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Last change
on this file since 4672 was
4670,
checked in by patrick, 20 years ago
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orxonox/trunk: obb tree now can get rendered transparent
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File size:
1.1 KB
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| 1 | /*! |
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| 2 | \file obb_tree.h |
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| 3 | \brief Definition of an obb tree (object oriented Bounding Box) |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _OBB_TREE_H |
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| 8 | #define _OBB_TREE_H |
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| 9 | |
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| 10 | #include "bv_tree.h" |
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| 11 | #include "abstract_model.h" |
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| 12 | #include "material.h" |
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| 13 | |
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| 14 | class Material; |
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| 15 | class OBBTreeNode; |
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| 16 | |
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| 17 | //! A class for representing an obb tree |
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| 18 | class OBBTree : public BVTree { |
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| 19 | |
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| 20 | public: |
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| 21 | OBBTree(); |
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| 22 | virtual ~OBBTree(); |
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| 23 | |
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| 24 | virtual void spawnBVTree(int depth, sVec3D *verticesList, const int length); |
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| 25 | virtual void flushTree(); |
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| 26 | |
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| 27 | void collideWith(const OBBTree &tree); |
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| 28 | |
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| 29 | virtual void drawBV(int depth, int drawMode) const; |
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| 30 | |
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| 31 | Material* getMaterial(unsigned int depth) { return material[depth%5]; } |
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| 32 | Material* getTransparentMaterial(unsigned int depth) { return transparentMaterial[depth%5]; } |
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| 33 | int getID() { return ++this->id;} |
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| 34 | |
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| 35 | |
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| 36 | void debug(); |
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| 37 | |
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| 38 | public: |
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| 39 | |
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| 40 | |
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| 41 | |
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| 42 | private: |
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| 43 | OBBTreeNode* rootNode; //!< reference to the root node of the tree |
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| 44 | Material** material; |
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| 45 | Material** transparentMaterial; |
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| 46 | int id; |
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| 47 | }; |
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| 48 | |
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| 49 | #endif /* _OBB_TREE_H */ |
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