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source: orxonox.OLD/orxonox/trunk/src/lib/event/key_mapper.cc @ 4836

Last change on this file since 4836 was 4836, checked in by bensch, 19 years ago

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

File size: 6.3 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: Christian Meyer
14
15   This code was inspired by the command_node.cc code from Christian Meyer in revision
16   4386 and earlier.
17*/
18
19#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT
20
21#include "key_mapper.h"
22
23#include "ini_parser.h"
24#include "key_names.h"
25
26using namespace std;
27
28
29/* initialize all variables to a reasonable value*/
30int KeyMapper::PEV_UP                = EV_UNKNOWN;
31int KeyMapper::PEV_DOWN              = EV_UNKNOWN;
32int KeyMapper::PEV_LEFT              = EV_UNKNOWN;
33int KeyMapper::PEV_RIGHT             = EV_UNKNOWN;
34int KeyMapper::PEV_STRAFE_LEFT       = EV_UNKNOWN;
35int KeyMapper::PEV_STRAFE_RIGHT      = EV_UNKNOWN;
36
37int KeyMapper::PEV_FIRE1             = EV_UNKNOWN;
38int KeyMapper::PEV_FIRE2             = EV_UNKNOWN;
39int KeyMapper::PEV_PREVIOUS_WEAPON   = EV_UNKNOWN;
40int KeyMapper::PEV_NEXT_WEAPON       = EV_UNKNOWN;
41
42int KeyMapper::PEV_VIEW0             = EV_UNKNOWN;
43int KeyMapper::PEV_VIEW1             = EV_UNKNOWN;
44int KeyMapper::PEV_VIEW2             = EV_UNKNOWN;
45int KeyMapper::PEV_VIEW3             = EV_UNKNOWN;
46int KeyMapper::PEV_VIEW4             = EV_UNKNOWN;
47int KeyMapper::PEV_VIEW5             = EV_UNKNOWN;
48
49int KeyMapper::PEV_NEXT_WORLD        = EV_UNKNOWN;
50int KeyMapper::PEV_PREVIOUS_WORLD    = EV_UNKNOWN;
51
52int KeyMapper::PEV_PAUSE             = EV_UNKNOWN;
53int KeyMapper::PEV_QUIT              = EV_UNKNOWN;
54
55
56
57//! this is the mapping array from names to ids: enter all orxonox.conf keys here
58/** @todo use globals.h for this.... everything is done there for those Options,
59 * and you do not have to care about The namings, as they might change
60 */
61orxKeyMapping map[] = {
62  {&KeyMapper::PEV_UP,                   CONFIG_NAME_PLAYER_UP},
63  {&KeyMapper::PEV_DOWN,                 CONFIG_NAME_PLAYER_DOWN},
64  {&KeyMapper::PEV_LEFT,                 CONFIG_NAME_PLAYER_LEFT},
65  {&KeyMapper::PEV_RIGHT,                CONFIG_NAME_PLAYER_RIGHT},
66  {&KeyMapper::PEV_STRAFE_LEFT,          "StrafeLeft"},
67  {&KeyMapper::PEV_STRAFE_RIGHT,         "StrafeRight"},
68
69  {&KeyMapper::PEV_FIRE1,                CONFIG_NAME_PLAYER_FIRE},
70  {&KeyMapper::PEV_FIRE1,                "Fire1"},
71  {&KeyMapper::PEV_FIRE2,                "Fire2"},
72  {&KeyMapper::PEV_NEXT_WEAPON,          "Next"},
73  {&KeyMapper::PEV_PREVIOUS_WEAPON,      "Prev"},
74
75
76  {&KeyMapper::PEV_VIEW0,                CONFIG_NAME_VIEW0},
77  {&KeyMapper::PEV_VIEW1,                CONFIG_NAME_VIEW1},
78  {&KeyMapper::PEV_VIEW2,                CONFIG_NAME_VIEW2},
79  {&KeyMapper::PEV_VIEW3,                CONFIG_NAME_VIEW3},
80  {&KeyMapper::PEV_VIEW4,                CONFIG_NAME_VIEW4},
81  {&KeyMapper::PEV_VIEW5,                CONFIG_NAME_VIEW5},
82
83  {&KeyMapper::PEV_NEXT_WORLD,           CONFIG_NAME_NEXT_WORLD},
84  {&KeyMapper::PEV_PREVIOUS_WORLD,       CONFIG_NAME_PREV_WORLD},
85
86  {&KeyMapper::PEV_PAUSE,                CONFIG_NAME_PAUSE},
87  {&KeyMapper::PEV_QUIT,                 CONFIG_NAME_QUIT},
88  {NULL, NULL}
89};
90
91
92
93/**
94 *  standard constructor
95*/
96KeyMapper::KeyMapper ()
97{
98   this->setClassID(CL_KEY_MAPPER, "KeyMapper");
