| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 |  | 
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| 15 |    code has been taken from http://www.devmaster.net/articles.php?catID=6 | 
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| 16 |    The code has been applied to our needs, and many things have been changed. | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| 20 |  | 
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| 21 | #include "sound_engine.h" | 
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| 22 |  | 
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| 23 | //#include <AL/alc.h> // maybe later | 
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| 24 | #include "class_list.h" | 
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| 25 |  | 
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| 26 | #include "p_node.h" | 
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| 27 | #include "list.h" | 
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| 28 | #include "resource_manager.h" | 
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| 29 | #include "debug.h" | 
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| 30 | #include "ini_parser.h" | 
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| 31 |  | 
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| 32 | using namespace std; | 
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| 33 |  | 
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| 34 | ////////////////// | 
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| 35 | /* SOUND-BUFFER */ | 
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| 36 | ////////////////// | 
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| 37 | /** | 
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| 38 |  *  Creates a Soundbuffer out of an inputfile | 
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| 39 |  * @param fileName The name of the File | 
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| 40 | */ | 
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| 41 | SoundBuffer::SoundBuffer(const char* fileName) | 
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| 42 | { | 
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| 43 |   this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); | 
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| 44 |   this->setName(fileName); | 
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| 45 |  | 
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| 46 |   SoundEngine::getInstance()->addBuffer(this); | 
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| 47 |  | 
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| 48 |   ALenum format; | 
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| 49 |   ALvoid* data; | 
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| 50 |   ALsizei freq; | 
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| 51 |  | 
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| 52 |   ALenum result; | 
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| 53 |  | 
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| 54 |   // generate a Buffer | 
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| 55 |   alGenBuffers(1, &this->bufferID); | 
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| 56 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 57 |     SoundEngine::PrintALErrorString(result); | 
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| 58 |  | 
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| 59 |   // read in the wav data | 
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| 60 |   /* according to http://www.edenwaith.com/products/pige/tutorials/openal.php the alutLoadWAVFile differs from platform to platform*/ | 
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| 61 | #ifdef __APPLE__ | 
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| 62 |   alutLoadWAVFile(fileName, &format, &data, &this->size, &freq); | 
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| 63 | #elifdef __WIN32__ | 
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| 64 |   alutLoadWAVFile(fileName, &format, &data, &size, &freq, &this->loop); | 
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| 65 | #else | 
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| 66 |   alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq, &this->loop); | 
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| 67 | #endif | 
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| 68 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 69 |     SoundEngine::PrintALErrorString(result); | 
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| 70 |  | 
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| 71 |   // send the loaded wav data to the buffer | 
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| 72 |   alBufferData(this->bufferID, format, data, this->size, freq); | 
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| 73 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 74 |     SoundEngine::PrintALErrorString(result); | 
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| 75 |  | 
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| 76 |   // remove the wav data (redundant) | 
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| 77 |   alutUnloadWAV(format, data, this->size, freq); | 
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| 78 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 79 |     SoundEngine::PrintALErrorString(result); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | SoundBuffer::~SoundBuffer() | 
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| 83 | { | 
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| 84 | //  SoundEngine::getInstance()->removeBuffer(this); | 
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| 85 |   alDeleteBuffers(1, &this->bufferID); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | ////////////////// | 
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| 89 | /* SOUND-SOURCE */ | 
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| 90 | ////////////////// | 
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| 91 | /** | 
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| 92 |  *  creates a SoundSource at position sourceNode with the SoundBuffer buffer | 
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| 93 | */ | 
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| 94 | SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer) | 
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| 95 | { | 
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| 96 |   this->setClassID(CL_SOUND_SOURCE, "SoundSource"); | 
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| 97 |  | 
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| 98 |   ALenum result; | 
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| 99 |  | 
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| 100 |   // adding the Source to the SourcesList of the SoundEngine | 
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| 101 |   SoundEngine::getInstance()->addSource(this); | 
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| 102 |  | 
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| 103 |   this->buffer = buffer; | 
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| 104 |   this->sourceNode = sourceNode; | 
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| 105 |  | 
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| 106 |   alGenSources(1, &this->sourceID); | 
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| 107 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 108 |     SoundEngine::PrintALErrorString(result); | 
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| 109 |   if (this->buffer != NULL) | 
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| 110 |     alSourcei (this->sourceID, AL_BUFFER,   this->buffer->getID()); | 
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| 111 |   alSourcef (this->sourceID, AL_PITCH,    1.0      ); | 
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| 112 |   alSourcef (this->sourceID, AL_GAIN,     SoundEngine::getInstance()->getEffectsVolume() ); | 
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| 113 |   alSourcei (sourceID, AL_LOOPING,  AL_FALSE     ); | 
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| 114 | } | 
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| 115 |  | 
