| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific: | 
|---|
| 12 |    main-programmer: Benjamin Grauer | 
|---|
| 13 |    co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
|---|
| 17 |  | 
|---|
| 18 | #include "graphics_engine.h" | 
|---|
| 19 | #include "resource_manager.h" | 
|---|
| 20 |  | 
|---|
| 21 | #include "debug.h" | 
|---|
| 22 | #include "text_engine.h" | 
|---|
| 23 |  | 
|---|
| 24 | #include "ini_parser.h" | 
|---|
| 25 | #include "substring.h" | 
|---|
| 26 |  | 
|---|
| 27 | using namespace std; | 
|---|
| 28 |  | 
|---|
| 29 |  | 
|---|
| 30 | /** | 
|---|
| 31 |    \brief standard constructor | 
|---|
| 32 |    \todo this constructor is not jet implemented - do it | 
|---|
| 33 | */ | 
|---|
| 34 | GraphicsEngine::GraphicsEngine () | 
|---|
| 35 | { | 
|---|
| 36 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
|---|
| 37 |   this->setName("GraphicsEngine"); | 
|---|
| 38 |  | 
|---|
| 39 |   this->isInit = false; | 
|---|
| 40 |  | 
|---|
| 41 |   this->bDisplayFPS = false; | 
|---|
| 42 |   this->minFPS = 9999; | 
|---|
| 43 |   this->maxFPS = 0; | 
|---|
| 44 |  | 
|---|
| 45 |   this->fullscreenFlag = 0; | 
|---|
| 46 |  | 
|---|
| 47 | //  this->listModes(); | 
|---|
| 48 | } | 
|---|
| 49 |  | 
|---|
| 50 | /** | 
|---|
| 51 |    \brief The Pointer to this GraphicsEngine | 
|---|
| 52 | */ | 
|---|
| 53 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
|---|
| 54 |  | 
|---|
| 55 | /** | 
|---|
| 56 |    \brief destructs the graphicsEngine. | 
|---|
| 57 | */ | 
|---|
| 58 | GraphicsEngine::~GraphicsEngine () | 
|---|
| 59 | { | 
|---|
| 60 |   // delete what has to be deleted here | 
|---|
| 61 | } | 
|---|
| 62 |  | 
|---|
| 63 | int GraphicsEngine::init() | 
|---|
| 64 | { | 
|---|
| 65 |   this->initVideo(640,480,16); | 
|---|
| 66 | } | 
|---|
| 67 |  | 
|---|
| 68 | /** | 
|---|
| 69 |    \brief initializes the Video for openGL. | 
|---|
| 70 |  | 
|---|
| 71 |    This has to be done only once when starting orxonox. | 
|---|
| 72 | */ | 
|---|
| 73 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
|---|
| 74 | { | 
|---|
| 75 |   if (this->isInit) | 
|---|
| 76 |     return -1; | 
|---|
| 77 |   // initialize SDL_VIDEO | 
|---|
| 78 |   if (SDL_Init(SDL_INIT_VIDEO) == -1) | 
|---|
| 79 |     { | 
|---|
| 80 |       PRINTF(1)("could not initialize SDL Video\n"); | 
|---|
| 81 |       //      return -1; | 
|---|
| 82 |     } | 
|---|
| 83 |   // initialize SDL_GL-settings | 
|---|
| 84 |   this->setGLattribs(); | 
|---|
| 85 |  | 
|---|
| 86 |   // setting the Video Flags. | 
|---|
| 87 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF; | 
|---|
| 88 |  | 
|---|
| 89 |   /* query SDL for information about our video hardware */ | 
|---|
| 90 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
|---|
| 91 |   if( videoInfo == NULL) | 
|---|
| 92 |     { | 
|---|
| 93 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
|---|
| 94 |       SDL_Quit (); | 
|---|
| 95 |     } | 
|---|
| 96 |   if( videoInfo->hw_available) | 
|---|
| 97 |     this->videoFlags |= SDL_HWSURFACE; | 
|---|
| 98 |   else | 
|---|
| 99 |     this->videoFlags |= SDL_SWSURFACE; | 
|---|
| 100 |   /* | 
|---|
| 101 |   if(VideoInfo -> blit_hw) | 
|---|
| 102 |     VideoFlags |= SDL_HWACCEL; | 
|---|
| 103 |   */ | 
|---|
| 104 |     // setting up the Resolution | 
|---|
| 105 |   this->setResolution(resX, resY, bbp); | 
|---|
| 106 |  | 
|---|
| 107 |   // TO DO: Create a cool icon and use it here | 
|---|
| 108 |   char* loadPic = new char[strlen(ResourceManager::getInstance()->getDataDir())+ 100]; | 
|---|
| 109 |   sprintf(loadPic, "%s%s", ResourceManager::getInstance()->getDataDir(),  "pictures/orxonox-icon32x32.bmp"); | 
|---|
| 110 |   SDL_WM_SetIcon(SDL_LoadBMP(loadPic), NULL); | 
|---|
| 111 |   delete loadPic; | 
|---|
| 112 |   // Enable default GL stuff | 
|---|
