| 1 | /*  | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "resource_manager.h" | 
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| 20 |  | 
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| 21 | #include "debug.h" | 
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| 22 | #include "text_engine.h" | 
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| 23 |  | 
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| 24 | using namespace std; | 
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| 25 |  | 
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| 26 |  | 
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| 27 | /** | 
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| 28 |    \brief standard constructor | 
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| 29 |    \todo this constructor is not jet implemented - do it | 
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| 30 | */ | 
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| 31 | GraphicsEngine::GraphicsEngine ()  | 
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| 32 | { | 
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| 33 |   this->bDisplayFPS = false; | 
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| 34 |   this->minFPS = 9999; | 
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| 35 |   this->maxFPS = 0; | 
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| 36 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 37 |  | 
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| 38 |   this->fullscreen = false; | 
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| 39 |  | 
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| 40 |   this->initVideo(); | 
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| 41 |  | 
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| 42 |   this->listModes(); | 
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| 43 | } | 
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| 44 |  | 
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| 45 | /** | 
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| 46 |    \brief The Pointer to this GraphicsEngine | 
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| 47 | */ | 
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| 48 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 49 |  | 
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| 50 | /** | 
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| 51 |    \returns A pointer to this GraphicsEngine | 
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| 52 | */ | 
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| 53 | GraphicsEngine* GraphicsEngine::getInstance() | 
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| 54 | { | 
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| 55 |   if (!GraphicsEngine::singletonRef) | 
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| 56 |     GraphicsEngine::singletonRef = new GraphicsEngine(); | 
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| 57 |   return GraphicsEngine::singletonRef; | 
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| 58 | } | 
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| 59 |  | 
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| 60 |  | 
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| 61 | /** | 
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| 62 |    \brief destructs the graphicsEngine. | 
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| 63 | */ | 
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| 64 | GraphicsEngine::~GraphicsEngine ()  | 
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| 65 | { | 
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| 66 |   // delete what has to be deleted here | 
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| 67 | } | 
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| 68 |  | 
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| 69 | /** | 
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| 70 |    \brief initializes the Video for openGL. | 
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| 71 |  | 
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| 72 |    This has to be done only once when starting orxonox. | 
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| 73 | */ | 
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| 74 | int GraphicsEngine::initVideo() | 
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| 75 | { | 
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| 76 |   // initialize SDL_VIDEO | 
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| 77 |   if (SDL_Init(SDL_INIT_VIDEO) == -1) | 
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| 78 |     { | 
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| 79 |       PRINTF(1)("could not initialize SDL Video\n"); | 
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| 80 |       //      return -1; | 
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| 81 |     } | 
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| 82 |   // initialize SDL_GL-settings | 
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| 83 |   this->setGLattribs(); | 
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| 84 |  | 
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| 85 |   // setting the Video Flags. | 
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| 86 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF; | 
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| 87 |  | 
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| 88 |   /* query SDL for information about our video hardware */ | 
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| 89 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 90 |   if( videoInfo == NULL) | 
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| 91 |     { | 
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| 92 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError());  | 
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| 93 |       SDL_Quit (); | 
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| 94 |     } | 
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| 95 |   if( videoInfo->hw_available) | 
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| 96 |     this->videoFlags |= SDL_HWSURFACE; | 
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| 97 |   else  | 
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| 98 |     this->videoFlags |= SDL_SWSURFACE; | 
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| 99 |   /* | 
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| 100 |   if(VideoInfo -> blit_hw) | 
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| 101 |     VideoFlags |= SDL_HWACCEL; | 
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| 102 |   */ | 
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| 103 |  | 
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| 104 |   // setting up the Resolution | 
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| 105 |   this->setResolution(800, 600, 16); | 
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| 106 |    | 
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| 107 |   // Set window labeling | 
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| 108 |   SDL_WM_SetCaption ("Orxonox " PACKAGE_VERSION, "Orxonox " PACKAGE_VERSION); | 
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| 109 |    | 
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| 110 |   // TO DO: Create a cool icon and use it here | 
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| 111 |   char* loadPic = new char[strlen(ResourceManager::getInstance()->getDataDir())+ 100]; | 
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| 112 |   sprintf(loadPic, "%s%s", ResourceManager::getInstance()->getDataDir(),  "pictures/orxonox-icon32x32.bmp"); | 
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| 113 |   SDL_WM_SetIcon(SDL_LoadBMP(loadPic), NULL);   | 
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| 114 |   delete loadPic; | 
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| 115 |   // Enable default GL stuff | 
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| 116 |   glEnable(GL_DEPTH_TEST); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | /** | 
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| 120 |    \brief Sets the GL-attributes | 
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| 121 | */ | 
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| 122 | int GraphicsEngine::setGLattribs(void) | 
