| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "resource_manager.h" | 
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| 20 | #include "event_handler.h" | 
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| 21 |  | 
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| 22 | #include "render_2d.h" | 
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| 23 | #include "light.h" | 
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| 24 | #include "debug.h" | 
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| 25 | #include "text_engine.h" | 
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| 26 |  | 
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| 27 | #include "ini_parser.h" | 
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| 28 | #include "substring.h" | 
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| 29 |  | 
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| 30 | using namespace std; | 
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| 31 |  | 
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| 32 |  | 
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| 33 | /** | 
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| 34 |  *  standard constructor | 
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| 35 |    @todo this constructor is not jet implemented - do it | 
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| 36 | */ | 
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| 37 | GraphicsEngine::GraphicsEngine () | 
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| 38 | { | 
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| 39 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 40 |   this->setName("GraphicsEngine"); | 
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| 41 |  | 
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| 42 |   this->isInit = false; | 
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| 43 |  | 
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| 44 |   this->bDisplayFPS = false; | 
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| 45 |   this->minFPS = 9999; | 
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| 46 |   this->maxFPS = 0; | 
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| 47 |  | 
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| 48 |   this->fullscreenFlag = 0; | 
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| 49 | } | 
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| 50 |  | 
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| 51 | /** | 
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| 52 |  *  The Pointer to this GraphicsEngine | 
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| 53 | */ | 
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| 54 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 55 |  | 
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| 56 | /** | 
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| 57 |  *  destructs the graphicsEngine. | 
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| 58 | */ | 
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| 59 | GraphicsEngine::~GraphicsEngine () | 
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| 60 | { | 
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| 61 |   // delete what has to be deleted here | 
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| 62 |  | 
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| 63 |   delete Render2D::getInstance(); | 
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| 64 |   GraphicsEngine::singletonRef = NULL; | 
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| 65 | } | 
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| 66 |  | 
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| 67 | /** | 
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| 68 |  * initializes the GraphicsEngine with default settings. | 
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| 69 |  */ | 
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| 70 | int GraphicsEngine::init() | 
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| 71 | { | 
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| 72 |   if (this->isInit) | 
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| 73 |     return -1; | 
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| 74 |   this->initVideo(640, 480, 16); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | /** | 
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| 78 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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| 79 |  * @param iniParser the iniParser to load from | 
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| 80 |  * @param section the Section in the ini-file to load from | 
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| 81 |  * @returns nothing usefull | 
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| 82 |  */ | 
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| 83 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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| 84 | { | 
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| 85 |   // looking if we are in fullscreen-mode | 
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| 86 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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| 87 |   if (strchr(fullscreen, '1')) | 
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| 88 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 89 |  | 
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| 90 |  | 
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| 91 |  | 
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| 92 |   // looking if we are in fullscreen-mode | 
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| 93 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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| 94 |   if (strchr(textures, '1')) | 
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| 95 |     this->texturesEnabled = true; | 
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| 96 |   else | 
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| 97 |     this->texturesEnabled = false; | 
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| 98 |  | 
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| 99 |   // searching for a usefull resolution | 
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| 100 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
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| 101 |   //resolution.debug(); | 
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| 102 |  | 
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| 103 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
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| 104 | } | 
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| 105 |  | 
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| 106 |  | 
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| 107 |  | 
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| 108 | /** | 
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| 109 |  *  initializes the Video for openGL. | 
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| 110 |  | 
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| 111 |    This has to be done only once when starting orxonox. | 
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| 112 | */ | 
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| 113 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| 114 | { | 
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| 115 |   if (this->isInit) | 
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| 116 |     return -1; | 
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| 117 |   //   initialize SDL_VIDEO | 
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| 118 |   if (SDL_Init(SDL_INIT_VIDEO) == -1) | 
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| 119 |   { | 
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| 120 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| 121 |       //      return -1; | 
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| 122 |   } | 
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| 123 |   // initialize SDL_GL-settings | 
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| 124 |   this->setGLattribs(); | 
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| 125 |  | 
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| 126 |   // setting the Video Flags. | 
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| 127 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF; | 
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| 128 |  | 
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| 129 |   /* query SDL for information about our video hardware */ | 
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| 130 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 131 |   if( videoInfo == NULL) | 
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| 132 |     { | 