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| 116 | /** | 
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| 117 |  *  deletes a SoundSource | 
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| 118 | */ | 
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| 119 | SoundSource::~SoundSource() | 
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| 120 | { | 
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| 121 |   //SoundEngine::getInstance()->removeSource(this); | 
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| 122 |   alDeleteSources(1, &this->sourceID); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | /** | 
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| 126 |  *  Plays back a SoundSource | 
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| 127 | */ | 
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| 128 | void SoundSource::play() | 
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| 129 | { | 
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| 130 |   alSourcePlay(this->sourceID); | 
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| 131 | } | 
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| 132 |  | 
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| 133 | /** | 
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| 134 |  * Plays back buffer on this Source | 
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| 135 |  * @param buffer the buffer to play back on this Source | 
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| 136 |  */ | 
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| 137 | void SoundSource::play(const SoundBuffer* buffer) | 
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| 138 | { | 
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| 139 |   alSourceStop(this->sourceID); | 
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| 140 |   alSourcei (this->sourceID, AL_BUFFER, buffer->getID()); | 
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| 141 |   alSourcePlay(this->sourceID); | 
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| 142 |  | 
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| 143 |   if (unlikely(this->buffer != NULL)) | 
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| 144 |     alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID()); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | /** | 
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| 148 |  *  Stops playback of a SoundSource | 
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| 149 | */ | 
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| 150 | void SoundSource::stop() | 
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| 151 | { | 
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| 152 |   alSourceStop(this->sourceID); | 
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| 153 | } | 
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| 154 |  | 
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| 155 | /** | 
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| 156 |  *  Pauses Playback of a SoundSource | 
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| 157 | */ | 
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| 158 | void SoundSource::pause() | 
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| 159 | { | 
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| 160 |   alSourcePause(this->sourceID); | 
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| 161 | } | 
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| 162 |  | 
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| 163 | /** | 
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| 164 |  *  Rewinds Playback of a SoundSource | 
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| 165 | */ | 
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| 166 | void SoundSource::rewind() | 
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| 167 | { | 
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| 168 |   alSourceRewind(this->sourceID); | 
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| 169 | } | 
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| 170 |  | 
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| 171 | /** | 
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| 172 |  *  sets the RolloffFactor of the Sound emitted from the SoundSource | 
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| 173 |  * @param rolloffFactor The Factor described | 
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| 174 |  | 
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| 175 |    this tells openAL how fast the Sounds decay outward from the Source | 
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| 176 | */ | 
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| 177 | void SoundSource::setRolloffFactor(ALfloat rolloffFactor) | 
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| 178 | { | 
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| 179 |   alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor); | 
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| 180 | } | 
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| 181 |  | 
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| 182 |  | 
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| 183 |  | 
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| 184 | ////////////////// | 
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| 185 | /* SOUND-ENGINE */ | 
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| 186 | ////////////////// | 
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| 187 | /** | 
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| 188 |  *  standard constructor | 
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| 189 | */ | 
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| 190 | SoundEngine::SoundEngine () | 
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| 191 | { | 
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| 192 |   this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); | 
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| 193 |   this->setName("SoundEngine"); | 
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| 194 |  | 
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| 195 |   this->listener = NULL; | 
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| 196 |   this->bufferList = NULL; | 
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| 197 |   this->sourceList = NULL; | 
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| 198 | } | 
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| 199 |  | 
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| 200 | /** | 
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| 201 |  *  the singleton reference to this class | 
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| 202 | */ | 
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| 203 | SoundEngine* SoundEngine::singletonRef = NULL; | 
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| 204 |  | 
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| 205 | /** | 
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| 206 |  *  standard deconstructor | 
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| 207 |  | 
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| 208 | */ | 
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| 209 | SoundEngine::~SoundEngine () | 
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| 210 | { | 
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| 211 |   SoundEngine::singletonRef = NULL; | 
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| 212 |  | 
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| 213 |   // deleting all the SoundSources | 
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| 214 |   if(this->sourceList != NULL) | 
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| 215 |   { | 
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| 216 |     tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); | 
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| 217 |     SoundSource* enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 218 |     while (enumSource) | 
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| 219 |     { | 
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| 220 |         delete enumSource; | 
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| 221 |         enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 222 |     } | 
