| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: ... |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PARTICLE |
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| 17 | |
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| 18 | #include "particle_engine.h" |
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| 19 | |
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| 20 | #include "particle_system.h" |
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| 21 | #include "particle_emitter.h" |
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| 22 | |
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| 23 | #include "list.h" |
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| 24 | #include "debug.h" |
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| 25 | #include "stdlibincl.h" |
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| 26 | |
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| 27 | using namespace std; |
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| 28 | |
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| 29 | /** |
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| 30 | \brief standard constructor |
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| 31 | */ |
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| 32 | ParticleEngine::ParticleEngine () |
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| 33 | { |
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| 34 | this->setClassID(CL_PARTICLE_ENGINE, "ParticleEngine"); |
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| 35 | this->setName("ParticleEngine"); |
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| 36 | |
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| 37 | this->systemList = new tList<ParticleSystem>; |
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| 38 | this->emitterList = new tList<ParticleEmitter>; |
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| 39 | this->connectionList = new tList<ParticleConnection>; |
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| 40 | } |
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| 41 | |
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| 42 | /** |
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| 43 | \brief the singleton reference to this class |
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| 44 | */ |
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| 45 | ParticleEngine* ParticleEngine::singletonRef = NULL; |
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| 46 | |
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| 47 | /** |
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| 48 | \brief deletes all the system, emitters, connections and Lists |
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| 49 | */ |
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| 50 | ParticleEngine::~ParticleEngine () |
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| 51 | { |
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| 52 | // delete all remaining systems |
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| 53 | tIterator<ParticleSystem>* sysIt = this->systemList->getIterator(); |
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| 54 | ParticleSystem* tmpSys = sysIt->nextElement(); |
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| 55 | while(tmpSys) |
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| 56 | { |
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| 57 | delete tmpSys; |
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| 58 | tmpSys = sysIt->nextElement(); |
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| 59 | } |
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| 60 | delete sysIt; |
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| 61 | delete this->systemList; |
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| 62 | |
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| 63 | // delete all remaining emitters |
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| 64 | tIterator<ParticleEmitter>* emitIt = this->emitterList->getIterator(); |
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| 65 | ParticleEmitter* tmpEmit = emitIt->nextElement(); |
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| 66 | while(tmpEmit) |
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| 67 | { |
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| 68 | delete tmpEmit; |
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| 69 | tmpEmit = emitIt->nextElement(); |
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| 70 | } |
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| 71 | delete emitIt; |
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| 72 | delete this->emitterList; |
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| 73 | |
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| 74 | // there should be no more Connections |
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| 75 | if (this->connectionList->getSize() == 0) |
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| 76 | delete this->connectionList; |
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| 77 | else |
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| 78 | PRINTF(2)("The Connection List is not empty. This should not happen.\n"); |
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| 79 | |
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| 80 | ParticleEngine::singletonRef = NULL; |
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| 81 | } |
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| 82 | |
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| 83 | /** |
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| 84 | \brief Adds a System to the System list. |
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| 85 | |
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| 86 | this is done automatically when creating a ParticleSystem |
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| 87 | */ |
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| 88 | void ParticleEngine::addSystem(ParticleSystem* system) |
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| 89 | { |
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| 90 | this->systemList->add(system); |
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| 91 | } |
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| 92 | |
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| 93 | /** |
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| 94 | \brief Adds an emitter to the emitterList |
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| 95 | |
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| 96 | this is done automatically when creating a ParticleEmitter |
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| 97 | */ |
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| 98 | void ParticleEngine::addEmitter(ParticleEmitter* emitter) |
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| 99 | { |
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| 100 | this->emitterList->add(emitter); |
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| 101 | } |
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| 102 | |
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| 103 | /** |
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| 104 | \brief Connects a ParticleSystem to a ParticleSystem thus emitting Particles. |
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| 105 | \param emitter the Emitter to connect to the System |
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| 106 | \param system the System to connect to the Emitter |
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| 107 | */ |
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| 108 | void ParticleEngine::addConnection(ParticleEmitter* emitter, ParticleSystem* system) |
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| 109 | { |
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| 110 | // look, if we have already added this connection |
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| 111 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 112 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 113 | while(tmpConnection) |
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| 114 | { |
