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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/obb_tree.h @ 4528

Last change on this file since 4528 was 4528, checked in by patrick, 19 years ago

orxonox/trunk: started implementing the bv tree and more specificaly the obb tree

File size: 663 bytes
RevLine 
[4510]1/*!
[4511]2    \file obb_tree.h
[4526]3    \brief Definition of an obb tree (object oriented Bounding Box)
[4510]4
5*/
6
[4511]7#ifndef _OBB_TREE_H
8#define _OBB_TREE_H
[4510]9
10#include "base_object.h"
[4514]11#include "bv_tree.h"
[4510]12
[4511]13//! A class for representing an obb tree
[4514]14class OBBTree : public BVTree {
[4510]15
16 public:
[4511]17  OBBTree();
18  virtual ~OBBTree();
[4510]19
[4528]20  virtual void spawnBVTree(int depth);
21  virtual void flushTree();
[4510]22
[4528]23  void collideWith(const OBBTree &tree);
24
25  virtual void drawBV(int currentDepth, const int depth) const;
26  virtual void drawBVPolygon(int currentDepth, const int depth) const;
27  virtual void drawBVBlended(int currentDepth, const int depth) const;
28
[4510]29 private:
30
31};
32
[4511]33#endif /* _OBB_TREE_H */
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