[4743] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4750] | 12 | main-programmer: Benjamin Grauer |
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[4743] | 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 17 | |
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| 18 | #include "class_list.h" |
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[4747] | 19 | #include "base_object.h" |
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[4743] | 20 | |
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[4752] | 21 | #include "list.h" |
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[4747] | 22 | #include "compiler.h" |
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| 23 | #include "debug.h" |
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[4748] | 24 | #include <string.h> |
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| 25 | #include <math.h> |
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[4747] | 26 | |
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[4743] | 27 | using namespace std; |
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| 28 | |
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| 29 | |
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| 30 | /** |
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[4748] | 31 | \brief Creates a new ClassList |
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[4743] | 32 | */ |
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[4747] | 33 | ClassList::ClassList(const long& classID, const char* className) |
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[4743] | 34 | { |
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[4747] | 35 | this->next = NULL; |
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| 36 | this->className = className; |
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| 37 | this->classID = classID; |
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[4752] | 38 | this->objectList = new tList<BaseObject>; |
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[4748] | 39 | |
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| 40 | ++ClassList::classCount; |
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[4743] | 41 | } |
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| 42 | |
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| 43 | |
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| 44 | /** |
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| 45 | \brief standard deconstructor |
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| 46 | */ |
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| 47 | ClassList::~ClassList () |
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| 48 | { |
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[4748] | 49 | --ClassList::classCount; |
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[4743] | 50 | } |
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[4747] | 51 | |
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[4748] | 52 | //! the first class that is registered |
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[4747] | 53 | ClassList* ClassList::first = NULL; |
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[4748] | 54 | |
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| 55 | //! the Count of classes |
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[4747] | 56 | unsigned int ClassList::classCount = 0; |
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| 57 | |
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[4748] | 58 | /** |
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| 59 | * Adds a new Object to the ClassList (and if necessary a new Class) |
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| 60 | * @param objectPointer Pointer to the Object at hand |
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| 61 | * @param classID ID of the Given ObjectType \see ClassID |
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| 62 | * @param className name of the Class to add |
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| 63 | */ |
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[4747] | 64 | void ClassList::addToClassList(BaseObject* objectPointer, const long& classID, const char* className) |
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| 65 | { |
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| 66 | ClassList* regClass; |
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| 67 | |
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| 68 | if(ClassList::first == NULL) |
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| 69 | ClassList::first = regClass = new ClassList(classID, className); |
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| 70 | else |
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| 71 | { |
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| 72 | ClassList* tmp = ClassList::first; |
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| 73 | while (likely(tmp != NULL)) |
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| 74 | { |
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| 75 | if (tmp->classID == classID) |
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| 76 | { |
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| 77 | regClass = tmp; |
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| 78 | break; |
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| 79 | } |
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| 80 | |
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| 81 | if (tmp->next == NULL) |
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| 82 | tmp->next = regClass = new ClassList(classID, className); |
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| 83 | tmp = tmp->next; |
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| 84 | } |
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| 85 | } |
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| 86 | |
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[4752] | 87 | regClass->objectList->add(objectPointer); |
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[4747] | 88 | } |
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| 89 | |
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[4748] | 90 | /** |
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| 91 | * removes an Object from a the ClassList |
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| 92 | * @param objectPointer the Object to delete from the List |
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| 93 | */ |
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[4747] | 94 | void ClassList::removeFromClassList(BaseObject* objectPointer) |
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| 95 | { |
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| 96 | ClassList* tmp = ClassList::first; |
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| 97 | while (likely(tmp != NULL)) |
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| 98 | { |
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| 99 | if (objectPointer->isA(tmp->classID)) |
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| 100 | { |
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[4752] | 101 | tmp->objectList->remove(objectPointer); |
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[4747] | 102 | } |
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| 103 | |
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| 104 | tmp = tmp->next; |
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| 105 | } |
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| 106 | } |
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| 107 | |
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[4748] | 108 | /** |
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[4754] | 109 | * checks if the BaseObject* object exists. |
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[4761] | 110 | * @param name the name of the BaseObject to look for |
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| 111 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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| 112 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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| 113 | * @todo: speed this up!! |
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| 114 | */ |
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| 115 | BaseObject* ClassList::getObject(const char* name, long classID) |
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| 116 | { |
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| 117 | if(unlikely(ClassList::first == NULL) || name == NULL) |
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| 118 | return NULL; |
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| 119 | else |
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| 120 | { |
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| 121 | ClassList* tmp = ClassList::first; |
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| 122 | while (likely(tmp != NULL)) |
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| 123 | { |
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[4778] | 124 | if (tmp->classID == classID || classID == CL_NULL) |
