| 95 | if( initNetworking () == -1) return -1; | 
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| 96 | printf("> Initializing resources\n"); | 
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| 97 | if( initResources () == -1) return -1; | 
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| 98 | //printf("> Initializing world\n"); | 
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| 99 | //if( init_world () == -1) return -1; PB: world will be initialized when started | 
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| 100 |  | 
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| 101 | return 0; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | /** | 
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| 105 | \brief initializes SDL and OpenGL | 
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| 106 | */ | 
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| 107 | int Orxonox::initVideo() | 
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| 108 | { | 
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| 109 | printf("> Initializing video\n"); | 
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| 110 | if (SDL_Init(SDL_INIT_VIDEO) == -1) | 
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| 111 | { | 
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| 112 | printf ("could not initialize SDL Video\n"); | 
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| 113 | return -1; | 
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| 114 | } | 
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| 115 | // Set video mode | 
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| 116 | // TO DO: parse arguments for settings | 
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| 117 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 118 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 119 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 120 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 121 |  | 
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| 122 | int bpp = 16; | 
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| 123 | int width = 640; | 
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| 124 | int height = 480; | 
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| 125 | Uint32 flags = SDL_HWSURFACE | SDL_OPENGL | SDL_GL_DOUBLEBUFFER; | 
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| 126 |  | 
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| 127 | if((screen = SDL_SetVideoMode (width, height, bpp, flags)) == NULL) | 
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| 128 | { | 
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| 129 | printf("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", width, height, bpp, flags, SDL_GetError()); | 
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| 130 | SDL_Quit(); | 
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| 131 | return -1; | 
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| 132 | } | 
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| 133 |  | 
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| 134 | // Set window labeling | 
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| 135 | SDL_WM_SetCaption("Orxonox " PACKAGE_VERSION, "Orxonox " PACKAGE_VERSION); | 
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| 136 |  | 
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| 137 | // TO DO: Create a cool icon and use it here | 
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| 138 | // SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask); | 
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| 139 |  | 
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| 140 | // OpenGL stuff | 
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| 141 | // (Is this all we initialize globally???) | 
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| 142 | glClearColor(0.0, 0.0, 0.0, 0.0); | 
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| 143 | glEnable(GL_DEPTH_TEST); | 
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| 144 |  | 
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| 145 | // LIGHTING | 
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| 146 | GLfloat lmodelAmbient[] = {.1, .1, .1, 1.0}; | 
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| 147 | GLfloat whiteLight[] = {1.0, 1.0, 1.0,1.0}; | 
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| 148 | GLfloat lightPosition[] = {10.0, 10, 19.0, 0.0}; | 
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| 149 |  | 
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| 150 | glLightfv(GL_LIGHT0, GL_DIFFUSE, whiteLight); | 
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| 151 | glLightfv(GL_LIGHT0, GL_SPECULAR, whiteLight); | 
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| 152 | glEnable(GL_LIGHTING); | 
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| 153 | glEnable(GL_LIGHT0); | 
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| 154 | glEnable(GL_DEPTH_TEST); | 
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| 155 | glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); | 
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| 156 | glLightfv(GL_LIGHT0, GL_DIFFUSE, whiteLight); | 
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| 157 |  | 
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| 158 | //  glEnable(GL_COLOR); | 
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| 159 | //  glShadeModel(GL_SMOOTH); | 
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| 160 |  | 
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| 161 | // create camera | 
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| 162 | //localcamera = new Camera(world); /* \todo camera/input node not used anymore*/ | 
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| 163 |  | 
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| 164 | return 0; | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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| 168 | /** | 
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| 169 | \brief initializes the sound engine | 
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| 170 | */ | 
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| 171 | int Orxonox::initSound() | 
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| 172 | { | 
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| 173 | printf("> Initializing sound\n"); | 
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| 174 | // SDL_Init(SDL_INIT_AUDIO); | 
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| 175 | printf("Not yet implemented\n"); | 
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| 176 | return 0; | 
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| 177 | } | 
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| 178 |  | 
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| 179 |  | 
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| 180 | /** | 
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| 181 | \brief initializes input functions | 
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| 182 | */ | 
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| 183 | int Orxonox::initInput() | 
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| 184 | { | 
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| 185 | // create localinput | 
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| 186 | localinput = new CommandNode( configfilename); | 
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| 187 |  | 
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| 188 | return 0; | 
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| 189 | } | 
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| 190 |  | 
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| 191 |  | 
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| 192 | /** | 
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| 193 | \brief initializes network system | 
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| 194 | */ | 
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| 195 | int Orxonox::initNetworking() | 
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| 196 | { | 
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| 197 | printf("Not yet implemented\n"); | 
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| 198 | return 0; | 
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| 199 | } | 
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| 200 |  | 
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| 201 |  | 
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| 202 | /** | 
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| 203 | \brief initializes and loads resource files | 
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| 204 | */ | 
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| 205 | int Orxonox::initResources() | 
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| 206 | { | 
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| 207 | printf("Not yet implemented\n"); | 
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| 208 | return 0; | 
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| 209 | } | 
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| 210 |  | 
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| 211 |  | 
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| 212 | /** | 