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| 223 |     delete sourceIterator; | 
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| 224 |   } | 
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| 225 |  | 
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| 226 |   // deleting all the SoundBuffers | 
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| 227 |   if (this->bufferList != NULL) | 
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| 228 |   { | 
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| 229 |     tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); | 
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| 230 |     SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 231 |     while (enumBuffer) | 
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| 232 |     { | 
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| 233 |       ResourceManager::getInstance()->unload(enumBuffer); | 
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| 234 |       enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 235 |     } | 
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| 236 |     delete bufferIterator; | 
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| 237 |   } | 
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| 238 |   // removing openAL from AudioResource | 
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| 239 |   alutExit(); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | /** | 
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| 243 |  * loads the settings of the SoundEngine from an ini-file | 
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| 244 |  * @param iniParser the IniParser of the inifile | 
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| 245 |  */ | 
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| 246 | void SoundEngine::loadSettings(IniParser* iniParser) | 
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| 247 | { | 
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| 248 |   const char* musicVolume = iniParser->getVar(CONFIG_NAME_MUSIC_VOLUME, CONFIG_SECTION_AUDIO, "80"); | 
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| 249 |   this->musicVolume = atof(musicVolume)/100.0; | 
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| 250 |  | 
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| 251 |   const char* effectsVolume = iniParser->getVar(CONFIG_NAME_EFFECTS_VOLUME, CONFIG_SECTION_AUDIO, "80"); | 
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| 252 |   this->effectsVolume = atof(effectsVolume)/100.0; | 
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| 253 | } | 
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| 254 |  | 
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| 255 |  | 
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| 256 |  | 
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| 257 | /** | 
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| 258 |  *  creates a new SoundSource. | 
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| 259 |  * @param fileName The Name to load the SoundBuffer from | 
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| 260 |  * @param sourceNode The sourceNode to bind this SoundSource to. | 
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| 261 |  * @returns The newly created SoundSource | 
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| 262 |  | 
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| 263 |    acctualy this is nothing more than a wrapper around the ResourceManager. | 
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| 264 | */ | 
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| 265 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) | 
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| 266 | { | 
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| 267 |   return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | /** | 
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| 271 |  *  Sets the doppler values of openAL | 
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| 272 |  * @param dopplerFactor the extent of the doppler-effect | 
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| 273 |  * @param dopplerVelocity the Speed the sound travels | 
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| 274 | */ | 
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| 275 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) | 
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| 276 | { | 
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| 277 |   alDopplerFactor(dopplerFactor); | 
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| 278 |   alDopplerVelocity(dopplerVelocity); | 
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| 279 | } | 
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| 280 |  | 
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| 281 |  | 
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| 282 | /** | 
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| 283 |  *  adds a SoundBuffer to the bufferList of the SoundEngine | 
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| 284 |  * @param buffer The buffer to add to the bufferList | 
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| 285 | */ | 
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| 286 | void SoundEngine::addBuffer(SoundBuffer* buffer) | 
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| 287 | { | 
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| 288 |   if (unlikely(this->bufferList == NULL)) | 
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| 289 |     this->bufferList = ClassList::getList(CL_SOUND_BUFFER); | 
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| 290 | } | 
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| 291 |  | 
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| 292 | /** | 
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| 293 |  *  removes a SoundBuffer from the bufferList of the SoundEngine | 
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| 294 |  * @param buffer The buffer to delete from the SoundEngine | 
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| 295 | */ | 
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| 296 | void SoundEngine::removeBuffer(SoundBuffer* buffer) | 
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| 297 | { | 
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| 298 |   // look if there are any sources that have the buffer still loaded | 
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| 299 |   tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); | 
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| 300 |   SoundSource* enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 301 |   while (enumSource) | 
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| 302 |     { | 
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| 303 |       if (buffer == enumSource->getBuffer()) | 
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| 304 |         delete enumSource; | 
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| 305 |       enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 306 |     } | 
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| 307 |   delete sourceIterator; | 
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| 308 | } | 
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| 309 |  | 
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| 310 | /** | 
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| 311 |  *  adds a SoundSource to the sourceList of the SoundEngine | 
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| 312 |  * @param source The source to add to the sourceList | 
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| 313 | */ | 
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| 314 | void SoundEngine::addSource(SoundSource* source) | 
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| 315 | { | 
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| 316 |   this->sourceList = ClassList::getList(CL_SOUND_SOURCE); | 
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| 317 | } | 
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| 318 |  | 
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| 319 | /** | 
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| 320 |  *  updates all The positions, Directions and Velocities of all Sounds | 
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| 321 | */ | 