99}
100
101
102/**
103 *  standard deconstructor
104*/
105KeyMapper::~KeyMapper ()
106{
107}
108
109
110/**
111 *  loads new key bindings from a file
112 * @param filename: The path and name of the file to load the bindings from
113*/
114void KeyMapper::loadKeyBindings (const char* fileName)
115{
116  FILE* stream;
117
118  PRINTF(4)("Loading key bindings from %s\n", fileName);
119
120  // create parser
121  IniParser parser(fileName);
122  if( parser.getSection (CONFIG_SECTION_PLAYER "1") == -1)
123    {
124      PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1 in %s\n", fileName);
125      return;
126    }
127  // allocate empty lookup table
128
129  char namebuf[256];
130  char valuebuf[256];
131  memset (namebuf, 0, 256);
132  memset (valuebuf, 0, 256);
133  int* index;
134
135  while( parser.nextVar (namebuf, valuebuf) != -1)
136    {
137      PRINTF(3)("Keys: Parsing %s, %s now.\n", namebuf, valuebuf);
138      index = nameToIndex (valuebuf);
139      this->mapKeys(namebuf, index[1]);
140
141      /*
142      switch( index[0])
143        {
144        case 0:
145          this->mapKeys(namebuf, index[1]);
146          break;
147        case 1:
148          this->mapKeys(namebuf, index[1]);
149          break;
150        default:
151          break;
152        }
153      */
154      memset (namebuf, 0, 256);
155      memset (valuebuf, 0, 256);
156    }
157
158
159  // PARSE MISC SECTION
160  if( parser.getSection (CONFIG_SECTION_MISC_KEYS) == -1)
161    {
162      PRINTF(1)("Could not find key bindings in %s\n", fileName);
163      return;
164    }
165
166  while( parser.nextVar (namebuf, valuebuf) != -1)
167    {
168      PRINTF(3)("MISC: Parsing %s, %s now.\n", namebuf, valuebuf);
169      index = nameToIndex (valuebuf);
170      this->mapKeys(namebuf, index[1]);
171      /*
172      switch( index[0])
173        {
174        case 0:
175          this->mapKeys(namebuf, index[1]);
176          break;
177        case 1:
178        this->mapKeys(namebuf, index[1]);
179          break;
180        default:
181          break;
182        }
183      */
184      memset (namebuf, 0, 256);
185      memset (valuebuf, 0, 256);
186    }
187}
188
189
190/**
191 *  this function looks up name to key index
192 * @param the name of the button
193*/
194int* KeyMapper::nameToIndex (char* name)
195{
196  coord[0] = -1;
197  coord[1] = -1;
198  int c;
199  if( (c = keynameToSDLK (name)) != -1)
200    {
201      coord[1] = c;
202      coord[0] = 0;
203    }
204  if( (c = buttonnameToSDLB (name)) != -1)
205    {
206      coord[1] = c;
207      coord[0] = 1;
208    }
209  return coord;
210}
211
212
213/**
214 *  the function maps name to key ids
215 * @param name of the key
216 * @param id of the key
217*/
218void KeyMapper::mapKeys(char* name, int keyID)
219{
220  for(int i = 0; map[i].pValue != NULL; ++i )
221    {
222      if( !strcmp (name, map[i].pName))
223      {
224        *map[i].pValue = keyID;
225        PRINTF(0)("Mapping %s to id %i\n", name, keyID);
226        break;
227      }
228    }
229}
230
231
232/**
233 *  this function gives some debug information about the key mapper class
234*/
235void KeyMapper::debug()
236{
237  PRINT(0)("\n==========================| KeyMapper::debug() |===\n");
238  for(int i = 0; map[i].pValue != NULL; ++i)
239    {
240      PRINT(0)("%s = %i\n",map[i].pName, *map[i].pValue);
241    }
242  PRINT(0)("=======================================================\n");
243}
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