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[4761] | 125 | { |
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| 126 | tIterator<BaseObject>* iterator = tmp->objectList->getIterator(); |
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| 127 | BaseObject* enumBO = iterator->nextElement(); |
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| 128 | const char* tmpName; |
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| 129 | while (enumBO != NULL) |
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| 130 | { |
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| 131 | tmpName = enumBO->getName(); |
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| 132 | if (tmpName && !strcmp(tmpName, name)) |
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| 133 | { |
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| 134 | delete iterator; |
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| 135 | return enumBO; |
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| 136 | } |
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| 137 | enumBO = iterator->nextElement(); |
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| 138 | } |
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| 139 | delete iterator; |
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| 140 | break; |
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| 141 | } |
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| 142 | tmp = tmp->next; |
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| 143 | } |
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| 144 | } |
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| 145 | return NULL; |
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| 146 | } |
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| 147 | |
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| 148 | |
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| 149 | /** |
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| 150 | * checks if the BaseObject* object exists. |
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[4754] | 151 | * @param object the Pointer to a BaseObject to check if it exists |
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| 152 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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| 153 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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| 154 | * @todo: speed this up!! |
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| 155 | */ |
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| 156 | bool ClassList::exists(BaseObject* object, long classID) |
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| 157 | { |
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| 158 | if(unlikely(ClassList::first == NULL)) |
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| 159 | return false; |
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| 160 | else |
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| 161 | { |
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| 162 | ClassList* tmp = ClassList::first; |
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| 163 | while (likely(tmp != NULL)) |
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| 164 | { |
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[4778] | 165 | if (tmp->classID == classID || classID == CL_NULL) |
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[4754] | 166 | { |
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| 167 | tIterator<BaseObject>* iterator = tmp->objectList->getIterator(); |
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| 168 | BaseObject* enumBO = iterator->nextElement(); |
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[4761] | 169 | while (enumBO != NULL) |
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[4754] | 170 | { |
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| 171 | if (enumBO == object) |
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[4761] | 172 | { |
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| 173 | delete iterator; |
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[4754] | 174 | return true; |
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[4761] | 175 | } |
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[4754] | 176 | enumBO = iterator->nextElement(); |
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| 177 | } |
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| 178 | delete iterator; |
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| 179 | break; |
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| 180 | } |
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| 181 | tmp = tmp->next; |
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| 182 | } |
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| 183 | } |
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| 184 | return false; |
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| 185 | } |
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| 186 | |
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| 187 | /** |
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[4748] | 188 | * Print out some very nice debug information |
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| 189 | */ |
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[4752] | 190 | void ClassList::debug(unsigned int debugLevel) |
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[4747] | 191 | { |
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[4752] | 192 | if (debugLevel > 2) |
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| 193 | debugLevel = 2; |
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| 194 | PRINT(0)("==========================\n"); |
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| 195 | PRINT(0)("= CLASS_LIST (level %d) =\n", debugLevel); |
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| 196 | PRINT(0)("==========================\n"); |
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[4760] | 197 | PRINT(0)("| knows %d Classes\n|\n", ClassList::classCount); |
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[4747] | 198 | ClassList* tmp = ClassList::first; |
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[4748] | 199 | char niceString[100]; |
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| 200 | unsigned int lenCount = 0; |
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| 201 | |
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[4747] | 202 | while (likely(tmp != NULL)) |
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| 203 | { |
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[4752] | 204 | if (debugLevel >= 1 || tmp->objectList->getSize() > 0) |
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| 205 | { |
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| 206 | lenCount = 1; |
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| 207 | while (pow(10,lenCount) <= tmp->objectList->getSize()) |
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| 208 | ++lenCount; |
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| 209 | for (int i=0; i < 30-strlen(tmp->className) - lenCount; i++) |
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| 210 | (niceString[i]) = ' '; |
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| 211 | niceString[30-strlen(tmp->className) - lenCount] = '\0'; |
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[4747] | 212 | |
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[4758] | 213 | PRINT(0)("| CLASS %s:%s %d\n", tmp->className, niceString, tmp->objectList->getSize()); |
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[4748] | 214 | |
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[4752] | 215 | if (debugLevel >=2 && tmp->objectList->getSize() > 0) |
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| 216 | { |
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[4758] | 217 | PRINT(0)("| Listing Instances:\n"); |
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[4752] | 218 | tIterator<BaseObject>* iterator = tmp->objectList->getIterator(); |
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| 219 | BaseObject* enumBO = iterator->nextElement(); |
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| 220 | while (enumBO) |
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| 221 | { |
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[4758] | 222 | PRINT(0)("| (class %s): NAME(%s)->%p\n", enumBO->getClassName(), enumBO->getName(), enumBO); |
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[4752] | 223 | enumBO = iterator->nextElement(); |
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| 224 | } |
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| 225 | delete iterator; |
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| 226 | } |
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| 227 | } |
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[4747] | 228 | tmp = tmp->next; |
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| 229 | } |
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[4758] | 230 | PRINT(0)("=======================CL=\n"); |
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[4747] | 231 | } |
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