| 
                Last change
                  on this file since 4245 was
                  3966,
                  checked in by bensch, 21 years ago
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orxonox/trunk: merged branches/particleEngine into the trunk, because of the new vector class 
merged with command: 
svn merge -r 3922:HEAD particleEngine/ ../trunk/ 
 
not merged src/story_entities/world.cc. will do this at a later time (do not forget) 
 
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            File size:
            994 bytes
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| 1 | /*! | 
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| 2 |   \file texture.h | 
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| 3 |   \brief Contains the texture class, that handles the reading of Images into Texutre-files. | 
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| 4 |  | 
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| 5 |   \todo free SDL-surface when deleting Material. | 
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| 6 |   \todo delete imgNameWithPath after use creation. | 
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| 7 | */ | 
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| 8 |  | 
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| 9 | #ifndef _TEXTURE_H | 
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| 10 | #define _TEXTURE_H | 
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| 11 |  | 
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| 12 | #include "glincl.h" | 
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| 13 |  | 
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| 14 | #include "debug.h" | 
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| 15 |  | 
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| 16 | #include <SDL_image.h> | 
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| 17 |  | 
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| 18 | //! A Class, that reads in Textures from different fileformats. | 
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| 19 | class Texture | 
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| 20 | { | 
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| 21 |  private: | 
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| 22 |   GLuint texture;   //!< The Texture-ID of opengl from this Texture. | 
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| 23 |   char* searchTextureInPaths(const char* texName) const; | 
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| 24 |   void swap(unsigned char &a, unsigned char &b); | 
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| 25 |  | 
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| 26 |   bool bAlpha;           //!< if the texture has an alpha channel. | 
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| 27 |  public: | 
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| 28 |   Texture(const char* imageName = NULL); | 
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| 29 |   ~Texture(void); | 
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| 30 |  | 
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| 31 |   /** \returns The textureID of this texture.  */ | 
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| 32 |   inline GLuint getTexture(void) {return this->texture;}  | 
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| 33 |   GLuint loadTexToGL (SDL_Surface* surface); | 
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| 34 |   inline bool hasAlpha(void) {return bAlpha;} | 
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| 35 |  | 
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| 36 |   bool loadImage(const char* imageName); | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | #endif /* _TEXTURE_H */ | 
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