| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| 17 | |
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| 18 | #include "graphics_engine.h" |
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| 19 | #include "resource_manager.h" |
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| 20 | #include "event_handler.h" |
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| 21 | |
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| 22 | #include "render_2d.h" |
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| 23 | #include "light.h" |
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| 24 | #include "debug.h" |
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| 25 | #include "text_engine.h" |
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| 26 | |
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| 27 | #include "ini_parser.h" |
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| 28 | #include "substring.h" |
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| 29 | |
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| 30 | using namespace std; |
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| 31 | |
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| 32 | |
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| 33 | /** |
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| 34 | * standard constructor |
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| 35 | @todo this constructor is not jet implemented - do it |
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| 36 | */ |
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| 37 | GraphicsEngine::GraphicsEngine () |
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| 38 | { |
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| 39 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 40 | this->setName("GraphicsEngine"); |
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| 41 | |
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| 42 | this->isInit = false; |
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| 43 | |
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| 44 | this->bDisplayFPS = false; |
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| 45 | this->minFPS = 9999; |
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| 46 | this->maxFPS = 0; |
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| 47 | |
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| 48 | this->fullscreenFlag = 0; |
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| 49 | } |
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| 50 | |
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| 51 | /** |
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| 52 | * The Pointer to this GraphicsEngine |
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| 53 | */ |
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| 54 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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| 55 | |
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| 56 | /** |
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| 57 | * destructs the graphicsEngine. |
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| 58 | */ |
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| 59 | GraphicsEngine::~GraphicsEngine () |
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| 60 | { |
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| 61 | // delete what has to be deleted here |
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| 62 | |
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| 63 | delete Render2D::getInstance(); |
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| 64 | GraphicsEngine::singletonRef = NULL; |
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| 65 | } |
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| 66 | |
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| 67 | /** |
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| 68 | * initializes the GraphicsEngine with default settings. |
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| 69 | */ |
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| 70 | int GraphicsEngine::init() |
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| 71 | { |
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| 72 | if (this->isInit) |
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| 73 | return -1; |
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| 74 | this->initVideo(640, 480, 16); |
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| 75 | } |
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| 76 | |
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| 77 | /** |
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| 78 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 79 | * @param iniParser the iniParser to load from |
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| 80 | * @param section the Section in the ini-file to load from |
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| 81 | * @returns nothing usefull |
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| 82 | */ |
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| 83 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 84 | { |
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| 85 | // looking if we are in fullscreen-mode |
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| 86 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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| 87 | if (strchr(fullscreen, '1')) |
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| 88 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | // looking if we are in fullscreen-mode |
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| 93 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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| 94 | if (strchr(textures, '1')) |
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| 95 | this->texturesEnabled = true; |
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| 96 | else |
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| 97 | this->texturesEnabled = false; |
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| 98 | |
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| 99 | // searching for a usefull resolution |
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| 100 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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| 101 | //resolution.debug(); |
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| 102 | |
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| 103 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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| 104 | } |
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| 105 | |
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| 106 | |
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| 107 | |
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| 108 | /** |
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| 109 | * initializes the Video for openGL. |
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| 110 | |
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| 111 | This has to be done only once when starting orxonox. |
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| 112 | */ |
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| 113 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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| 114 | { |
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| 115 | if (this->isInit) |
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| 116 | return -1; |
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| 117 | // initialize SDL_VIDEO |
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| 118 | if (SDL_Init(SDL_INIT_VIDEO) == -1) |
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| 119 | { |
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| 120 | PRINTF(1)("could not initialize SDL Video\n"); |
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| 121 | // return -1; |
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| 122 | } |
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| 123 | // initialize SDL_GL-settings |
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| 124 | this->setGLattribs(); |
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| 125 | |
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| 126 | // setting the Video Flags. |
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| 127 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF; |
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| 128 | |
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| 129 | /* query SDL for information about our video hardware */ |
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| 130 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 131 | if( videoInfo == NULL) |
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| 132 | { |