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| 115 | if (tmpConnection->emitter == emitter && tmpConnection->system == system) |
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| 116 | { |
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| 117 | PRINTF(2)("Connection between Emitter and System already added\n"); |
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| 118 | delete tmpConIt; |
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| 119 | return; |
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| 120 | } |
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| 121 | |
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| 122 | tmpConnection = tmpConIt->nextElement(); |
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| 123 | } |
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| 124 | delete tmpConIt; |
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| 125 | |
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| 126 | |
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| 127 | |
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| 128 | ParticleConnection* tmpCon = new ParticleConnection; |
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| 129 | tmpCon->emitter = emitter; |
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| 130 | tmpCon->system = system; |
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| 131 | |
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| 132 | this->connectionList->add(tmpCon); |
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| 133 | } |
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| 134 | |
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| 135 | /** |
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| 136 | \brief Removes a system from the systemList and also removes all Connections to the System |
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| 137 | \param system The ParticleSystem to delete |
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| 138 | */ |
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| 139 | bool ParticleEngine::removeSystem(ParticleSystem* system) |
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| 140 | { |
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| 141 | // remove any connections, that have this system within |
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| 142 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 143 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 144 | while(tmpConnection) |
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| 145 | { |
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| 146 | if (tmpConnection->system == system) |
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| 147 | this->breakConnection(tmpConnection); |
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| 148 | tmpConnection = tmpConIt->nextElement(); |
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| 149 | } |
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| 150 | delete tmpConIt; |
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| 151 | |
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| 152 | // remove the System from the systemList. |
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| 153 | this->systemList->remove(system); |
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| 154 | } |
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| 155 | |
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| 156 | /** |
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| 157 | \brief removes an emitter from the emitterList and also from all Connections it is attached to. |
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| 158 | \param emitter the ParticleEmitter to remove. |
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| 159 | */ |
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| 160 | bool ParticleEngine::removeEmitter(ParticleEmitter* emitter) |
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| 161 | { |
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| 162 | // remove any connections, that have this emitter within |
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| 163 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 164 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 165 | while(tmpConnection) |
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| 166 | { |
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| 167 | if (tmpConnection->emitter == emitter) |
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| 168 | this->breakConnection(tmpConnection); |
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| 169 | tmpConnection = tmpConIt->nextElement(); |
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| 170 | } |
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| 171 | delete tmpConIt; |
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| 172 | |
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| 173 | // remove the emitter from the emitterList |
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| 174 | this->emitterList->remove(emitter); |
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| 175 | } |
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| 176 | |
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| 177 | /** |
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| 178 | \brief removes a Connection between an Emitter and a System |
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| 179 | \param emitter The emitter of the connection to remove |
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| 180 | \param system The system of the connection to remove |
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| 181 | \returns true, if the connection was broken, false if the conntection was not found |
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| 182 | |
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| 183 | only if both system and emitter are in the connection the Connection will be broken |
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| 184 | */ |
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| 185 | bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) |
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| 186 | { |
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| 187 | // look, if we have already added this connection |
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| 188 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 189 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 190 | while(tmpConnection) |
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| 191 | { |
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| 192 | if (tmpConnection->emitter == emitter && tmpConnection->system == system) |
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| 193 | { |
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| 194 | this->breakConnection(tmpConnection); |
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| 195 | delete tmpConIt; |
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| 196 | return true; |
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| 197 | } |
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| 198 | tmpConnection = tmpConIt->nextElement(); |
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| 199 | } |
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| 200 | delete tmpConIt; |
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| 201 | return false; |
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| 202 | } |
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| 203 | |
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| 204 | /** |
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| 205 | \brief removes a Connection between an Emitter and a System |
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| 206 | \param connection the connection to remove |
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| 207 | |
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| 208 | \see bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) |
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| 209 | */ |
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| 210 | bool ParticleEngine::breakConnection(ParticleConnection* connection) |
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| 211 | { |
