| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 |  | 
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| 15 |    code has been taken from http://www.devmaster.net/articles.php?catID=6 | 
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| 16 |    The code has been applied to our needs, and many things have been changed. | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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| 20 |  | 
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| 21 | #include "sound_engine.h" | 
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| 22 |  | 
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| 23 | //#include <AL/alc.h> // maybe later | 
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| 24 |  | 
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| 25 | #include "p_node.h" | 
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| 26 | #include "list.h" | 
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| 27 | #include "resource_manager.h" | 
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| 28 | #include "debug.h" | 
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| 29 |  | 
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| 30 | using namespace std; | 
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| 31 |  | 
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| 32 |  | 
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| 33 | ////////////////// | 
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| 34 | /* SOUND-BUFFER */ | 
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| 35 | ////////////////// | 
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| 36 | /** | 
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| 37 |    \brief Creates a Soundbuffer out of an inputfile | 
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| 38 |    \param fileName The name of the File | 
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| 39 | */ | 
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| 40 | SoundBuffer::SoundBuffer(const char* fileName) | 
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| 41 | { | 
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| 42 |   this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); | 
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| 43 |   this->setName(fileName); | 
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| 44 |  | 
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| 45 |   SoundEngine::getInstance()->addBuffer(this); | 
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| 46 |  | 
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| 47 |   ALenum format; | 
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| 48 |   ALvoid* data; | 
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| 49 |   ALsizei freq; | 
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| 50 |  | 
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| 51 |   ALenum result; | 
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| 52 |  | 
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| 53 |   // generate a Buffer | 
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| 54 |   alGenBuffers(1, &this->bufferID); | 
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| 55 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 56 |     SoundEngine::PrintALErrorString(result); | 
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| 57 |  | 
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| 58 |   // read in the wav data | 
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| 59 |   /* according to http://www.edenwaith.com/products/pige/tutorials/openal.php the alutLoadWAVFile differs from platform to platform*/ | 
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| 60 | #ifdef __APPLE__ | 
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| 61 |   alutLoadWAVFile(fileName, &format, &data, &this->size, &freq); | 
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| 62 | #elifdef __WIN32__ | 
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| 63 |   alutLoadWAVFile(fileName, &format, &data, &size, &freq, &this->loop); | 
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| 64 | #else | 
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| 65 |   alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq, &this->loop); | 
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| 66 | #endif | 
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| 67 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 68 |     SoundEngine::PrintALErrorString(result); | 
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| 69 |  | 
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| 70 |   // send the loaded wav data to the buffer | 
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| 71 |   alBufferData(this->bufferID, format, data, this->size, freq); | 
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| 72 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 73 |     SoundEngine::PrintALErrorString(result); | 
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| 74 |  | 
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| 75 |   // remove the wav data (redundant) | 
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| 76 |   alutUnloadWAV(format, data, this->size, freq); | 
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| 77 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 78 |     SoundEngine::PrintALErrorString(result); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | SoundBuffer::~SoundBuffer() | 
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| 82 | { | 
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| 83 |   SoundEngine::getInstance()->removeBuffer(this); | 
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| 84 |   alDeleteBuffers(1, &this->bufferID); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | ////////////////// | 
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| 88 | /* SOUND-SOURCE */ | 
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| 89 | ////////////////// | 
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| 90 | /** | 
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| 91 |    \brief creates a SoundSource at position sourceNode with the SoundBuffer buffer | 
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| 92 | */ | 
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| 93 | SoundSource::SoundSource(SoundBuffer* buffer, PNode* sourceNode) | 
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| 94 | { | 
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| 95 |   this->setClassID(CL_SOUND_SOURCE, "SoundSource"); | 
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| 96 |  | 
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| 97 |   ALenum result; | 
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| 98 |  | 
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| 99 |   // adding the Source to the SourcesList of the SoundEngine | 
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| 100 |   SoundEngine::getInstance()->addSource(this); | 
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| 101 |  | 
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| 102 |   this->buffer = buffer; | 
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| 103 |   this->sourceNode = sourceNode; | 
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| 104 |  | 
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| 105 |   alGenSources(1, &this->sourceID); | 
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| 106 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 107 |     SoundEngine::PrintALErrorString(result); | 
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| 108 |   alSourcei (this->sourceID, AL_BUFFER,   this->buffer->getID()); | 
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| 109 |   alSourcef (this->sourceID, AL_PITCH,    1.0      ); | 
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| 110 |   alSourcef (this->sourceID, AL_GAIN,     1.0      ); | 