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| 123 | { | 
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| 124 |   // Set video mode | 
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| 125 |   // TO DO: parse arguments for settings | 
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| 126 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 127 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 128 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 129 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 130 |    | 
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| 131 |  | 
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| 132 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );    | 
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| 133 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16);     | 
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| 134 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0);   | 
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| 135 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 136 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 137 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 138 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | /** | 
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| 142 |    \brief sets the Resolution of the Screen to display the Graphics to. | 
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| 143 |    \param width The width of the window | 
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| 144 |    \param height The height of the window | 
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| 145 |    \param bpp bits per pixel | 
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| 146 | */ | 
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| 147 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 148 | { | 
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| 149 |   Uint32 fullscreenFlag; | 
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| 150 |   this->resolutionX = width; | 
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| 151 |   this->resolutionY = height; | 
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| 152 |   this->bitsPerPixel = bpp; | 
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| 153 |   if (this->fullscreen) | 
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| 154 |     fullscreenFlag = SDL_FULLSCREEN; | 
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| 155 |   else | 
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| 156 |     fullscreenFlag = 0; | 
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| 157 |    | 
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| 158 |   printf ("ok\n"); | 
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| 159 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | fullscreenFlag)) == NULL) | 
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| 160 |     { | 
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| 161 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 162 |       SDL_Quit(); | 
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| 163 |       //    return -1; | 
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| 164 |     } | 
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| 165 | } | 
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| 166 |  | 
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| 167 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 168 | { | 
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| 169 |   this->fullscreen = fullscreen; | 
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| 170 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 171 | } | 
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| 172 |  | 
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| 173 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 174 | { | 
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| 175 |   glClearColor(red, green, blue, alpha); | 
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| 176 | } | 
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| 177 |  | 
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| 178 |  | 
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| 179 | /** | 
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| 180 |    \brief Signalhandler, for when the resolution has changed | 
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| 181 |    \param resizeInfo SDL information about the size of the new screen size | 
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| 182 | */ | 
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| 183 | int GraphicsEngine::resolutionChanged(SDL_ResizeEvent* resizeInfo) | 
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| 184 | { | 
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| 185 |   this->setResolution(resizeInfo->w, resizeInfo->h, this->bitsPerPixel); | 
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| 186 | } | 
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| 187 |  | 
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| 188 | /** | 
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| 189 |    \brief if Textures should be enabled | 
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| 190 | */ | 
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| 191 | bool GraphicsEngine::texturesEnabled = true; | 
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| 192 |  | 
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| 193 |  | 
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| 194 |  | 
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| 195 | /** | 
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| 196 |    \brief entering 2D Mode | 
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| 197 |     | 
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| 198 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 199 | */ | 
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| 200 | void GraphicsEngine::enter2DMode(void) | 
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| 201 | { | 
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| 202 |   GraphicsEngine::storeMatrices(); | 
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| 203 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 204 |    | 
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| 205 |   /* Note, there may be other things you need to change, | 
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| 206 |      depending on how you have your OpenGL state set up. | 
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| 207 |   */ | 
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| 208 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 209 |   glDisable(GL_DEPTH_TEST); | 
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| 210 |   glDisable(GL_CULL_FACE); | 
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| 211 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 212 |   glEnable(GL_TEXTURE_2D); | 
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| 213 |  | 
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| 214 |   /* This allows alpha blending of 2D textures with the scene */ | 
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| 215 |   glEnable(GL_BLEND); | 
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| 216 |   glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 
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| 217 |    | 
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| 218 |   glViewport(0, 0, screen->w, screen->h); | 
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| 219 |    | 
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| 220 |   glMatrixMode(GL_PROJECTION); | 
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| 221 |   glPushMatrix(); | 
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| 222 |   glLoadIdentity(); | 
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| 223 |    | 
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| 224 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 225 |    | 
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| 226 |   glMatrixMode(GL_MODELVIEW); | 
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| 227 |   glPushMatrix(); | 
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| 228 |   glLoadIdentity(); | 
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| 229 |    | 
