1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: ... |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "class_list.h" |
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19 | #include "base_object.h" |
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20 | |
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21 | #include "compiler.h" |
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22 | #include "debug.h" |
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23 | #include <string.h> |
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24 | #include <math.h> |
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25 | |
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26 | using namespace std; |
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27 | |
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28 | |
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29 | /** |
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30 | \brief Creates a new ClassList |
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31 | */ |
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32 | ClassList::ClassList(const long& classID, const char* className) |
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33 | { |
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34 | this->objectCount = 0; |
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35 | this->next = NULL; |
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36 | this->className = className; |
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37 | this->classID = classID; |
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38 | |
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39 | ++ClassList::classCount; |
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40 | } |
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41 | |
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42 | |
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43 | /** |
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44 | \brief standard deconstructor |
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45 | |
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46 | */ |
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47 | ClassList::~ClassList () |
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48 | { |
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49 | --ClassList::classCount; |
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50 | } |
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51 | |
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52 | //! the first class that is registered |
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53 | ClassList* ClassList::first = NULL; |
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54 | |
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55 | //! the Count of classes |
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56 | unsigned int ClassList::classCount = 0; |
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57 | |
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58 | /** |
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59 | * Adds a new Object to the ClassList (and if necessary a new Class) |
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60 | * @param objectPointer Pointer to the Object at hand |
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61 | * @param classID ID of the Given ObjectType \see ClassID |
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62 | * @param className name of the Class to add |
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63 | */ |
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64 | void ClassList::addToClassList(BaseObject* objectPointer, const long& classID, const char* className) |
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65 | { |
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66 | ClassList* regClass; |
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67 | |
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68 | if(ClassList::first == NULL) |
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69 | ClassList::first = regClass = new ClassList(classID, className); |
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70 | else |
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71 | { |
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72 | ClassList* tmp = ClassList::first; |
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73 | while (likely(tmp != NULL)) |
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74 | { |
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75 | if (tmp->classID == classID) |
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76 | { |
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77 | regClass = tmp; |
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78 | break; |
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79 | } |
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80 | |
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81 | if (tmp->next == NULL) |
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82 | tmp->next = regClass = new ClassList(classID, className); |
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83 | tmp = tmp->next; |
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84 | } |
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85 | } |
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86 | |
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87 | ++regClass->objectCount; |
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88 | } |
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89 | |
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90 | /** |
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91 | * removes an Object from a the ClassList |
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92 | * @param objectPointer the Object to delete from the List |
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93 | */ |
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94 | void ClassList::removeFromClassList(BaseObject* objectPointer) |
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95 | { |
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96 | ClassList* tmp = ClassList::first; |
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97 | while (likely(tmp != NULL)) |
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98 | { |
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99 | if (objectPointer->isA(tmp->classID)) |
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100 | { |
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101 | --tmp->objectCount; |
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102 | } |
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103 | |
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104 | tmp = tmp->next; |
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105 | } |
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106 | } |
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107 | |
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108 | /** |
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109 | * Print out some very nice debug information |
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110 | */ |
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111 | void ClassList::debug() |
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112 | { |
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113 | PRINT(0)("=================\n"); |
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114 | PRINT(0)("= CLASS_LIST =\n"); |
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115 | PRINT(0)("=================\n"); |
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116 | PRINT(0)("has %d Elements\n\n", ClassList::classCount); |
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117 | ClassList* tmp = ClassList::first; |
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118 | char niceString[100]; |
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119 | unsigned int lenCount = 0; |
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120 | |
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121 | while (likely(tmp != NULL)) |
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122 | { |
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123 | lenCount = 1; |
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124 | while (pow(10,lenCount) <= tmp->objectCount) |
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125 | ++lenCount; |
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126 | for (int i=0; i < 30-strlen(tmp->className) - lenCount; i++) |
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127 | (niceString[i]) = ' '; |
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128 | niceString[30-strlen(tmp->className) - lenCount] = '\0'; |
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129 | |
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130 | PRINT(0)("CLASS %s:%s %d instances\n", tmp->className, niceString, tmp->objectCount); |
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131 | |
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132 | tmp = tmp->next; |
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133 | } |
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134 | PRINT(0)("==============CL=\n"); |
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135 | } |
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