| 113 |   glEnable(GL_DEPTH_TEST); | 
|---|
| 114 |  | 
|---|
| 115 |   this->isInit = true; | 
|---|
| 116 | } | 
|---|
| 117 |  | 
|---|
| 118 | /** | 
|---|
| 119 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
|---|
| 120 |  * @param iniParser the iniParser to load from | 
|---|
| 121 |  * @param section the Section in the ini-file to load from | 
|---|
| 122 |  * @returns nothing usefull | 
|---|
| 123 |  */ | 
|---|
| 124 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
|---|
| 125 | { | 
|---|
| 126 |   // searching for a usefull resolution | 
|---|
| 127 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
|---|
| 128 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
|---|
| 129 |  | 
|---|
| 130 |   // looking if we are in fullscreen-mode | 
|---|
| 131 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
|---|
| 132 |   if (strchr(fullscreen, '1')) | 
|---|
| 133 |     this->setFullscreen(true); | 
|---|
| 134 |  | 
|---|
| 135 |   // looking if we are in fullscreen-mode | 
|---|
| 136 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
|---|
| 137 |   if (strchr(textures, '1')) | 
|---|
| 138 |     this->texturesEnabled = true; | 
|---|
| 139 |   else | 
|---|
| 140 |     this->texturesEnabled = false; | 
|---|
| 141 |  | 
|---|
| 142 | } | 
|---|
| 143 |  | 
|---|
| 144 |  | 
|---|
| 145 |  | 
|---|
| 146 | /** | 
|---|
| 147 |  * sets the Window Captions and the Name of the icon. | 
|---|
| 148 |  * @param windowName The name of the Window | 
|---|
| 149 |  * @param icon The name of the Icon on the Disc | 
|---|
| 150 |  */ | 
|---|
| 151 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
|---|
| 152 | { | 
|---|
| 153 |   // Set window labeling | 
|---|
| 154 |   SDL_WM_SetCaption (windowName, icon); | 
|---|
| 155 | } | 
|---|
| 156 |  | 
|---|
| 157 |  | 
|---|
| 158 | /** | 
|---|
| 159 |    \brief Sets the GL-attributes | 
|---|
| 160 | */ | 
|---|
| 161 | int GraphicsEngine::setGLattribs() | 
|---|
| 162 | { | 
|---|
| 163 |   // Set video mode | 
|---|
| 164 |   // TO DO: parse arguments for settings | 
|---|
| 165 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
|---|
| 166 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
|---|
| 167 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
|---|
| 168 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
|---|
| 169 |  | 
|---|
| 170 |  | 
|---|
| 171 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
|---|
| 172 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
|---|
| 173 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
|---|
| 174 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
|---|
| 175 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
|---|
| 176 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
|---|
| 177 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
|---|
| 178 | } | 
|---|
| 179 |  | 
|---|
| 180 | /** | 
|---|
| 181 |    \brief sets the Resolution of the Screen to display the Graphics to. | 
|---|
| 182 |    \param width The width of the window | 
|---|
| 183 |    \param height The height of the window | 
|---|
| 184 |    \param bpp bits per pixel | 
|---|
| 185 | */ | 
|---|
| 186 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
|---|
| 187 | { | 
|---|
| 188 |   this->resolutionX = width; | 
|---|
| 189 |   this->resolutionY = height; | 
|---|
| 190 |   this->bitsPerPixel = bpp; | 
|---|
| 191 |  | 
|---|
| 192 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
|---|
| 193 |     { | 
|---|
| 194 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
|---|
| 195 |       SDL_Quit(); | 
|---|
| 196 |       //    return -1; | 
|---|
| 197 |     } | 
|---|
| 198 | } | 
|---|
| 199 |  | 
|---|
| 200 | /** | 
|---|
| 201 |    \brief sets Fullscreen mode | 
|---|
| 202 |    \param fullscreen true if fullscreen, false if windowed | 
|---|
| 203 | */ | 
|---|