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| 133 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| 134 |       SDL_Quit (); | 
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| 135 |     } | 
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| 136 |   if( videoInfo->hw_available) | 
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| 137 |     this->videoFlags |= SDL_HWSURFACE; | 
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| 138 |   else | 
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| 139 |     this->videoFlags |= SDL_SWSURFACE; | 
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| 140 |   /* | 
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| 141 |   if(VideoInfo -> blit_hw) | 
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| 142 |     VideoFlags |= SDL_HWACCEL; | 
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| 143 |   */ | 
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| 144 |     // setting up the Resolution | 
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| 145 |   this->setResolution(resX, resY, bbp); | 
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| 146 |  | 
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| 147 |   // Enable default GL stuff | 
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| 148 |   glEnable(GL_DEPTH_TEST); | 
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| 149 |  | 
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| 150 |   Render2D::getInstance(); | 
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| 151 |  | 
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| 152 |   this->isInit = true; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | /** | 
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| 156 |  * sets the Window Captions and the Name of the icon. | 
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| 157 |  * @param windowName The name of the Window | 
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| 158 |  * @param icon The name of the Icon on the Disc | 
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| 159 |  */ | 
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| 160 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
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| 161 | { | 
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| 162 |   SDL_WM_SetIcon(SDL_LoadBMP(icon), NULL); | 
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| 163 |  | 
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| 164 |   SDL_WM_SetCaption (windowName, icon); | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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| 168 | /** | 
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| 169 |  *  Sets the GL-attributes | 
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| 170 | */ | 
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| 171 | int GraphicsEngine::setGLattribs() | 
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| 172 | { | 
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| 173 |   // Set video mode | 
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| 174 |   // TO DO: parse arguments for settings | 
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| 175 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 176 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 177 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 178 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 179 |  | 
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| 180 |  | 
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| 181 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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| 182 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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| 183 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| 184 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 185 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 186 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 187 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 188 | } | 
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| 189 |  | 
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| 190 | /** | 
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| 191 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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| 192 |  * @param width The width of the window | 
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| 193 |  * @param height The height of the window | 
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| 194 |  * @param bpp bits per pixel | 
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| 195 | */ | 
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| 196 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 197 | { | 
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| 198 |   this->resolutionX = width; | 
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| 199 |   this->resolutionY = height; | 
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| 200 |   this->bitsPerPixel = bpp; | 
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| 201 |  | 
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| 202 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| 203 |     { | 
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| 204 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 205 |       SDL_Quit(); | 
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| 206 |       //    return -1; | 
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| 207 |     } | 
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| 208 | } | 
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| 209 |  | 
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| 210 | /** | 
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| 211 |  *  sets Fullscreen mode | 
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| 212 |  * @param fullscreen true if fullscreen, false if windowed | 
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| 213 | */ | 
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| 214 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 215 | { | 
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| 216 |   if (fullscreen) | 
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| 217 |     fullscreenFlag = SDL_FULLSCREEN; | 
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| 218 |   else | 
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| 219 |     fullscreenFlag = 0; | 
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| 220 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 221 | } | 
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| 222 |  | 
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| 223 | /** | 
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| 224 |  *  sets the background color | 
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| 225 |  * @param red the red part of the background | 
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| 226 |  * @param blue the blue part of the background | 
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| 227 |  * @param green the green part of the background | 
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| 228 |  * @param alpha the alpha part of the background | 
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| 229 | */ | 
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| 230 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 231 | { | 
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| 232 |   glClearColor(red, green, blue, alpha); | 
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| 233 | } | 
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| 234 |  | 
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| 235 |  | 
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| 236 | /** | 
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| 237 |  *  Signalhandler, for when the resolution has changed | 
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| 238 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| 239 | */ | 
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| 240 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| 241 | { | 
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| 242 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| 243 | } | 
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| 244 |  | 
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| 245 | /** | 
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| 246 |  * if Textures should be enabled | 
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| 247 | */ | 
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| 248 | bool GraphicsEngine::texturesEnabled = true; | 
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| 249 |  | 
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| 250 |  | 
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| 251 |  | 
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| 252 | /** | 