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| 133 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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| 134 | SDL_Quit (); |
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| 135 | } |
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| 136 | if( videoInfo->hw_available) |
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| 137 | this->videoFlags |= SDL_HWSURFACE; |
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| 138 | else |
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| 139 | this->videoFlags |= SDL_SWSURFACE; |
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| 140 | /* |
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| 141 | if(VideoInfo -> blit_hw) |
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| 142 | VideoFlags |= SDL_HWACCEL; |
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| 143 | */ |
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| 144 | // setting up the Resolution |
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| 145 | this->setResolution(resX, resY, bbp); |
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| 146 | |
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| 147 | // Enable default GL stuff |
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| 148 | glEnable(GL_DEPTH_TEST); |
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| 149 | |
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| 150 | Render2D::getInstance(); |
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| 151 | |
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| 152 | this->isInit = true; |
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| 153 | } |
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| 154 | |
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| 155 | /** |
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| 156 | * sets the Window Captions and the Name of the icon. |
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| 157 | * @param windowName The name of the Window |
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| 158 | * @param icon The name of the Icon on the Disc |
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| 159 | */ |
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| 160 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 161 | { |
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| 162 | SDL_WM_SetIcon(SDL_LoadBMP(icon), NULL); |
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| 163 | |
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| 164 | SDL_WM_SetCaption (windowName, icon); |
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| 165 | } |
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| 166 | |
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| 167 | |
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| 168 | /** |
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| 169 | * Sets the GL-attributes |
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| 170 | */ |
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| 171 | int GraphicsEngine::setGLattribs() |
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| 172 | { |
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| 173 | // Set video mode |
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| 174 | // TO DO: parse arguments for settings |
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| 175 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 176 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 177 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 178 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 179 | |
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| 180 | |
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| 181 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 182 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 183 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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| 184 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 185 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 186 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 187 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 188 | } |
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| 189 | |
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| 190 | /** |
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| 191 | * sets the Resolution of the Screen to display the Graphics to. |
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| 192 | * @param width The width of the window |
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| 193 | * @param height The height of the window |
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| 194 | * @param bpp bits per pixel |
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| 195 | */ |
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| 196 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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| 197 | { |
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| 198 | this->resolutionX = width; |
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| 199 | this->resolutionY = height; |
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| 200 | this->bitsPerPixel = bpp; |
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| 201 | |
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| 202 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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| 203 | { |
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| 204 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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| 205 | SDL_Quit(); |
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| 206 | // return -1; |
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| 207 | } |
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| 208 | } |
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| 209 | |
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| 210 | /** |
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| 211 | * sets Fullscreen mode |
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| 212 | * @param fullscreen true if fullscreen, false if windowed |
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| 213 | */ |
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| 214 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 215 | { |
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| 216 | if (fullscreen) |
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| 217 | fullscreenFlag = SDL_FULLSCREEN; |
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| 218 | else |
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| 219 | fullscreenFlag = 0; |
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| 220 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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| 221 | } |
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| 222 | |
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| 223 | /** |
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| 224 | * sets the background color |
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| 225 | * @param red the red part of the background |
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| 226 | * @param blue the blue part of the background |
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| 227 | * @param green the green part of the background |
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| 228 | * @param alpha the alpha part of the background |
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| 229 | */ |
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| 230 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 231 | { |
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| 232 | glClearColor(red, green, blue, alpha); |
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| 233 | } |
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| 234 | |
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| 235 | |
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| 236 | /** |
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| 237 | * Signalhandler, for when the resolution has changed |
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| 238 | * @param resizeInfo SDL information about the size of the new screen size |
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| 239 | */ |
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| 240 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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| 241 | { |
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| 242 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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| 243 | } |
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| 244 | |
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| 245 | /** |