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| 212 | this->connectionList->remove(connection); |
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| 213 | return true; |
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| 214 | } |
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| 215 | |
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| 216 | |
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| 217 | /** |
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| 218 | \brief this function ticks all the ParticleSystems, so an animation will flow |
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| 219 | \param dt passed since last tick |
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| 220 | */ |
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| 221 | void ParticleEngine::tick(float dt) |
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| 222 | { |
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| 223 | // ticks all the ParticleSystems |
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| 224 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); |
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| 225 | ParticleSystem* tmpSys = tmpIt->nextElement(); |
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| 226 | while(tmpSys) |
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| 227 | { |
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| 228 | tmpSys->tick(dt); |
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| 229 | tmpSys = tmpIt->nextElement(); |
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| 230 | } |
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| 231 | delete tmpIt; |
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| 232 | |
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| 233 | // add new Particles to each System connected to an Emitter. |
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| 234 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 235 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 236 | while(tmpConnection) |
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| 237 | { |
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| 238 | tmpConnection->emitter->tick(dt, tmpConnection->system); |
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| 239 | tmpConnection = tmpConIt->nextElement(); |
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| 240 | } |
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| 241 | delete tmpConIt; |
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| 242 | } |
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| 243 | |
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| 244 | /** |
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| 245 | \brief draws all the systems and their Particles. |
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| 246 | */ |
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| 247 | void ParticleEngine::draw() const |
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| 248 | { |
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| 249 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); |
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| 250 | ParticleSystem* tmpSys = tmpIt->nextElement(); |
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| 251 | while(tmpSys) |
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| 252 | { |
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| 253 | tmpSys->draw(); |
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| 254 | tmpSys = tmpIt->nextElement(); |
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| 255 | } |
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| 256 | delete tmpIt; |
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| 257 | |
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| 258 | } |
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| 259 | |
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| 260 | /** |
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| 261 | \param systemName the name of the system to search for |
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| 262 | \returns the system called by systemName or NULL if not found |
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| 263 | */ |
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| 264 | ParticleSystem* ParticleEngine::getSystemByName(const char* systemName) const |
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| 265 | { |
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| 266 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); |
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| 267 | ParticleSystem* tmpSys = tmpIt->nextElement(); |
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| 268 | while(tmpSys) |
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| 269 | { |
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| 270 | if (!strcmp(systemName, tmpSys->getName())) |
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| 271 | { |
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| 272 | delete tmpIt; |
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| 273 | return tmpSys; |
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| 274 | } |
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| 275 | tmpSys = tmpIt->nextElement(); |
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| 276 | } |
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| 277 | delete tmpIt; |
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| 278 | return NULL; |
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| 279 | } |
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| 280 | |
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| 281 | /** |
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| 282 | \param number the n-th system to return |
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| 283 | \returns the system called by number or NULL if not found |
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| 284 | */ |
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| 285 | ParticleSystem* ParticleEngine::getSystemByNumber(unsigned int number) const |
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| 286 | { |
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| 287 | int count = 0; |
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| 288 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); |
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| 289 | ParticleSystem* tmpSys = tmpIt->nextElement(); |
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| 290 | while(tmpSys) |
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| 291 | { |
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| 292 | count++; |
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| 293 | if ( count == number) |
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| 294 | { |
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| 295 | delete tmpIt; |
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| 296 | return tmpSys; |
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| 297 | } |
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| 298 | tmpSys = tmpIt->nextElement(); |
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| 299 | } |
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| 300 | delete tmpIt; |
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| 301 | return NULL; |
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| 302 | } |
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| 303 | |
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| 304 | /** |
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| 305 | \param emitterName the name of the emitter to search for |
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| 306 | \returns the emitter called by emitterName or NULL if not found |
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| 307 | */ |
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| 308 | ParticleEmitter* ParticleEngine::getEmitterByName(const char* emitterName) const |
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| 309 | { |
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| 310 | tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); |
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| 311 | ParticleEmitter* tmpEmit = tmpIt->nextElement(); |
