| 
                Last change
                  on this file since 4392 was
                  4338,
                  checked in by bensch, 20 years ago
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          | 
               
orxonox/trunk: merged branches/physics back to the trunk 
merged with command 
svn merge -r 3866:HEAD . ../../trunk/ 
many conflict that i tried to resolv 
@patrick: i hope i did not interfere with your stuff :/ 
 
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            File size:
            1.6 KB
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| 1 | /*  | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /*!  | 
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| 17 |     \file field.h | 
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| 18 |     \brief abstract definition of a Physical Field | 
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| 19 |  | 
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| 20 |     This is a totally abstract class, that only enables different Physical Fields to  | 
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| 21 |     exist on a common Level. | 
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| 22 | */ | 
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| 23 |  | 
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| 24 | #ifndef _FIELD_H | 
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| 25 | #define _FIELD_H | 
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| 26 |  | 
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| 27 | #include "p_node.h" | 
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| 28 |  | 
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| 29 | // FORWARD DEFINITION | 
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| 30 |  | 
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| 31 |  | 
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| 32 |  | 
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| 33 | //! An abstract class that represents a Force. | 
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| 34 | class Field : public PNode  | 
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| 35 | { | 
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| 36 |  public: | 
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| 37 |   Field(); | 
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| 38 |   virtual ~Field(); | 
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| 39 |  | 
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| 40 |   /**  | 
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| 41 |       \param dt The time over which to apply the force | 
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| 42 |       \param data This is the data given to this force, to calculate the ForceVector | 
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| 43 |       \returns The Force Vector | 
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| 44 |   */ | 
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| 45 |   virtual Vector calcForce(float dt, const Vector& data) const = 0; | 
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| 46 |  | 
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| 47 |   void setMagnitude(const float& magnitude); | 
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| 48 |   /** \returns The Magnitude of the Field */ | 
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| 49 |   inline const float& getMagnitude(void) const {return this->magnitude;} | 
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| 50 |  | 
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| 51 |   void setAttenuation(const float& attenuation); | 
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| 52 |   /** \returns The Attenuation of the Fiels */ | 
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| 53 |   inline const float& getAttenuation(void) const {return this->attenuation;} | 
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| 54 |  | 
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| 55 |  private: | 
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| 56 |   float magnitude;                //!< The strength of the field | 
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| 57 |   float attenuation;              //!< The Attenuation (the bigger the shorter the influenced distance). | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | #endif /* _FIELD_H */ | 
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