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| 246 | * if Textures should be enabled |
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| 247 | */ |
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| 248 | bool GraphicsEngine::texturesEnabled = true; |
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| 249 | |
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| 250 | |
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| 251 | |
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| 252 | /** |
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| 253 | * |
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| 254 | * @param show if The mouse-cursor should be visible |
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| 255 | */ |
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| 256 | void GraphicsEngine::showMouse(bool show) |
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| 257 | { |
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| 258 | if (show) |
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| 259 | SDL_ShowCursor(SDL_ENABLE); |
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| 260 | else |
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| 261 | SDL_ShowCursor(SDL_DISABLE); |
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| 262 | } |
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| 263 | |
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| 264 | /** |
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| 265 | * |
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| 266 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 267 | */ |
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| 268 | bool GraphicsEngine::isMouseVisible() |
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| 269 | { |
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| 270 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 271 | return true; |
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| 272 | else |
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| 273 | return false; |
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| 274 | } |
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| 275 | |
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| 276 | /** |
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| 277 | * |
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| 278 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 279 | * (steals the mouse, and all WM-clicks) |
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| 280 | * |
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| 281 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 282 | * result in the loss of System-controll |
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| 283 | */ |
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| 284 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 285 | { |
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| 286 | #if DEBUG < 3 |
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| 287 | if (steal) |
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| 288 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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| 289 | else |
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| 290 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| 291 | #endif |
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| 292 | } |
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| 293 | |
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| 294 | /** |
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| 295 | * |
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| 296 | * @returns true if Events are stolen from the WM, false if not. |
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| 297 | */ |
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| 298 | bool GraphicsEngine::isStealingEvents() |
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| 299 | { |
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| 300 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 301 | return true; |
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| 302 | else |
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| 303 | return false; |
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| 304 | }; |
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| 305 | |
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| 306 | |
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| 307 | /** |
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| 308 | * entering 2D Mode |
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| 309 | |
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| 310 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 311 | */ |
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| 312 | void GraphicsEngine::enter2DMode() |
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| 313 | { |
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| 314 | //GraphicsEngine::storeMatrices(); |
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| 315 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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| 316 | |
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| 317 | /* Note, there may be other things you need to change, |
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| 318 | depending on how you have your OpenGL state set up. |
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| 319 | */ |
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| 320 | glPushAttrib(GL_ENABLE_BIT); |
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| 321 | glDisable(GL_DEPTH_TEST); |
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| 322 | glDisable(GL_CULL_FACE); |
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| 323 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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| 324 | |
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| 325 | glViewport(0, 0, screen->w, screen->h); |
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| 326 | |
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| 327 | glMatrixMode(GL_PROJECTION); |
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| 328 | glPushMatrix(); |
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| 329 | glLoadIdentity(); |
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| 330 | |
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| 331 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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| 332 | |
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| 333 | glMatrixMode(GL_MODELVIEW); |
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| 334 | glPushMatrix(); |
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| 335 | glLoadIdentity(); |
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| 336 | |
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| 337 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 338 | } |
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| 339 | |
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| 340 | /** |
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| 341 | * leaves the 2DMode again also \see Font::enter2DMode() |
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| 342 | */ |
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| 343 | void GraphicsEngine::leave2DMode() |
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| 344 | { |
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| 345 | glMatrixMode(GL_PROJECTION); |
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| 346 | glPopMatrix(); |
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| 347 | |
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| 348 | glMatrixMode(GL_MODELVIEW); |
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| 349 | glPopMatrix(); |
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| 350 | |
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| 351 | glPopAttrib(); |
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| 352 | } |
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| 353 | |
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| 354 | /** |
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| 355 | * stores the GL_matrices |
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| 356 | */ |
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| 357 | void GraphicsEngine::storeMatrices() |
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| 358 | { |
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| 359 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 360 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 361 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 362 | } |
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| 363 | |
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| 364 | //! the stored ModelView Matrix. |
