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source: orxonox.OLD/orxonox/trunk/src/lib/graphics/particles/quick_animation.h @ 4415

Last change on this file since 4415 was 4415, checked in by bensch, 19 years ago

orxonox/trunk: added quick-animation for FAST, bad animations that suffice for the properties particles over time

File size: 1.2 KB
Line 
1/*!
2    \file quick_animation.h
3    \brief Definition of the QuickAnimation-class
4
5*/
6
7#ifndef _QUICK_ANIMATION_H
8#define _QUICK_ANIMATION_H
9
10#include "base_object.h"
11
12// FORWARD DEFINITION
13
14
15
16
17//! A class for that linearely interpolates between multiple values.
18/**
19   to be quick this only has the capability to store very little date
20
21   this class is optimized for a raising value. eg. 100 particles sorted
22   by age.
23*/
24class QuickAnimation : public BaseObject {
25
26 public:
27  //! a simple struct that stores keyframes for the QuickAnimation-Class.
28  struct QuickKeyFrame
29  {
30    float valueStart;       //!< The starting value of this KeyFrame
31    float valueEnd;         //!< The end value of this KeyFrame
32    float positionStart;    //!< The starting position of this KeyFrame
33    float positionEnd;      //!< The end position of thies KeyFrame
34
35    QuickKeyFrame* next;    //!< The next Animation
36  };
37
38  QuickAnimation(float rangeStart = 0.0, float valueStart = 0.0, float rangeEnd = 1.0, float valueEnd = 0.0);
39  virtual ~QuickAnimation();
40
41  void addEntry(float position, float value);
42
43  float getValue(float position);
44
45 private:
46  QuickKeyFrame* first;
47  QuickKeyFrame* current;
48
49};
50
51#endif /* _QUICK_ANIMATION_H */
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