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| 253 |  * | 
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| 254 |  * @param show if The mouse-cursor should be visible | 
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| 255 |  */ | 
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| 256 | void GraphicsEngine::showMouse(bool show) | 
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| 257 | { | 
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| 258 |   if (show) | 
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| 259 |     SDL_ShowCursor(SDL_ENABLE); | 
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| 260 |   else | 
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| 261 |     SDL_ShowCursor(SDL_DISABLE); | 
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| 262 | } | 
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| 263 |  | 
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| 264 | /** | 
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| 265 |  * | 
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| 266 |  * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) | 
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| 267 |  */ | 
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| 268 | bool GraphicsEngine::isMouseVisible() | 
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| 269 | { | 
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| 270 |   if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) | 
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| 271 |     return true; | 
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| 272 |   else | 
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| 273 |     return false; | 
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| 274 | } | 
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| 275 |  | 
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| 276 | /** | 
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| 277 |  * | 
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| 278 |  * @param steal If the Winodow-Managers Events should be stolen to this app | 
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| 279 |  * (steals the mouse, and all WM-clicks) | 
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| 280 |  * | 
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| 281 |  * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could | 
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| 282 |  * result in the loss of System-controll | 
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| 283 |  */ | 
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| 284 | void GraphicsEngine::stealWMEvents(bool steal) | 
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| 285 | { | 
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| 286 | #if DEBUG < 3 | 
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| 287 |    if (steal) | 
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| 288 |      SDL_WM_GrabInput(SDL_GRAB_ON); | 
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| 289 |    else | 
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| 290 |      SDL_WM_GrabInput(SDL_GRAB_OFF); | 
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| 291 | #endif | 
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| 292 | } | 
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| 293 |  | 
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| 294 | /** | 
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| 295 |  * | 
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| 296 |  * @returns true if Events are stolen from the WM, false if not. | 
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| 297 |  */ | 
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| 298 | bool GraphicsEngine::isStealingEvents() | 
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| 299 | { | 
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| 300 |    if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) | 
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| 301 |      return true; | 
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| 302 |    else | 
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| 303 |      return false; | 
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| 304 | }; | 
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| 305 |  | 
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| 306 |  | 
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| 307 | /** | 
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| 308 |  *  entering 2D Mode | 
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| 309 |  | 
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| 310 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 311 | */ | 
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| 312 | void GraphicsEngine::enter2DMode() | 
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| 313 | { | 
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| 314 |   //GraphicsEngine::storeMatrices(); | 
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| 315 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 316 |  | 
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| 317 |   /* Note, there may be other things you need to change, | 
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| 318 |      depending on how you have your OpenGL state set up. | 
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| 319 |   */ | 
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| 320 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 321 |   glDisable(GL_DEPTH_TEST); | 
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| 322 |   glDisable(GL_CULL_FACE); | 
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| 323 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 324 |  | 
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| 325 |   glViewport(0, 0, screen->w, screen->h); | 
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| 326 |  | 
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| 327 |   glMatrixMode(GL_PROJECTION); | 
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| 328 |   glPushMatrix(); | 
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| 329 |   glLoadIdentity(); | 
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| 330 |  | 
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| 331 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 332 |  | 
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| 333 |   glMatrixMode(GL_MODELVIEW); | 
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| 334 |   glPushMatrix(); | 
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| 335 |   glLoadIdentity(); | 
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| 336 |  | 
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| 337 |   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| 338 | } | 
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| 339 |  | 
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| 340 | /** | 
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| 341 |  *  leaves the 2DMode again also \see Font::enter2DMode() | 
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| 342 | */ | 
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| 343 | void GraphicsEngine::leave2DMode() | 
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| 344 | { | 
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| 345 |   glMatrixMode(GL_PROJECTION); | 
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| 346 |   glPopMatrix(); | 
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| 347 |  | 
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| 348 |   glMatrixMode(GL_MODELVIEW); | 
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| 349 |   glPopMatrix(); | 
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| 350 |  | 
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| 351 |   glPopAttrib(); | 
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| 352 | } | 
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| 353 |  | 
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| 354 | /** | 
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| 355 |  *  stores the GL_matrices | 
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| 356 | */ | 
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| 357 | void GraphicsEngine::storeMatrices() | 
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| 358 | { | 
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| 359 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 360 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 361 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 362 | } | 
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| 363 |  | 
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| 364 | //! the stored ModelView Matrix. | 
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| 365 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 366 | //! the stored Projection Matrix | 