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| 111 |   alSourcei (sourceID, AL_LOOPING,  AL_FALSE     ); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | /** | 
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| 115 |    \brief deletes a SoundSource | 
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| 116 | */ | 
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| 117 | SoundSource::~SoundSource() | 
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| 118 | { | 
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| 119 |   SoundEngine::getInstance()->removeSource(this); | 
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| 120 |   alDeleteSources(1, &this->sourceID); | 
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| 121 | } | 
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| 122 |  | 
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| 123 |  | 
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| 124 | /** | 
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| 125 |    \brief Plays back a SoundSource | 
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| 126 | */ | 
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| 127 | void SoundSource::play() | 
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| 128 | { | 
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| 129 |   alSourcePlay(this->sourceID); | 
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| 130 | } | 
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| 131 |  | 
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| 132 | /** | 
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| 133 |    \brief Stops playback of a SoundSource | 
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| 134 | */ | 
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| 135 | void SoundSource::stop() | 
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| 136 | { | 
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| 137 |   alSourceStop(this->sourceID); | 
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| 138 | } | 
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| 139 |  | 
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| 140 | /** | 
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| 141 |    \brief Pauses Playback of a SoundSource | 
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| 142 | */ | 
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| 143 | void SoundSource::pause() | 
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| 144 | { | 
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| 145 |   alSourcePause(this->sourceID); | 
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| 146 | } | 
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| 147 |  | 
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| 148 | /** | 
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| 149 |    \brief Rewinds Playback of a SoundSource | 
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| 150 | */ | 
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| 151 | void SoundSource::rewind() | 
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| 152 | { | 
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| 153 |   alSourceRewind(this->sourceID); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | /** | 
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| 157 |    \brief sets the RolloffFactor of the Sound emitted from the SoundSource | 
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| 158 |    \param rolloffFactor The Factor described | 
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| 159 |  | 
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| 160 |    this tells openAL how fast the Sounds decay outward from the Source | 
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| 161 | */ | 
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| 162 | void SoundSource::setRolloffFactor(ALfloat rolloffFactor) | 
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| 163 | { | 
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| 164 |   alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor); | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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| 168 |  | 
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| 169 | ////////////////// | 
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| 170 | /* SOUND-ENGINE */ | 
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| 171 | ////////////////// | 
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| 172 | /** | 
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| 173 |    \brief standard constructor | 
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| 174 | */ | 
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| 175 | SoundEngine::SoundEngine () | 
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| 176 | { | 
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| 177 |   this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); | 
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| 178 |   this->setName("SoundEngine"); | 
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| 179 |  | 
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| 180 |   this->listener = NULL; | 
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| 181 |   this->bufferList = new tList<SoundBuffer>; | 
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| 182 |   this->sourceList = new tList<SoundSource>; | 
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| 183 | } | 
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| 184 |  | 
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| 185 | /** | 
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| 186 |    \brief the singleton reference to this class | 
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| 187 | */ | 
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| 188 | SoundEngine* SoundEngine::singletonRef = NULL; | 
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| 189 |  | 
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| 190 | /** | 
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| 191 |    \brief standard deconstructor | 
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| 192 |  | 
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| 193 | */ | 
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| 194 | SoundEngine::~SoundEngine () | 
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| 195 | { | 
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| 196 |   SoundEngine::singletonRef = NULL; | 
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| 197 |  | 
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| 198 |   // deleting all the SoundSources | 
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| 199 |   tIterator<SoundSource>* sourceIterator = this->sourceList->getIterator(); | 
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| 200 |   SoundSource* enumSource = sourceIterator->nextElement(); | 
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| 201 |   while (enumSource) | 
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| 202 |     { | 
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| 203 |       delete enumSource; | 
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| 204 |       enumSource = sourceIterator->nextElement(); | 
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| 205 |     } | 
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| 206 |   delete sourceIterator; | 
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| 207 |  | 
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| 208 |   // deleting all the SoundBuffers | 
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| 209 |   tIterator<SoundBuffer>* bufferIterator = this->bufferList->getIterator(); | 
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| 210 |   SoundBuffer* enumBuffer = bufferIterator->nextElement(); | 
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| 211 |   while (enumBuffer) | 