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| 230 |   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| 231 | } | 
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| 232 |  | 
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| 233 | /** | 
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| 234 |    \brief leaves the 2DMode again also \see Font::enter2DMode(void) | 
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| 235 | */ | 
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| 236 | void GraphicsEngine::leave2DMode(void) | 
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| 237 | { | 
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| 238 |   glMatrixMode(GL_MODELVIEW); | 
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| 239 |   glPopMatrix(); | 
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| 240 |    | 
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| 241 |   glMatrixMode(GL_PROJECTION); | 
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| 242 |   glPopMatrix(); | 
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| 243 |    | 
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| 244 |   glPopAttrib(); | 
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| 245 | } | 
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| 246 |  | 
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| 247 | /** | 
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| 248 |    \brief stores the GL_matrices  | 
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| 249 | */ | 
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| 250 | void GraphicsEngine::storeMatrices(void) | 
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| 251 | { | 
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| 252 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 253 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 254 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 255 | } | 
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| 256 |  | 
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| 257 | //! the stored ModelView Matrix. | 
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| 258 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 259 | //! the stored Projection Matrix | 
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| 260 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 261 | //! The ViewPort | 
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| 262 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 263 |  | 
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| 264 |  | 
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| 265 |  | 
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| 266 | /** | 
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| 267 |    \brief outputs all the Fullscreen modes. | 
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| 268 | */ | 
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| 269 | void GraphicsEngine::listModes(void) | 
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| 270 | { | 
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| 271 |   /* Get available fullscreen/hardware modes */ | 
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| 272 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 273 |    | 
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| 274 |   /* Check is there are any modes available */ | 
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| 275 |   if(this->videoModes == (SDL_Rect **)0){ | 
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| 276 |     PRINTF(1)("No modes available!\n"); | 
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| 277 |     exit(-1); | 
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| 278 |   } | 
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| 279 |    | 
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| 280 |   /* Check if our resolution is restricted */ | 
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| 281 |   if(this->videoModes == (SDL_Rect **)-1){ | 
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| 282 |     PRINTF(2)("All resolutions available.\n"); | 
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| 283 |   } | 
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| 284 |   else{ | 
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| 285 |     /* Print valid modes */ | 
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| 286 |     PRINT(0)("Available Resoulution Modes are\n"); | 
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| 287 |     for(int i = 0; this->videoModes[i]; ++i) | 
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| 288 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 289 |   } | 
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| 290 | } | 
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| 291 |  | 
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| 292 |  | 
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| 293 | void GraphicsEngine::tick(float dt) | 
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| 294 | { | 
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| 295 |         if( unlikely(this->bDisplayFPS)) | 
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| 296 |         { | 
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| 297 |           this->currentFPS = 1.0/dt; | 
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| 298 |       if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 299 |           if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 300 |            | 
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| 301 |           char tmpChar1[20]; | 
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| 302 |           sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 303 |           this->geTextCFPS->setText(tmpChar1); | 
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| 304 |           char tmpChar2[20]; | 
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| 305 |           sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 306 |           this->geTextMaxFPS->setText(tmpChar2); | 
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| 307 |           char tmpChar3[20]; | 
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| 308 |           sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 309 |           this->geTextMinFPS->setText(tmpChar3); | 
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| 310 |         } | 
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| 311 | } | 
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| 312 |    | 
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| 313 | void GraphicsEngine::displayFPS(bool display) | 
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| 314 | { | 
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| 315 |         if( display) | 
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| 316 |         { | 
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| 317 |                 this->geTextCFPS = TextEngine::getInstance()->createText("fonts/druid.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); | 
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| 318 |                 this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 319 |                 this->geTextCFPS->setPosition(5, 500); | 
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| 320 |                 this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/druid.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); | 
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| 321 |                 this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 322 |                 this->geTextMaxFPS->setPosition(5, 530); | 
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| 323 |                 this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/druid.ttf", 35, TEXT_DYNAMIC, 0, 255, 0); | 
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| 324 |                 this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 325 |                 this->geTextMinFPS->setPosition(5, 560);         | 
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| 326 |         } | 
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| 327 |         this->bDisplayFPS = display; | 
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| 328 | } | 
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| 329 |  | 
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| 330 |    | 
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