Last change
on this file since 4694 was
4544,
checked in by patrick, 19 years ago
|
orxonox/trunk: new feature in vector class, now can overtake values of a sVec3D, spawn tree alg, fast-math library, thats not used anymore
|
File size:
665 bytes
|
Line | |
---|
1 | /*! |
---|
2 | \file collision.h |
---|
3 | \brief Definition of a collision event |
---|
4 | |
---|
5 | */ |
---|
6 | |
---|
7 | #ifndef _COLLISION_H |
---|
8 | #define _COLLISION_H |
---|
9 | |
---|
10 | #include "base_object.h" |
---|
11 | #include "vector.h" |
---|
12 | |
---|
13 | |
---|
14 | class WorldEntity; |
---|
15 | class BoundingVolume; |
---|
16 | |
---|
17 | //! A class representing a simple collision |
---|
18 | class Collision : public BaseObject { |
---|
19 | |
---|
20 | public: |
---|
21 | Collision(); |
---|
22 | virtual ~Collision(); |
---|
23 | |
---|
24 | public: |
---|
25 | Vector pointOfImpact; //!< point of impact, approximated via bounding volumes |
---|
26 | WorldEntity* body; //!< the collision body |
---|
27 | BoundingVolume* boundingVolume; //!< reference to the bounding volume that fired the collision |
---|
28 | }; |
---|
29 | |
---|
30 | #endif /* _COLLISION_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.