| 204 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
|---|
| 205 | { | 
|---|
| 206 |   if (fullscreen) | 
|---|
| 207 |     fullscreenFlag = SDL_FULLSCREEN; | 
|---|
| 208 |   else | 
|---|
| 209 |     fullscreenFlag = 0; | 
|---|
| 210 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
|---|
| 211 | } | 
|---|
| 212 |  | 
|---|
| 213 | /** | 
|---|
| 214 |    \brief sets the background color | 
|---|
| 215 |    \param red the red part of the background | 
|---|
| 216 |    \param blue the blue part of the background | 
|---|
| 217 |    \param green the green part of the background | 
|---|
| 218 |    \param alpha the alpha part of the background | 
|---|
| 219 | */ | 
|---|
| 220 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
|---|
| 221 | { | 
|---|
| 222 |   glClearColor(red, green, blue, alpha); | 
|---|
| 223 | } | 
|---|
| 224 |  | 
|---|
| 225 |  | 
|---|
| 226 | /** | 
|---|
| 227 |    \brief Signalhandler, for when the resolution has changed | 
|---|
| 228 |    \param resizeInfo SDL information about the size of the new screen size | 
|---|
| 229 | */ | 
|---|
| 230 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
|---|
| 231 | { | 
|---|
| 232 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
|---|
| 233 | } | 
|---|
| 234 |  | 
|---|
| 235 | /** | 
|---|
| 236 |    \brief if Textures should be enabled | 
|---|
| 237 | */ | 
|---|
| 238 | bool GraphicsEngine::texturesEnabled = true; | 
|---|
| 239 |  | 
|---|
| 240 |  | 
|---|
| 241 |  | 
|---|
| 242 | /** | 
|---|
| 243 |    \brief entering 2D Mode | 
|---|
| 244 |  | 
|---|
| 245 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
|---|
| 246 | */ | 
|---|
| 247 | void GraphicsEngine::enter2DMode() | 
|---|
| 248 | { | 
|---|
| 249 |   GraphicsEngine::storeMatrices(); | 
|---|
| 250 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
|---|
| 251 |  | 
|---|
| 252 |   /* Note, there may be other things you need to change, | 
|---|
| 253 |      depending on how you have your OpenGL state set up. | 
|---|
| 254 |   */ | 
|---|
| 255 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 256 |   glDisable(GL_DEPTH_TEST); | 
|---|
| 257 |   glDisable(GL_CULL_FACE); | 
|---|
| 258 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
|---|
| 259 |   glEnable(GL_TEXTURE_2D); | 
|---|
| 260 |  | 
|---|
| 261 |   /* This allows alpha blending of 2D textures with the scene */ | 
|---|
| 262 |   glEnable(GL_BLEND); | 
|---|
| 263 |   glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 
|---|
| 264 |  | 
|---|
| 265 |   glViewport(0, 0, screen->w, screen->h); | 
|---|
| 266 |  | 
|---|
| 267 |   glMatrixMode(GL_PROJECTION); | 
|---|
| 268 |   glPushMatrix(); | 
|---|
| 269 |   glLoadIdentity(); | 
|---|
| 270 |  | 
|---|
| 271 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
|---|
| 272 |  | 
|---|
| 273 |   glMatrixMode(GL_MODELVIEW); | 
|---|
| 274 |   glPushMatrix(); | 
|---|
| 275 |   glLoadIdentity(); | 
|---|
| 276 |  | 
|---|
| 277 |   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
|---|
| 278 | } | 
|---|
| 279 |  | 
|---|
| 280 | /** | 
|---|
| 281 |    \brief leaves the 2DMode again also \see Font::enter2DMode() | 
|---|
| 282 | */ | 
|---|
| 283 | void GraphicsEngine::leave2DMode() | 
|---|
| 284 | { | 
|---|
| 285 |   glMatrixMode(GL_MODELVIEW); | 
|---|
| 286 |   glPopMatrix(); | 
|---|
| 287 |  | 
|---|
| 288 |   glMatrixMode(GL_PROJECTION); | 
|---|
| 289 |   glPopMatrix(); | 
|---|
| 290 |  | 
|---|
| 291 |   glPopAttrib(); | 
|---|
| 292 | } | 
|---|
| 293 |  | 
|---|
| 294 | /** | 
|---|
| 295 |    \brief stores the GL_matrices | 
|---|
| 296 | */ | 
|---|
| 297 | void GraphicsEngine::storeMatrices() | 
|---|
| 298 | { | 
|---|
| 299 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
|---|
| 300 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
|---|
| 301 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