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| 365 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 366 | //! the stored Projection Matrix |
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| 367 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 368 | //! The ViewPort |
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| 369 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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| 370 | |
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| 371 | |
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| 372 | |
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| 373 | /** |
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| 374 | * outputs all the Fullscreen modes. |
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| 375 | */ |
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| 376 | void GraphicsEngine::listModes() |
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| 377 | { |
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| 378 | /* Get available fullscreen/hardware modes */ |
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| 379 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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| 380 | |
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| 381 | /* Check is there are any modes available */ |
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| 382 | if(this->videoModes == (SDL_Rect **)0){ |
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| 383 | PRINTF(1)("No modes available!\n"); |
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| 384 | exit(-1); |
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| 385 | } |
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| 386 | |
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| 387 | /* Check if our resolution is restricted */ |
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| 388 | if(this->videoModes == (SDL_Rect **)-1){ |
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| 389 | PRINTF(2)("All resolutions available.\n"); |
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| 390 | } |
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| 391 | else{ |
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| 392 | /* Print valid modes */ |
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| 393 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 394 | for(int i = 0; this->videoModes[i]; ++i) |
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| 395 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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| 396 | } |
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| 397 | } |
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| 398 | |
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| 399 | /** |
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| 400 | * ticks the Text |
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| 401 | * @param dt the time passed |
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| 402 | */ |
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| 403 | void GraphicsEngine::tick(float dt) |
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| 404 | { |
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| 405 | if( unlikely(this->bDisplayFPS)) |
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| 406 | { |
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| 407 | this->currentFPS = 1.0/dt; |
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| 408 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 409 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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| 410 | |
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| 411 | #ifndef NO_TEXT |
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| 412 | char tmpChar1[20]; |
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| 413 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 414 | this->geTextCFPS->setText(tmpChar1); |
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| 415 | char tmpChar2[20]; |
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| 416 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 417 | this->geTextMaxFPS->setText(tmpChar2); |
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| 418 | char tmpChar3[20]; |
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| 419 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 420 | this->geTextMinFPS->setText(tmpChar3); |
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| 421 | #endif /* NO_TEXT */ |
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| 422 | |
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| 423 | |
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| 424 | } |
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| 425 | Render2D::getInstance()->tick(dt); |
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| 426 | } |
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| 427 | |
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| 428 | |
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| 429 | void GraphicsEngine::draw() const |
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| 430 | { |
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| 431 | GraphicsEngine::storeMatrices(); |
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| 432 | Render2D::getInstance()->draw(E2D_ALL_LAYERS); |
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| 433 | LightManager::getInstance()->draw(); |
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| 434 | } |
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| 435 | |
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| 436 | /** |
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| 437 | * displays the Frames per second |
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| 438 | * @param display if the text should be displayed |
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| 439 | |
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| 440 | @todo this is dangerous |
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| 441 | */ |
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| 442 | void GraphicsEngine::displayFPS(bool display) |
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| 443 | { |
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| 444 | if( display) |
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| 445 | { |
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| 446 | #ifndef NO_TEXT |
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| 447 | this->geTextCFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); |
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| 448 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 449 | this->geTextCFPS->setPosition2D(5, 5); |
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| 450 | this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); |
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| 451 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 452 | this->geTextMaxFPS->setPosition2D(5, 35); |
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| 453 | this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); |
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| 454 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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| 455 | this->geTextMinFPS->setPosition2D(5, 65); |
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| 456 | #endif /* NO_TEXT */ |
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| 457 | } |
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| 458 | this->bDisplayFPS = display; |
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| 459 | } |
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| 460 | |
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| 461 | |
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| 462 | /** |
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| 463 | \brief processes the events for orxonox main class |
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| 464 | * @param the event to handle |
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| 465 | */ |
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| 466 | void GraphicsEngine::process(const Event &event) |
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| 467 | { |
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| 468 | switch (event.type) |
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| 469 | { |
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| 470 | case EV_VIDEO_RESIZE: |
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| 471 | this->resolutionChanged(event.resize); |
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| 472 | break; |
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| 473 | } |
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| 474 | |
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| 475 | } |
|---|
| 476 | |
|---|