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| 213 | \brief initializes the world | 
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| 214 | */ | 
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| 215 | int Orxonox::initWorld() | 
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| 216 | { | 
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| 217 | //world = new World(); | 
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| 218 |  | 
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| 219 | // TO DO: replace this with a menu/intro | 
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| 220 | //world->load_debug_level(); | 
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| 221 |  | 
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| 222 | return 0; | 
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| 223 | } | 
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| 224 |  | 
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| 225 |  | 
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| 226 | /** | 
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| 227 | \brief starts the orxonox game or menu | 
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| 228 |  | 
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| 229 | here is the central orxonox state manager. There are currently two states | 
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| 230 | - menu | 
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| 231 | - game-play | 
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| 232 | both states manage their states themselfs again. | 
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| 233 | */ | 
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| 234 | void Orxonox::start() | 
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| 235 | { | 
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| 236 |  | 
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| 237 | this->gameLoader = GameLoader::getInstance(); | 
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| 238 | this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0); | 
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| 239 | this->gameLoader->init(); | 
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| 240 | this->gameLoader->start(); | 
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| 241 | } | 
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| 242 |  | 
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| 243 |  | 
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| 244 | /** | 
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| 245 | \brief exits Orxonox | 
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| 246 | */ | 
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| 247 | void Orxonox::quitGame() | 
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| 248 | { | 
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| 249 | bQuitOrxonox = true; | 
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| 250 | } | 
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| 251 |  | 
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| 252 |  | 
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| 253 |  | 
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| 254 | /** | 
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| 255 | \brief handles sprecial events from localinput | 
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| 256 | \param event: an event not handled by the CommandNode | 
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| 257 | */ | 
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| 258 | void Orxonox::eventHandler(SDL_Event* event) | 
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| 259 | { | 
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| 260 | // Handle special events such as reshape, quit, focus changes | 
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| 261 | } | 
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| 262 |  | 
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| 263 |  | 
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| 264 | /** | 
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| 265 | \brief handle keyboard commands that are not meant for WorldEntities | 
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| 266 | \param cmd: the command to handle | 
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| 267 | \return true if the command was handled by the system or false if it may be passed to the WorldEntities | 
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| 268 | */ | 
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| 269 | bool Orxonox::systemCommand(Command* cmd) | 
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| 270 | { | 
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| 271 | /* | 
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| 272 | if( !strcmp( cmd->cmd, "quit")) | 
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| 273 | { | 
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| 274 | if( !cmd->bUp) this->gameLoader->stop(); | 
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| 275 | return true; | 
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| 276 | } | 
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| 277 | return false; | 
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| 278 | */ | 
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| 279 | return false; | 
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| 280 | } | 
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| 281 |  | 
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| 282 |  | 
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| 283 | /** | 
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| 284 | \brief retrieve a pointer to the local Camera | 
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| 285 | \return a pointer to localcamera | 
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| 286 | */ | 
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| 287 | Camera* Orxonox::getCamera() | 
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| 288 | { | 
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| 289 | return localcamera; | 
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| 290 | } | 
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| 291 |  | 
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| 292 |  | 
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| 293 | /** | 
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| 294 | \brief retrieve a pointer to the local CommandNode | 
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| 295 | \return a pointer to localinput | 
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| 296 | */ | 
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| 297 | CommandNode* Orxonox::getLocalInput() | 
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| 298 | { | 
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| 299 | return localinput; | 
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| 300 | } | 
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| 301 |  | 
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| 302 |  | 
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| 303 | /** | 
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| 304 | \brief retrieve a pointer to the local World | 
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| 305 | \return a pointer to world | 
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| 306 | */ | 
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| 307 | World* Orxonox::getWorld() | 
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| 308 | { | 
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| 309 | return world; | 
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| 310 | } | 
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| 311 |  | 
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| 312 |  | 
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| 313 |  | 
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| 314 |  | 
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| 315 | int main(int argc, char** argv) | 
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| 316 | { | 
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| 317 | printf(">>> Starting Orxonox <<<\n"); | 
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| 318 | Orxonox *orx = Orxonox::getInstance(); | 
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| 319 |  | 
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| 320 | if((*orx).init(argc, argv) == -1) | 
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| 321 | { | 
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| 322 | printf("! Orxonox initialization failed\n"); | 
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| 323 | return -1; | 
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| 324 | } | 
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| 325 |  | 
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| 326 | orx->start(); | 
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| 327 |  | 
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| 328 | //delete orx; | 
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| 329 |  | 
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| 330 | return 0; | 
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| 331 | } | 
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