Last change
on this file since 4898 was
4898,
checked in by patrick, 19 years ago
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orxonox/trunk: again some very fundamental changes in the tree spawing algorithm. some strange effects left
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File size:
1.1 KB
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SPATIAL_SEPARATION |
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17 | |
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18 | #include "quadtree.h" |
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19 | #include "quadtree_node.h" |
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20 | |
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21 | using namespace std; |
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22 | |
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23 | |
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24 | /** |
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25 | * standard constructor |
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26 | @todo this constructor is not jet implemented - do it |
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27 | */ |
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28 | Quadtree::Quadtree (modelInfo* pModelInfo, const int treeDepth) |
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29 | { |
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30 | this->setClassID(CL_QUADTREE, "Quadtree"); |
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31 | this->pModelInfo = pModelInfo; |
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32 | this->treeDepth = treeDepth; |
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33 | |
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34 | this->rootNode = new QuadtreeNode(this->pModelInfo, this->treeDepth); |
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35 | } |
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36 | |
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37 | |
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38 | /** |
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39 | * standard deconstructor |
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40 | |
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41 | */ |
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42 | Quadtree::~Quadtree () |
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43 | { |
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44 | // delete what has to be deleted here |
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45 | } |
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46 | |
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47 | |
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48 | /** |
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49 | * draws the debug quadtree boxes around the model |
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50 | */ |
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51 | void Quadtree::drawTree(int depth, int drawMode) const |
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52 | { |
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53 | this->rootNode->drawTree(depth, drawMode); |
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54 | } |
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