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| 212 |     { | 
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| 213 |       ResourceManager::getInstance()->unload(enumBuffer); | 
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| 214 |       enumBuffer = bufferIterator->nextElement(); | 
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| 215 |     } | 
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| 216 |   delete bufferIterator; | 
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| 217 |  | 
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| 218 |   // removing openAL from AudioResource | 
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| 219 |   alutExit(); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | /** | 
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| 223 |    \brief creates a new SoundSource. | 
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| 224 |    \param fileName The Name to load the SoundBuffer from | 
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| 225 |    \param sourceNode The sourceNode to bind this SoundSource to. | 
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| 226 |    \returns The newly created SoundSource | 
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| 227 |  | 
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| 228 |    acctualy this is nothing more than a wrapper around the ResourceManager. | 
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| 229 | */ | 
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| 230 | SoundSource* SoundEngine::createSource(const char* fileName, PNode* sourceNode) | 
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| 231 | { | 
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| 232 |   return new SoundSource((SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL), sourceNode); | 
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| 233 | } | 
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| 234 |  | 
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| 235 |  | 
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| 236 | /** | 
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| 237 |    \brief sets The listener (normaly the Camera) | 
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| 238 | */ | 
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| 239 | void SoundEngine::setListener(PNode* listener) | 
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| 240 | { | 
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| 241 |   this->listener = listener; | 
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| 242 | } | 
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| 243 |  | 
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| 244 | /** | 
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| 245 |    \brief Sets the doppler values of openAL | 
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| 246 |    \param dopplerFactor the extent of the doppler-effect | 
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| 247 |    \param dopplerVelocity the Speed the sound travels | 
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| 248 | */ | 
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| 249 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) | 
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| 250 | { | 
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| 251 |   alDopplerFactor(dopplerFactor); | 
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| 252 |   alDopplerVelocity(dopplerVelocity); | 
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| 253 | } | 
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| 254 |  | 
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| 255 |  | 
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| 256 | /** | 
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| 257 |    \brief adds a SoundBuffer to the bufferList of the SoundEngine | 
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| 258 |    \param buffer The buffer to add to the bufferList | 
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| 259 | */ | 
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| 260 | void SoundEngine::addBuffer(SoundBuffer* buffer) | 
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| 261 | { | 
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| 262 |   this->bufferList->add(buffer); | 
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| 263 | } | 
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| 264 |  | 
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| 265 | /** | 
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| 266 |    \brief removes a SoundBuffer from the bufferList of the SoundEngine | 
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| 267 |    \param buffer The buffer to delete from the SoundEngine | 
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| 268 | */ | 
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| 269 | void SoundEngine::removeBuffer(SoundBuffer* buffer) | 
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| 270 | { | 
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| 271 |   // look if there are any sources that have the buffer still loaded | 
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| 272 |   tIterator<SoundSource>* sourceIterator = this->sourceList->getIterator(); | 
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| 273 |   SoundSource* enumSource = sourceIterator->nextElement(); | 
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| 274 |   while (enumSource) | 
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| 275 |     { | 
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| 276 |       if (buffer == enumSource->getBuffer()) | 
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| 277 |         delete enumSource; | 
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| 278 |       enumSource = sourceIterator->nextElement(); | 
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| 279 |     } | 
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| 280 |   delete sourceIterator; | 
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| 281 |  | 
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| 282 |   // remove the Buffer | 
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| 283 |   this->bufferList->remove(buffer); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | /** | 
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| 287 |    \brief adds a SoundSource to the sourceList of the SoundEngine | 
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| 288 |    \param source The source to add to the sourceList | 
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| 289 | */ | 
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| 290 | void SoundEngine::addSource(SoundSource* source) | 
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| 291 | { | 
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| 292 |   this->sourceList->add(source); | 
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| 293 | } | 
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| 294 |  | 
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| 295 | /** | 
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| 296 |    \brief removes a SoundSource from the sourceList of the SoundEngine | 
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| 297 |    \param source The source to delete from the SoundEngine | 
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| 298 | */ | 
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| 299 | void SoundEngine::removeSource(SoundSource* source) | 
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| 300 | { | 
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| 301 |   this->sourceList->remove(source); | 
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| 302 | } | 
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| 303 |  | 
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| 304 |  | 
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| 305 | /** | 