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| 322 | void SoundEngine::update() | 
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| 323 | { | 
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| 324 |  | 
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| 325 |   // updating the Listeners Position | 
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| 326 |   if (likely(this->listener != NULL)) | 
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| 327 |     { | 
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| 328 |       alListener3f(AL_POSITION, | 
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| 329 |                    this->listener->getAbsCoor().x, | 
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| 330 |                    this->listener->getAbsCoor().y, | 
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| 331 |                    this->listener->getAbsCoor().z); | 
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| 332 |       alListener3f(AL_VELOCITY, | 
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| 333 |                    this->listener->getVelocity().x, | 
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| 334 |                    this->listener->getVelocity().y, | 
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| 335 |                    this->listener->getVelocity().z); | 
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| 336 |       Vector absDirV = this->listener->getAbsDirV(); | 
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| 337 |       ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; | 
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| 338 |       alListenerfv(AL_ORIENTATION, orientation); | 
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| 339 |     } | 
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| 340 |   else | 
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| 341 |     PRINTF(2)("no listener defined\n"); | 
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| 342 |  | 
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| 343 |   // updating all the Sources positions | 
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| 344 |   if (likely(this->sourceList != NULL)) | 
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| 345 |   { | 
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| 346 |     tIterator<BaseObject>* iterator = this->sourceList->getIterator(); | 
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| 347 |     SoundSource* enumSource = (SoundSource*)iterator->nextElement(); | 
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| 348 |     while (enumSource) | 
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| 349 |     { | 
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| 350 |       if (likely(enumSource->getNode() != NULL)) | 
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| 351 |       { | 
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| 352 |         alSource3f(enumSource->getID(), AL_POSITION, | 
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| 353 |                    enumSource->getNode()->getAbsCoor().x, | 
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| 354 |                    enumSource->getNode()->getAbsCoor().y, | 
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| 355 |                    enumSource->getNode()->getAbsCoor().z); | 
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| 356 |         alSource3f(enumSource->getID(), AL_VELOCITY, | 
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| 357 |                    enumSource->getNode()->getVelocity().x, | 
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| 358 |                    enumSource->getNode()->getVelocity().y, | 
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| 359 |                    enumSource->getNode()->getVelocity().z); | 
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| 360 |       } | 
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| 361 |       enumSource = (SoundSource*)iterator->nextElement(); | 
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| 362 |     } | 
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| 363 |     delete iterator; | 
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| 364 |   } | 
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| 365 | } | 
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| 366 |  | 
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| 367 | /** | 
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| 368 |  *  Removes all the Buffers that are not anymore needed by any Sources | 
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| 369 | */ | 
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| 370 | void SoundEngine::flushUnusedBuffers() | 
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| 371 | { | 
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| 372 |   if(this->sourceList && this->bufferList) | 
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| 373 |   { | 
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| 374 |     tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); | 
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| 375 |     SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 376 |     while (enumBuffer) | 
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| 377 |     { | 
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| 378 |       tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); | 
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| 379 |       SoundSource* enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 380 |       while (enumSource) | 
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| 381 |       { | 
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| 382 |         if (enumBuffer == enumSource->getBuffer()) | 
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| 383 |           break; | 
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| 384 |         enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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| 385 |       } | 
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| 386 |       delete sourceIterator; | 
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| 387 |       if (enumSource == NULL) | 
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| 388 |         ResourceManager::getInstance()->unload(enumBuffer); | 
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| 389 |       enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 390 |     } | 
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| 391 |     delete bufferIterator; | 
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| 392 |   } | 
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| 393 | } | 
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| 394 |  | 
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| 395 | /** | 
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| 396 |  *  SourceEngine::flushAllBuffers | 
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| 397 | */ | 
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| 398 | void SoundEngine::flushAllBuffers() | 
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| 399 | { | 
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| 400 |   if (this->bufferList) | 
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| 401 |   { | 
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| 402 |     tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); | 
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| 403 |     SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 404 |     while (enumBuffer) | 
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| 405 |     { | 
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| 406 |       ResourceManager::getInstance()->unload(enumBuffer, RP_LEVEL); | 
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| 407 |       enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| 408 |     } | 
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| 409 |     delete bufferIterator; | 
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| 410 |   } | 
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| 411 | } | 
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| 412 |  | 
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| 413 | /** | 
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| 414 |   *  SourceEngine::flushAllBuffers | 
