| 
                Last change
                  on this file since 4431 was
                  4425,
                  checked in by bensch, 20 years ago
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orxonox/trunk: minor update on quickAnimation 
 
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            File size:
            1.2 KB
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| 1 | /*!  | 
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| 2 |     \file quick_animation.h | 
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| 3 |     \brief Definition of the QuickAnimation-class | 
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| 4 |  | 
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| 5 | */ | 
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| 6 |  | 
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| 7 | #ifndef _QUICK_ANIMATION_H | 
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| 8 | #define _QUICK_ANIMATION_H | 
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| 9 |  | 
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| 10 | #include "base_object.h" | 
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| 11 |  | 
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| 12 | // FORWARD DEFINITION | 
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| 13 |  | 
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| 14 |  | 
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| 15 |  | 
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| 16 |  | 
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| 17 | //! A class for that linearely interpolates between multiple values. | 
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| 18 | /** | 
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| 19 |    to be quick this only has the capability to store very little date | 
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| 20 |  | 
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| 21 |    this class is optimized for a raising value. eg. 100 particles sorted | 
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| 22 |    by age. | 
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| 23 | */ | 
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| 24 | class QuickAnimation : public BaseObject { | 
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| 25 |  | 
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| 26 |  public: | 
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| 27 |   //! a simple struct that stores keyframes for the QuickAnimation-Class. | 
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| 28 |   struct QuickKeyFrame | 
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| 29 |   { | 
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| 30 |     float value;       //!< The starting value of this KeyFrame | 
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| 31 |     float position;    //!< The end position of thies KeyFrame | 
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| 32 |  | 
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| 33 |     QuickKeyFrame* next;    //!< The next Animation | 
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| 34 |   }; | 
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| 35 |  | 
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| 36 |   QuickAnimation(); | 
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| 37 |   virtual ~QuickAnimation(); | 
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| 38 |  | 
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| 39 |   bool addEntry(float position, float value); | 
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| 40 |   bool changeEntry(float position, float value, float region = .04); | 
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| 41 |  | 
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| 42 |   /** \todo implemente thos functions | 
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| 43 |       bool removeEntry(float position); | 
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| 44 |       bool moveEntry(float position); | 
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| 45 |   */ | 
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| 46 |   float getValue(float position); | 
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| 47 |  | 
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| 48 |   void debug(void); | 
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| 49 |  private: | 
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| 50 |   QuickKeyFrame* first; | 
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| 51 |   QuickKeyFrame* current; | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | #endif /* _QUICK_ANIMATION_H */ | 
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