| 
                Last change
                  on this file since 3649 was
                  3476,
                  checked in by patrick, 21 years ago
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orxonox/trunk: redesigning directory structure - created glmenu and added all importand classes. Moved old shootlase/rocket classes to world_entities, where they belong. 
 
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            File size:
            349 bytes
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| 1 |  | 
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| 2 | #ifndef _SYNCHRONISABLE_H | 
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| 3 | #define _SYNCHRONISABLE_H | 
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| 4 |  | 
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| 5 | #include "data_tank.h" | 
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| 6 |  | 
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| 7 |  | 
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| 8 | class Synchronisable { | 
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| 9 |  | 
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| 10 |  public: | 
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| 11 |   Synchronisable (); | 
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| 12 |   ~Synchronisable (); | 
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| 13 |  | 
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| 14 |   struct worldEntityState { | 
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| 15 |     /*Vector position; */ | 
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| 16 |     /*Vector orientation; */ | 
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| 17 |   }; | 
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| 18 |  | 
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| 19 |   worldEntityState* getState(); | 
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| 20 |   void setState(worldEntityState*); | 
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| 21 |  | 
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| 22 | }; | 
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| 23 |  | 
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| 24 | #endif /* _SYNCHRONISABLE_H */ | 
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