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| 306 |    \brief updates all The positions, Directions and Velocities of all Sounds | 
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| 307 | */ | 
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| 308 | void SoundEngine::update() | 
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| 309 | { | 
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| 310 |  | 
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| 311 |   // updating the Listeners Position | 
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| 312 |   if (likely(this->listener != NULL)) | 
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| 313 |     { | 
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| 314 |       alListener3f(AL_POSITION, | 
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| 315 |                    this->listener->getAbsCoor().x, | 
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| 316 |                    this->listener->getAbsCoor().y, | 
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| 317 |                    this->listener->getAbsCoor().z); | 
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| 318 |       alListener3f(AL_VELOCITY, | 
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| 319 |                    this->listener->getVelocity().x, | 
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| 320 |                    this->listener->getVelocity().y, | 
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| 321 |                    this->listener->getVelocity().z); | 
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| 322 |       Vector absDirV = this->listener->getAbsDirV(); | 
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| 323 |       ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; | 
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| 324 |       alListenerfv(AL_ORIENTATION, orientation); | 
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| 325 |     } | 
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| 326 |   else | 
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| 327 |     PRINTF(2)("no listener defined\n"); | 
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| 328 |  | 
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| 329 |   // updating all the Sources positions | 
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| 330 |   tIterator<SoundSource>* iterator = this->sourceList->getIterator(); | 
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| 331 |   SoundSource* enumSource = iterator->nextElement(); | 
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| 332 |   while (enumSource) | 
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| 333 |     { | 
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| 334 |       if (likely(enumSource->getNode()!=NULL)) | 
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| 335 |       { | 
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| 336 |         alSource3f(enumSource->getID(), AL_POSITION, | 
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| 337 |                    enumSource->getNode()->getAbsCoor().x, | 
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| 338 |                    enumSource->getNode()->getAbsCoor().y, | 
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| 339 |                    enumSource->getNode()->getAbsCoor().z); | 
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| 340 |         alSource3f(enumSource->getID(), AL_VELOCITY, | 
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| 341 |                    enumSource->getNode()->getVelocity().x, | 
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| 342 |                    enumSource->getNode()->getVelocity().y, | 
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| 343 |                    enumSource->getNode()->getVelocity().z); | 
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| 344 |       } | 
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| 345 |       enumSource = iterator->nextElement(); | 
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| 346 |     } | 
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| 347 |   delete iterator; | 
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| 348 | } | 
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| 349 |  | 
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| 350 | /** | 
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| 351 |    \brief Removes all the Buffers that are not anymore needed by any Sources | 
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| 352 | */ | 
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| 353 | void SoundEngine::flushUnusedBuffers() | 
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| 354 | { | 
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| 355 |   tIterator<SoundBuffer>* bufferIterator = this->bufferList->getIterator(); | 
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| 356 |   SoundBuffer* enumBuffer = bufferIterator->nextElement(); | 
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| 357 |   while (enumBuffer) | 
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| 358 |     { | 
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| 359 |       tIterator<SoundSource>* sourceIterator = this->sourceList->getIterator(); | 
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| 360 |       SoundSource* enumSource = sourceIterator->nextElement(); | 
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| 361 |       while (enumSource) | 
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| 362 |         { | 
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| 363 |           if (enumBuffer == enumSource->getBuffer()) | 
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| 364 |             break; | 
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| 365 |           enumSource = sourceIterator->nextElement(); | 
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| 366 |         } | 
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| 367 |       delete sourceIterator; | 
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| 368 |       if (enumSource == NULL) | 
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| 369 |         ResourceManager::getInstance()->unload(enumBuffer); | 
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| 370 |       enumBuffer = bufferIterator->nextElement(); | 
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| 371 |     } | 
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| 372 |   delete bufferIterator; | 
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| 373 | } | 
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| 374 |  | 
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| 375 | /** | 
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| 376 |    \brief SourceEngine::flushAllBuffers | 
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| 377 | */ | 
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| 378 | void SoundEngine::flushAllBuffers() | 
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| 379 | { | 
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| 380 |   tIterator<SoundBuffer>* bufferIterator = this->bufferList->getIterator(); | 
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| 381 |   SoundBuffer* enumBuffer = bufferIterator->nextElement(); | 
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| 382 |   while (enumBuffer) | 
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| 383 |     { | 
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| 384 |       ResourceManager::getInstance()->unload(enumBuffer, RP_LEVEL); | 
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| 385 |       enumBuffer = bufferIterator->nextElement(); | 
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| 386 |     } | 
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| 387 |   delete bufferIterator; | 
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| 388 | } | 