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| 415 |  */ | 
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| 416 | void SoundEngine::flushAllSources() | 
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| 417 | { | 
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| 418 |   if (this->sourceList) | 
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| 419 |   { | 
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| 420 |     tIterator<BaseObject>* Iterator = this->sourceList->getIterator(); | 
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| 421 |     SoundSource* enumSource = (SoundSource*)Iterator->nextElement(); | 
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| 422 |     while (enumSource) | 
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| 423 |     { | 
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| 424 |       delete enumSource; | 
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| 425 |       enumSource = (SoundSource*)Iterator->nextElement(); | 
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| 426 |     } | 
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| 427 |     delete Iterator; | 
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| 428 |   } | 
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| 429 | } | 
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| 430 |  | 
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| 431 | /** | 
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| 432 |  *  initializes Audio in general | 
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| 433 | */ | 
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| 434 | bool SoundEngine::initAudio() | 
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| 435 | { | 
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| 436 |   ALenum result; | 
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| 437 |  | 
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| 438 |   PRINTF(3)("Initialisazing openAL sound library\n"); | 
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| 439 |  | 
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| 440 |   alutInit(NULL, 0); | 
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| 441 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 442 |     SoundEngine::PrintALErrorString(result); | 
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| 443 |  | 
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| 444 |   this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); | 
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| 445 | } | 
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| 446 |  | 
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| 447 | /** | 
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| 448 |  *  Transforms AL-errors into something readable | 
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| 449 |  * @param err The error found | 
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| 450 | */ | 
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| 451 | void SoundEngine::PrintALErrorString(ALenum err) | 
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| 452 | { | 
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| 453 |   switch(err) | 
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| 454 |     { | 
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| 455 |     case AL_NO_ERROR: | 
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| 456 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 457 |       break; | 
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| 458 |  | 
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| 459 |     case AL_INVALID_NAME: | 
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| 460 |       PRINTF(2)("AL_INVALID_NAME\n"); | 
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| 461 |       break; | 
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| 462 |  | 
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| 463 |     case AL_INVALID_ENUM: | 
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| 464 |       PRINTF(2)("AL_INVALID_ENUM\n"); | 
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| 465 |       break; | 
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| 466 |  | 
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| 467 |     case AL_INVALID_VALUE: | 
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| 468 |       PRINTF(2)("AL_INVALID_VALUE\n"); | 
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| 469 |       break; | 
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| 470 |  | 
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| 471 |     case AL_INVALID_OPERATION: | 
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| 472 |       PRINTF(2)("AL_INVALID_OPERATION\n"); | 
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| 473 |       break; | 
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| 474 |  | 
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| 475 |     case AL_OUT_OF_MEMORY: | 
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| 476 |       PRINTF(2)("AL_OUT_OF_MEMORY\n"); | 
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| 477 |       break; | 
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| 478 |     }; | 
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| 479 | } | 
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| 480 |  | 
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| 481 | void SoundEngine::listDevices() | 
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| 482 | { | 
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| 483 |  | 
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| 484 |   printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); | 
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| 485 | } | 
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| 486 |  | 
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| 487 | /* | 
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| 488 | void SoundEngine::PrintALCErrorString(ALenum err) | 
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| 489 | { | 
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| 490 |   switch(err) | 
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| 491 |     { | 
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| 492 |     case ALC_NO_ERROR: | 
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| 493 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 494 |       break; | 
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| 495 |  | 
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| 496 |     case ALC_INVALID_DEVICE: | 
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| 497 |       PRINTF(2)("ALC_INVALID_DEVICE\n"); | 
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| 498 |       break; | 
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| 499 |  | 
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| 500 |     case ALC_INVALID_CONTEXT: | 
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| 501 |       PRINTF(2)("ALC_INVALID_CONTEXT\n"); | 
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| 502 |       break; | 
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| 503 |  | 
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| 504 |     case ALC_INVALID_ENUM: | 
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| 505 |       PRINTF(2)("ALC_INVALID_ENUM\n"); | 
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| 506 |       break; | 
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| 507 |  | 
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| 508 |     case ALC_INVALID_VALUE: | 
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| 509 |       PRINTF(2)("ALC_INVALID_VALUE\n"); | 
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| 510 |       break; | 
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| 511 |  | 
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| 512 |     case ALC_OUT_OF_MEMORY: | 
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| 513 |       PRINTF(2)("ALC_OUT_OF_MEMORY\n"); | 
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| 514 |       break; | 
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| 515 |     }; | 
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| 516 | } | 
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| 517 | */ | 
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