| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | This program is distributed in the hope that it will be useful, |
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| 12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | GNU General Public License for more details. |
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| 15 | |
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| 16 | You should have received a copy of the GNU General Public License |
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| 17 | along with this program; if not, write to the Free Software Foundation, |
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| 18 | Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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| 19 | |
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| 20 | |
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| 21 | ### File Specific: |
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| 22 | main-programmer: Benjamin Grauer |
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| 23 | |
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| 24 | */ |
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| 25 | |
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| 26 | #include "gui_audio.h" |
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| 27 | |
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| 28 | #include "gui_gtk.h" |
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| 29 | |
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| 30 | /** |
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| 31 | \brief Creates an Audio-Frame |
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| 32 | */ |
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| 33 | GuiAudio::GuiAudio(void) |
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| 34 | { |
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| 35 | Frame* audioFrame; //!< The Frame that holds the audio Options. |
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| 36 | |
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| 37 | audioFrame = new Frame("Audio-Options:"); |
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| 38 | audioFrame->setGroupName(CONFIG_SECTION_AUDIO); |
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| 39 | { |
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| 40 | Box* audioBox; //!< The Box that holds the audio Options. |
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| 41 | audioBox = new Box('v'); |
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| 42 | { |
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| 43 | CheckButton* enableSound; //!< A Ckeckbutton for enabling Sound. |
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| 44 | Slider* musicVolume; //!< A Slider for music volume. |
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| 45 | Slider* effectsVolume; //!< A Slider for effects volume. |
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| 46 | |
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| 47 | enableSound = new CheckButton(CONFIG_NAME_DISABLE_AUDIO); |
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| 48 | enableSound->setFlagName ("no-sound", 0); |
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| 49 | enableSound->setDescription("Disables Sound", "Check this to disable Sound in Orxonox"); |
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| 50 | enableSound->setDefaultValue(0); |
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| 51 | enableSound->saveability(); |
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| 52 | audioBox->fill(enableSound); |
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| 53 | Label* musicVolumeLabel = new Label(CONFIG_NAME_MUSIC_VOLUME); |
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| 54 | audioBox->fill(musicVolumeLabel); |
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| 55 | musicVolume = new Slider("Music Volume", 0, 100); |
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| 56 | musicVolume->setFlagName("music-volume", "m", 80); |
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| 57 | musicVolume->setDescription("Sets the volume of the ingame music"); |
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| 58 | musicVolume->saveability(); |
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| 59 | audioBox->fill (musicVolume); |
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| 60 | Label* effectsVolumeLabel = new Label (CONFIG_NAME_EFFECTS_VOLUME); |
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| 61 | audioBox->fill (effectsVolumeLabel); |
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| 62 | effectsVolume = new Slider ("Effects Volume", 0, 100); |
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| 63 | effectsVolume->setFlagName ("effects-volume", "e", 80); |
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| 64 | effectsVolume->setDescription("Sets the volune of the ingame SoundEffects"); |
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| 65 | effectsVolume->saveability(); |
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| 66 | audioBox->fill (effectsVolume); |
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| 67 | } |
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| 68 | audioFrame->fill(audioBox); |
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| 69 | } |
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| 70 | setMainWidget(audioFrame); |
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| 71 | } |
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| 72 | |
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| 73 | /** |
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| 74 | \brief Destructs the Audio-Stuff |
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| 75 | */ |
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| 76 | GuiAudio::~GuiAudio(void) |
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| 77 | { |
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| 78 | // nothing to do here. |
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| 79 | } |
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