|---|
| 302 | } | 
|---|
| 303 |  | 
|---|
| 304 | //! the stored ModelView Matrix. | 
|---|
| 305 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
| 306 | //! the stored Projection Matrix | 
|---|
| 307 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
| 308 | //! The ViewPort | 
|---|
| 309 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
|---|
| 310 |  | 
|---|
| 311 |  | 
|---|
| 312 |  | 
|---|
| 313 | /** | 
|---|
| 314 |    \brief outputs all the Fullscreen modes. | 
|---|
| 315 | */ | 
|---|
| 316 | void GraphicsEngine::listModes() | 
|---|
| 317 | { | 
|---|
| 318 |   /* Get available fullscreen/hardware modes */ | 
|---|
| 319 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
|---|
| 320 |  | 
|---|
| 321 |   /* Check is there are any modes available */ | 
|---|
| 322 |   if(this->videoModes == (SDL_Rect **)0){ | 
|---|
| 323 |     PRINTF(1)("No modes available!\n"); | 
|---|
| 324 |     exit(-1); | 
|---|
| 325 |   } | 
|---|
| 326 |  | 
|---|
| 327 |   /* Check if our resolution is restricted */ | 
|---|
| 328 |   if(this->videoModes == (SDL_Rect **)-1){ | 
|---|
| 329 |     PRINTF(2)("All resolutions available.\n"); | 
|---|
| 330 |   } | 
|---|
| 331 |   else{ | 
|---|
| 332 |     /* Print valid modes */ | 
|---|
| 333 |     PRINT(0)("Available Resoulution Modes are\n"); | 
|---|
| 334 |     for(int i = 0; this->videoModes[i]; ++i) | 
|---|
| 335 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
|---|
| 336 |   } | 
|---|
| 337 | } | 
|---|
| 338 |  | 
|---|
| 339 | /** | 
|---|
| 340 |    \brief ticks the Text | 
|---|
| 341 |    \param dt the time passed | 
|---|
| 342 | */ | 
|---|
| 343 | void GraphicsEngine::tick(float dt) | 
|---|
| 344 | { | 
|---|
| 345 |   if( unlikely(this->bDisplayFPS)) | 
|---|
| 346 |     { | 
|---|
| 347 |       this->currentFPS = 1.0/dt; | 
|---|
| 348 |       if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
|---|
| 349 |       if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
|---|
| 350 |  | 
|---|
| 351 | #ifndef NO_TEXT | 
|---|
| 352 |       char tmpChar1[20]; | 
|---|
| 353 |       sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
|---|
| 354 |       this->geTextCFPS->setText(tmpChar1); | 
|---|
| 355 |       char tmpChar2[20]; | 
|---|
| 356 |       sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
|---|
| 357 |       this->geTextMaxFPS->setText(tmpChar2); | 
|---|
| 358 |       char tmpChar3[20]; | 
|---|
| 359 |       sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
|---|
| 360 |       this->geTextMinFPS->setText(tmpChar3); | 
|---|
| 361 | #endif /* NO_TEXT */ | 
|---|
| 362 |     } | 
|---|
| 363 | } | 
|---|
| 364 |  | 
|---|
| 365 | /** | 
|---|
| 366 |    \brief displays the Frames per second | 
|---|
| 367 |    \param display if the text should be displayed | 
|---|
| 368 |  | 
|---|
| 369 |    \todo this is dangerous | 
|---|
| 370 | */ | 
|---|
| 371 | void GraphicsEngine::displayFPS(bool display) | 
|---|
| 372 | { | 
|---|
| 373 |   if( display) | 
|---|
| 374 |     { | 
|---|
| 375 | #ifndef NO_TEXT | 
|---|
| 376 |       this->geTextCFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); | 
|---|
| 377 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| 378 |       this->geTextCFPS->setPosition(5, 500); | 
|---|
| 379 |       this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_DYNAMIC, 0, 255, 0); | 
|---|
| 380 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| 381 |       this->geTextMaxFPS->setPosition(5, 530); | 
|---|
| 382 |       this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); | 
|---|
| 383 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| 384 |       this->geTextMinFPS->setPosition(5, 560); | 
|---|
| 385 | #endif /* NO_TEXT */ | 
|---|
| 386 |     } | 
|---|
| 387 |   this->bDisplayFPS = display; | 
|---|
| 388 | } | 
|---|
| 389 |  | 
|---|
| 390 |  | 
|---|