[3302] | 1 | |
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| 2 | |
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[4591] | 3 | /* |
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[3302] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | co-programmer: ... |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #include "base_object.h" |
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[4436] | 20 | #include "load_param.h" |
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[4595] | 21 | #include "compiler.h" |
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[3302] | 22 | |
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| 23 | using namespace std; |
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| 24 | |
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| 25 | |
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| 26 | /** |
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[4436] | 27 | \brief sets the name from a LoadXML-Element |
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| 28 | \param root the element to load from |
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[3302] | 29 | */ |
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[4436] | 30 | BaseObject::BaseObject(const TiXmlElement* root) |
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[3531] | 31 | { |
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| 32 | this->className = NULL; |
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[4591] | 33 | this->classID = CL_BASE_OBJECT; |
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[3646] | 34 | this->finalized = false; |
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[4435] | 35 | |
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| 36 | this->objectName = NULL; |
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[4436] | 37 | |
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| 38 | if (root) |
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| 39 | this->loadParams(root); |
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[3531] | 40 | } |
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[3302] | 41 | |
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| 42 | /** |
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| 43 | \brief standard deconstructor |
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| 44 | */ |
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[4591] | 45 | BaseObject::~BaseObject () |
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[3531] | 46 | { |
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[4261] | 47 | // delete []this->className; |
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[4435] | 48 | if (this->objectName) |
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| 49 | delete []this->objectName; |
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[3531] | 50 | } |
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[3302] | 51 | |
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[4436] | 52 | /** |
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| 53 | \brief loads parameters |
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| 54 | \param root the element to load from |
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| 55 | */ |
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| 56 | void BaseObject::loadParams(const TiXmlElement* root) |
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| 57 | { |
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| 58 | // name setup |
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| 59 | LoadParam<BaseObject>(root, "name", this, &BaseObject::setName) |
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[4591] | 60 | .describe("the name of the Object at hand"); |
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[4436] | 61 | } |
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[4321] | 62 | |
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| 63 | /** |
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| 64 | \brief sets the class identifiers |
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[4744] | 65 | \param id a number for the class from class_id.h enumeration |
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[4470] | 66 | \param className the class name |
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[4321] | 67 | */ |
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[4591] | 68 | void BaseObject::setClassID(long classID, const char* className) |
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[4320] | 69 | { |
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[4592] | 70 | this->classID |= classID; |
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[4320] | 71 | this->className = className; |
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| 72 | } |
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[4318] | 73 | |
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[4435] | 74 | /** |
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[4591] | 75 | \brief set the name of the Object |
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| 76 | */ |
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[4742] | 77 | void BaseObject::setName (const char* objectName) |
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[4435] | 78 | { |
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| 79 | if (this->objectName) |
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| 80 | delete []this->objectName; |
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[4591] | 81 | if (objectName) |
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[4592] | 82 | { |
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| 83 | this->objectName = new char[strlen(objectName)+1]; |
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| 84 | strcpy(this->objectName, objectName); |
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| 85 | } |
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[4591] | 86 | else |
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[4435] | 87 | this->objectName = NULL; |
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| 88 | } |
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[4592] | 89 | |
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| 90 | |
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| 91 | /** |
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| 92 | \brief checks if the class is a classID |
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| 93 | \param classID the Identifier to check for |
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| 94 | \returns true if it is, false otherwise |
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| 95 | */ |
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[4595] | 96 | bool BaseObject::isA (ClassID classID) const |
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[4592] | 97 | { |
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[4594] | 98 | // if classID is a derivable object |
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[4595] | 99 | if (likely(classID & CL_MASK_SUPER_CLASS || classID & CL_MASK_SUBSUPER_CLASS)) |
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[4594] | 100 | { |
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| 101 | if( this->classID & classID) |
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| 102 | return true; |
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| 103 | } |
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| 104 | // if classID is a LOWLEVEL-class |
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| 105 | else |
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| 106 | { |
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| 107 | if ((this->classID & CL_MASK_LOWLEVEL_CLASS) == classID) |
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| 108 | return true; |
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| 109 | } |
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[4592] | 110 | return false; |
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| 111 | } |
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| 112 | |
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| 113 | /** |
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| 114 | * @brief displays everything this class is |
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| 115 | */ |
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[4746] | 116 | void BaseObject::whatIs() const |
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[4592] | 117 | { |
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[4595] | 118 | PRINT(0)("object %s of class %s: ", this->getName(), this->getClassName()); |
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[4596] | 119 | if ((this->classID & CL_MASK_SINGLETON) == CL_MASK_SINGLETON) |
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| 120 | PRINT(0)("is a Singleton-Class "); |
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[4594] | 121 | if (this->classID & CL_MASK_SUPER_CLASS) |
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[4592] | 122 | { |
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[4596] | 123 | PRINT(0)(" ->is a derived from the following superclasses:"); |
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[4595] | 124 | if (this->isA(CL_BASE_OBJECT)) |
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| 125 | PRINT(0)(" =BaseObject="); |
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| 126 | if (this->isA(CL_PARENT_NODE)) |
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| 127 | PRINT(0)(" =PNode="); |
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| 128 | if (this->isA(CL_WORLD_ENTITY)) |
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| 129 | PRINT(0)(" =WorldEntity="); |
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| 130 | if (this->isA(CL_PHYSICS_INTERFACE)) |
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| 131 | PRINT(0)(" =PhysicsInterface="); |
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| 132 | if (this->isA(CL_EVENT_LISTENER)) |
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| 133 | PRINT(0)(" =EventListener="); |
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| 134 | if (this->isA(CL_STORY_ENTITY)) |
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| 135 | PRINT(0)(" =StoryEntity="); |
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| 136 | PRINT(0)("\n"); |
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[4592] | 137 | } |
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[4595] | 138 | // subsuper-classes |
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| 139 | if (this->classID & CL_MASK_SUBSUPER_CLASS) |
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| 140 | { |
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| 141 | PRINT(0)(" ->further derivations: "); |
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| 142 | if (this->isA(CL_PLAYER)) |
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| 143 | PRINT(0)(" -Player-"); |
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| 144 | if (this->isA(CL_NPC)) |
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| 145 | PRINT(0)(" -NPC-"); |
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| 146 | if (this->isA(CL_POWER_UP)) |
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| 147 | PRINT(0)(" -PowerUp-"); |
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| 148 | if (this->isA(CL_FIELD)) |
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| 149 | PRINT(0)(" -Field-"); |
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| 150 | if (this->isA(CL_PROJECTILE)) |
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| 151 | PRINT(0)(" -Projectile-"); |
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| 152 | if (this->isA(CL_WEAPON)) |
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| 153 | PRINT(0)(" -Weapon-"); |
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| 154 | PRINT(0)("\n"); |
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| 155 | } |
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[4592] | 156 | } |
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