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| 312 | while(tmpEmit) |
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| 313 | { |
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| 314 | if (!strcmp(emitterName, tmpEmit->getName())) |
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| 315 | { |
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| 316 | delete tmpIt; |
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| 317 | return tmpEmit; |
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| 318 | } |
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| 319 | tmpEmit = tmpIt->nextElement(); |
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| 320 | } |
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| 321 | delete tmpIt; |
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| 322 | return NULL; |
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| 323 | } |
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| 324 | |
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| 325 | |
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| 326 | /** |
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| 327 | \param number the n-th emitter to return |
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| 328 | \returns the emitter called by number or NULL if not found |
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| 329 | */ |
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| 330 | ParticleEmitter* ParticleEngine::getEmitterByNumber(unsigned int number) const |
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| 331 | { |
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| 332 | int count = 0; |
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| 333 | tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); |
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| 334 | ParticleEmitter* tmpEmit = tmpIt->nextElement(); |
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| 335 | while(tmpEmit) |
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| 336 | { |
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| 337 | count++; |
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| 338 | if ( count == number) |
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| 339 | { |
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| 340 | delete tmpIt; |
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| 341 | return tmpEmit; |
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| 342 | } |
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| 343 | tmpEmit = tmpIt->nextElement(); |
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| 344 | } |
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| 345 | delete tmpIt; |
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| 346 | return NULL; |
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| 347 | } |
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| 348 | |
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| 349 | /** |
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| 350 | \brief outputs some nice debug information |
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| 351 | */ |
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| 352 | void ParticleEngine::debug(void) |
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| 353 | { |
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| 354 | PRINT(0)("+-----------------------------------+\n"); |
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| 355 | PRINT(0)("+ PARTICLE-ENGINE DEBUG INFORMATION +\n"); |
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| 356 | PRINT(0)("+-----------------------------------+\n"); |
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| 357 | PRINT(0)(" Reference: %p\n", ParticleEngine::singletonRef); |
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| 358 | PRINT(0)(" Count: Emitters: %d; Systems: %d, Connections: %d\n", |
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| 359 | this->emitterList->getSize(), this->systemList->getSize(), this->connectionList->getSize()); |
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| 360 | |
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| 361 | if (this->connectionList->getSize() > 0) |
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| 362 | { |
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| 363 | PRINT(0)(" Connections:\n"); |
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| 364 | PRINT(0)(" -----------------------------------\n"); |
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| 365 | |
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| 366 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); |
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| 367 | ParticleConnection* tmpConnection = tmpConIt->nextElement(); |
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| 368 | while(tmpConnection) |
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| 369 | { |
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| 370 | PRINT(0)(" Emitter '%s' emitts into System '%s'\n", tmpConnection->emitter->getName(), tmpConnection->system->getName()); |
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| 371 | tmpConnection = tmpConIt->nextElement(); |
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| 372 | } |
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| 373 | delete tmpConIt; |
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| 374 | } |
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| 375 | |
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| 376 | if (this->systemList->getSize() > 0) |
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| 377 | { |
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| 378 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); |
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| 379 | ParticleSystem* tmpSys = tmpIt->nextElement(); |
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| 380 | while(tmpSys) |
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| 381 | { |
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| 382 | tmpSys->debug(); |
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| 383 | tmpSys = tmpIt->nextElement(); |
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| 384 | } |
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| 385 | delete tmpIt; |
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| 386 | } |
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| 387 | else |
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| 388 | { |
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| 389 | PRINT(0)("NO SYSTEMS\n"); |
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| 390 | } |
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| 391 | if (this->emitterList->getSize() > 0) |
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| 392 | { |
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| 393 | tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); |
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| 394 | ParticleEmitter* tmpEmit = tmpIt->nextElement(); |
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| 395 | while(tmpEmit) |
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| 396 | { |
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| 397 | tmpEmit->debug(); |
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| 398 | tmpEmit = tmpIt->nextElement(); |
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| 399 | } |
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| 400 | delete tmpIt; |
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| 401 | } |
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| 402 | else |
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| 403 | { |
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| 404 | PRINTF(0)("NO EMITTERS\n"); |
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| 405 | } |
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| 406 | |
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| 407 | PRINT(0)("+--------------------------------PE-+\n"); |
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| 408 | |
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| 409 | } |
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