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| 367 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 368 | //! The ViewPort | 
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| 369 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 370 |  | 
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| 371 |  | 
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| 372 |  | 
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| 373 | /** | 
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| 374 |  *  outputs all the Fullscreen modes. | 
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| 375 | */ | 
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| 376 | void GraphicsEngine::listModes() | 
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| 377 | { | 
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| 378 |   /* Get available fullscreen/hardware modes */ | 
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| 379 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 380 |  | 
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| 381 |   /* Check is there are any modes available */ | 
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| 382 |   if(this->videoModes == (SDL_Rect **)0){ | 
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| 383 |     PRINTF(1)("No modes available!\n"); | 
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| 384 |     exit(-1); | 
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| 385 |   } | 
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| 386 |  | 
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| 387 |   /* Check if our resolution is restricted */ | 
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| 388 |   if(this->videoModes == (SDL_Rect **)-1){ | 
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| 389 |     PRINTF(2)("All resolutions available.\n"); | 
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| 390 |   } | 
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| 391 |   else{ | 
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| 392 |     /* Print valid modes */ | 
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| 393 |     PRINT(0)("Available Resoulution Modes are\n"); | 
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| 394 |     for(int i = 0; this->videoModes[i]; ++i) | 
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| 395 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 396 |   } | 
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| 397 | } | 
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| 398 |  | 
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| 399 | /** | 
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| 400 |  *  ticks the Text | 
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| 401 |  * @param dt the time passed | 
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| 402 | */ | 
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| 403 |   void GraphicsEngine::tick(float dt) | 
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| 404 | { | 
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| 405 |   if( unlikely(this->bDisplayFPS)) | 
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| 406 |   { | 
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| 407 |     this->currentFPS = 1.0/dt; | 
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| 408 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 409 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 410 |  | 
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| 411 | #ifndef NO_TEXT | 
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| 412 |       char tmpChar1[20]; | 
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| 413 |       sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 414 |       this->geTextCFPS->setText(tmpChar1); | 
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| 415 |       char tmpChar2[20]; | 
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| 416 |       sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 417 |       this->geTextMaxFPS->setText(tmpChar2); | 
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| 418 |       char tmpChar3[20]; | 
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| 419 |       sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 420 |       this->geTextMinFPS->setText(tmpChar3); | 
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| 421 | #endif /* NO_TEXT */ | 
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| 422 |  | 
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| 423 |  | 
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| 424 |   } | 
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| 425 |   Render2D::getInstance()->tick(dt); | 
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| 426 | } | 
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| 427 |  | 
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| 428 |  | 
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| 429 | void GraphicsEngine::draw() const | 
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| 430 | { | 
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| 431 |   GraphicsEngine::storeMatrices(); | 
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| 432 |   Render2D::getInstance()->draw(E2D_ALL_LAYERS); | 
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| 433 |   LightManager::getInstance()->draw(); | 
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| 434 | } | 
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| 435 |  | 
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| 436 | /** | 
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| 437 |  *  displays the Frames per second | 
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| 438 |  * @param display if the text should be displayed | 
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| 439 |  | 
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| 440 |    @todo this is dangerous | 
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| 441 | */ | 
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| 442 | void GraphicsEngine::displayFPS(bool display) | 
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| 443 | { | 
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| 444 |   if( display) | 
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| 445 |     { | 
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| 446 | #ifndef NO_TEXT | 
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| 447 |       this->geTextCFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); | 
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| 448 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 449 |       this->geTextCFPS->setPosition2D(5, 5); | 
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| 450 |       this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); | 
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| 451 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 452 |       this->geTextMaxFPS->setPosition2D(5, 35); | 
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| 453 |       this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); | 
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| 454 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 455 |       this->geTextMinFPS->setPosition2D(5, 65); | 
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| 456 | #endif /* NO_TEXT */ | 
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| 457 |     } | 
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| 458 |   this->bDisplayFPS = display; | 
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| 459 | } | 
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| 460 |  | 
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| 461 |  | 
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| 462 | /** | 
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| 463 |   \brief processes the events for orxonox main class | 
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| 464 | * @param the event to handle | 
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| 465 |  */ | 
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| 466 | void GraphicsEngine::process(const Event &event) | 
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| 467 | { | 
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| 468 |   switch (event.type) | 
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| 469 |   { | 
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| 470 |     case EV_VIDEO_RESIZE: | 
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| 471 |       this->resolutionChanged(event.resize); | 
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| 472 |       break; | 
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| 473 |   } | 
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| 474 |  | 
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| 475 | } | 
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| 476 |  | 
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