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| 389 |  | 
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| 390 | /** | 
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| 391 |   * @brief SourceEngine::flushAllBuffers | 
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| 392 |  */ | 
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| 393 | void SoundEngine::flushAllSources() | 
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| 394 | { | 
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| 395 |   tIterator<SoundSource>* Iterator = this->sourceList->getIterator(); | 
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| 396 |   SoundSource* enumSource = Iterator->nextElement(); | 
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| 397 |   while (enumSource) | 
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| 398 |   { | 
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| 399 |     delete enumSource; | 
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| 400 |     enumSource = Iterator->nextElement(); | 
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| 401 |   } | 
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| 402 |   delete Iterator; | 
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| 403 | } | 
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| 404 |  | 
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| 405 |  | 
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| 406 | /** | 
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| 407 |    \brief initializes Audio in general | 
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| 408 | */ | 
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| 409 | bool SoundEngine::initAudio() | 
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| 410 | { | 
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| 411 |   ALenum result; | 
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| 412 |  | 
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| 413 |   PRINTF(3)("Initialisazing openAL sound library\n"); | 
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| 414 |  | 
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| 415 |   alutInit(NULL, 0); | 
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| 416 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| 417 |     SoundEngine::PrintALErrorString(result); | 
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| 418 |  | 
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| 419 |   this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); | 
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| 420 | } | 
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| 421 |  | 
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| 422 | /** | 
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| 423 |    \brief Transforms AL-errors into something readable | 
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| 424 |    \param err The error found | 
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| 425 | */ | 
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| 426 | void SoundEngine::PrintALErrorString(ALenum err) | 
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| 427 | { | 
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| 428 |   switch(err) | 
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| 429 |     { | 
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| 430 |     case AL_NO_ERROR: | 
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| 431 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 432 |       break; | 
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| 433 |  | 
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| 434 |     case AL_INVALID_NAME: | 
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| 435 |       PRINTF(2)("AL_INVALID_NAME\n"); | 
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| 436 |       break; | 
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| 437 |  | 
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| 438 |     case AL_INVALID_ENUM: | 
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| 439 |       PRINTF(2)("AL_INVALID_ENUM\n"); | 
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| 440 |       break; | 
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| 441 |  | 
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| 442 |     case AL_INVALID_VALUE: | 
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| 443 |       PRINTF(2)("AL_INVALID_VALUE\n"); | 
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| 444 |       break; | 
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| 445 |  | 
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| 446 |     case AL_INVALID_OPERATION: | 
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| 447 |       PRINTF(2)("AL_INVALID_OPERATION\n"); | 
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| 448 |       break; | 
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| 449 |  | 
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| 450 |     case AL_OUT_OF_MEMORY: | 
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| 451 |       PRINTF(2)("AL_OUT_OF_MEMORY\n"); | 
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| 452 |       break; | 
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| 453 |     }; | 
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| 454 | } | 
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| 455 |  | 
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| 456 | /* | 
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| 457 | void SoundEngine::PrintALCErrorString(ALenum err) | 
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| 458 | { | 
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| 459 |   switch(err) | 
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| 460 |     { | 
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| 461 |     case ALC_NO_ERROR: | 
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| 462 |       PRINTF(4)("AL_NO_ERROR\n"); | 
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| 463 |       break; | 
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| 464 |  | 
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| 465 |     case ALC_INVALID_DEVICE: | 
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| 466 |       PRINTF(2)("ALC_INVALID_DEVICE\n"); | 
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| 467 |       break; | 
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| 468 |  | 
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| 469 |     case ALC_INVALID_CONTEXT: | 
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| 470 |       PRINTF(2)("ALC_INVALID_CONTEXT\n"); | 
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| 471 |       break; | 
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| 472 |  | 
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| 473 |     case ALC_INVALID_ENUM: | 
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| 474 |       PRINTF(2)("ALC_INVALID_ENUM\n"); | 
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| 475 |       break; | 
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| 476 |  | 
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| 477 |     case ALC_INVALID_VALUE: | 
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| 478 |       PRINTF(2)("ALC_INVALID_VALUE\n"); | 
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| 479 |       break; | 
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| 480 |  | 
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| 481 |     case ALC_OUT_OF_MEMORY: | 
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| 482 |       PRINTF(2)("ALC_OUT_OF_MEMORY\n"); | 
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| 483 |       break; | 
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| 484 |     }; | 
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| 485 | } | 
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| 486 | */ | 
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